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SDL_internal.h 8.4 KB

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  1. /*
  2. Simple DirectMedia Layer
  3. Copyright (C) 1997-2025 Sam Lantinga <[email protected]>
  4. This software is provided 'as-is', without any express or implied
  5. warranty. In no event will the authors be held liable for any damages
  6. arising from the use of this software.
  7. Permission is granted to anyone to use this software for any purpose,
  8. including commercial applications, and to alter it and redistribute it
  9. freely, subject to the following restrictions:
  10. 1. The origin of this software must not be misrepresented; you must not
  11. claim that you wrote the original software. If you use this software
  12. in a product, an acknowledgment in the product documentation would be
  13. appreciated but is not required.
  14. 2. Altered source versions must be plainly marked as such, and must not be
  15. misrepresented as being the original software.
  16. 3. This notice may not be removed or altered from any source distribution.
  17. */
  18. #ifndef SDL_internal_h_
  19. #define SDL_internal_h_
  20. // Many of SDL's features require _GNU_SOURCE on various platforms
  21. #ifndef _GNU_SOURCE
  22. #define _GNU_SOURCE
  23. #endif
  24. // Need this so Linux systems define fseek64o, ftell64o and off64_t
  25. #ifndef _LARGEFILE64_SOURCE
  26. #define _LARGEFILE64_SOURCE 1
  27. #endif
  28. /* This is for a variable-length array at the end of a struct:
  29. struct x { int y; char z[SDL_VARIABLE_LENGTH_ARRAY]; };
  30. Use this because GCC 2 needs different magic than other compilers. */
  31. #if (defined(__GNUC__) && (__GNUC__ <= 2)) || defined(__CC_ARM) || defined(__cplusplus)
  32. #define SDL_VARIABLE_LENGTH_ARRAY 1
  33. #else
  34. #define SDL_VARIABLE_LENGTH_ARRAY
  35. #endif
  36. #if (defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6))) || defined(__clang__)
  37. #define HAVE_GCC_DIAGNOSTIC_PRAGMA 1
  38. #endif
  39. #ifdef _MSC_VER // We use constant comparison for generated code
  40. #pragma warning(disable : 6326)
  41. #endif
  42. #ifdef _MSC_VER // SDL_MAX_SMALL_ALLOC_STACKSIZE is smaller than _ALLOCA_S_THRESHOLD and should be generally safe
  43. #pragma warning(disable : 6255)
  44. #endif
  45. #define SDL_MAX_SMALL_ALLOC_STACKSIZE 128
  46. #define SDL_small_alloc(type, count, pisstack) ((*(pisstack) = ((sizeof(type) * (count)) < SDL_MAX_SMALL_ALLOC_STACKSIZE)), (*(pisstack) ? SDL_stack_alloc(type, count) : (type *)SDL_malloc(sizeof(type) * (count))))
  47. #define SDL_small_free(ptr, isstack) \
  48. if ((isstack)) { \
  49. SDL_stack_free(ptr); \
  50. } else { \
  51. SDL_free(ptr); \
  52. }
  53. #include "SDL_build_config.h"
  54. //#include "dynapi/SDL_dynapi.h"
  55. #if SDL_DYNAMIC_API
  56. #include "dynapi/SDL_dynapi_overrides.h"
  57. /* force SDL_DECLSPEC off...it's all internal symbols now.
  58. These will have actual #defines during SDL_dynapi.c only */
  59. #ifdef SDL_DECLSPEC
  60. #undef SDL_DECLSPEC
  61. #endif
  62. #define SDL_DECLSPEC
  63. #endif
  64. #ifdef SDL_PLATFORM_APPLE
  65. #ifndef _DARWIN_C_SOURCE
  66. #define _DARWIN_C_SOURCE 1 // for memset_pattern4()
  67. #endif
  68. #include <Availability.h>
  69. #ifndef __IPHONE_OS_VERSION_MAX_ALLOWED
  70. #define __IPHONE_OS_VERSION_MAX_ALLOWED 0
  71. #endif
  72. #ifndef __APPLETV_OS_VERSION_MAX_ALLOWED
  73. #define __APPLETV_OS_VERSION_MAX_ALLOWED 0
  74. #endif
  75. #ifndef __MAC_OS_X_VERSION_MAX_ALLOWED
  76. #define __MAC_OS_X_VERSION_MAX_ALLOWED 0
  77. #endif
  78. #endif // SDL_PLATFORM_APPLE
  79. #ifdef HAVE_SYS_TYPES_H
  80. #include <sys/types.h>
  81. #endif
  82. #ifdef HAVE_STDIO_H
  83. #include <stdio.h>
  84. #endif
  85. #ifdef HAVE_STDLIB_H
  86. #include <stdlib.h>
  87. #elif defined(HAVE_MALLOC_H)
  88. #include <malloc.h>
  89. #endif
  90. #ifdef HAVE_STDDEF_H
  91. #include <stddef.h>
  92. #endif
  93. #ifdef HAVE_STDARG_H
  94. #include <stdarg.h>
  95. #endif
  96. #ifdef HAVE_STRING_H
  97. #ifdef HAVE_MEMORY_H
  98. #include <memory.h>
  99. #endif
  100. #include <string.h>
  101. #endif
  102. #ifdef HAVE_STRINGS_H
  103. #include <strings.h>
  104. #endif
  105. #ifdef HAVE_WCHAR_H
  106. #include <wchar.h>
  107. #endif
  108. #ifdef HAVE_INTTYPES_H
  109. #include <inttypes.h>
  110. #elif defined(HAVE_STDINT_H)
  111. #include <stdint.h>
  112. #endif
  113. #ifdef HAVE_MATH_H
  114. #include <math.h>
  115. #endif
  116. #ifdef HAVE_FLOAT_H
  117. #include <float.h>
  118. #endif
  119. // If you run into a warning that O_CLOEXEC is redefined, update the SDL configuration header for your platform to add HAVE_O_CLOEXEC
  120. #ifndef HAVE_O_CLOEXEC
  121. #define O_CLOEXEC 0
  122. #endif
  123. /* A few #defines to reduce SDL footprint.
  124. Only effective when library is statically linked. */
  125. /* Optimized functions from 'SDL_blit_0.c'
  126. - blit with source bits_per_pixel < 8, palette */
  127. #if !defined(SDL_HAVE_BLIT_0) && !defined(SDL_LEAN_AND_MEAN)
  128. #define SDL_HAVE_BLIT_0 1
  129. #endif
  130. /* Optimized functions from 'SDL_blit_1.c'
  131. - blit with source bytes_per_pixel == 1, palette */
  132. #if !defined(SDL_HAVE_BLIT_1) && !defined(SDL_LEAN_AND_MEAN)
  133. #define SDL_HAVE_BLIT_1 1
  134. #endif
  135. /* Optimized functions from 'SDL_blit_A.c'
  136. - blit with 'SDL_BLENDMODE_BLEND' blending mode */
  137. #if !defined(SDL_HAVE_BLIT_A) && !defined(SDL_LEAN_AND_MEAN)
  138. #define SDL_HAVE_BLIT_A 1
  139. #endif
  140. /* Optimized functions from 'SDL_blit_N.c'
  141. - blit with COLORKEY mode, or nothing */
  142. #if !defined(SDL_HAVE_BLIT_N) && !defined(SDL_LEAN_AND_MEAN)
  143. #define SDL_HAVE_BLIT_N 1
  144. #endif
  145. /* Optimized functions from 'SDL_blit_N.c'
  146. - RGB565 conversion with Lookup tables */
  147. #if !defined(SDL_HAVE_BLIT_N_RGB565) && !defined(SDL_LEAN_AND_MEAN)
  148. #define SDL_HAVE_BLIT_N_RGB565 1
  149. #endif
  150. /* Optimized functions from 'SDL_blit_AUTO.c'
  151. - blit with modulate color, modulate alpha, any blending mode
  152. - scaling or not */
  153. #if !defined(SDL_HAVE_BLIT_AUTO) && !defined(SDL_LEAN_AND_MEAN)
  154. #define SDL_HAVE_BLIT_AUTO 1
  155. #endif
  156. /* Run-Length-Encoding
  157. - SDL_SetSurfaceColorKey() called with SDL_RLEACCEL flag */
  158. #if !defined(SDL_HAVE_RLE) && !defined(SDL_LEAN_AND_MEAN)
  159. #define SDL_HAVE_RLE 1
  160. #endif
  161. /* Software SDL_Renderer
  162. - creation of software renderer
  163. - *not* general blitting functions
  164. - {blend,draw}{fillrect,line,point} internal functions */
  165. #if !defined(SDL_VIDEO_RENDER_SW) && !defined(SDL_LEAN_AND_MEAN)
  166. #define SDL_VIDEO_RENDER_SW 1
  167. #endif
  168. /* STB image conversion */
  169. #if !defined(SDL_HAVE_STB) && !defined(SDL_LEAN_AND_MEAN)
  170. #define SDL_HAVE_STB 1
  171. #endif
  172. /* YUV formats
  173. - handling of YUV surfaces
  174. - blitting and conversion functions */
  175. #if !defined(SDL_HAVE_YUV) && !defined(SDL_LEAN_AND_MEAN)
  176. #define SDL_HAVE_YUV 1
  177. #endif
  178. #ifdef SDL_CAMERA_DISABLED
  179. #undef SDL_CAMERA_DRIVER_ANDROID
  180. #undef SDL_CAMERA_DRIVER_COREMEDIA
  181. #undef SDL_CAMERA_DRIVER_DUMMY
  182. #undef SDL_CAMERA_DRIVER_EMSCRIPTEN
  183. #undef SDL_CAMERA_DRIVER_MEDIAFOUNDATION
  184. #undef SDL_CAMERA_DRIVER_PIPEWIRE
  185. #undef SDL_CAMERA_DRIVER_V4L2
  186. #undef SDL_CAMERA_DRIVER_VITA
  187. #endif
  188. #ifdef SDL_RENDER_DISABLED
  189. #undef SDL_VIDEO_RENDER_SW
  190. #undef SDL_VIDEO_RENDER_D3D
  191. #undef SDL_VIDEO_RENDER_D3D11
  192. #undef SDL_VIDEO_RENDER_D3D12
  193. #undef SDL_VIDEO_RENDER_GPU
  194. #undef SDL_VIDEO_RENDER_METAL
  195. #undef SDL_VIDEO_RENDER_OGL
  196. #undef SDL_VIDEO_RENDER_OGL_ES2
  197. #undef SDL_VIDEO_RENDER_PS2
  198. #undef SDL_VIDEO_RENDER_PSP
  199. #undef SDL_VIDEO_RENDER_VITA_GXM
  200. #undef SDL_VIDEO_RENDER_VULKAN
  201. #endif // SDL_RENDER_DISABLED
  202. #ifdef SDL_GPU_DISABLED
  203. #undef SDL_GPU_D3D12
  204. #undef SDL_GPU_METAL
  205. #undef SDL_GPU_VULKAN
  206. #undef SDL_VIDEO_RENDER_GPU
  207. #endif // SDL_GPU_DISABLED
  208. #if !defined(HAVE_LIBC)
  209. // If not using _any_ C runtime, these have to be defined before SDL_thread.h
  210. // gets included, so internal SDL_CreateThread calls will not try to reference
  211. // the (unavailable and unneeded) _beginthreadex/_endthreadex functions.
  212. #define SDL_BeginThreadFunction NULL
  213. #define SDL_EndThreadFunction NULL
  214. #endif
  215. #ifdef SDL_NOLONGLONG
  216. #error We cannot build a valid SDL3 library without long long support
  217. #endif
  218. /* Enable internal definitions in SDL API headers */
  219. #define SDL_INTERNAL
  220. #include <SDL3/SDL.h>
  221. #include <SDL3/SDL_intrin.h>
  222. #define SDL_MAIN_NOIMPL // don't drag in header-only implementation of SDL_main
  223. #include <SDL3/SDL_main.h>
  224. // Set up for C function definitions, even when using C++
  225. #ifdef __cplusplus
  226. extern "C" {
  227. #endif
  228. #include "SDL_utils_c.h"
  229. #include "SDL_hashtable.h"
  230. #define PUSH_SDL_ERROR() \
  231. { char *_error = SDL_strdup(SDL_GetError());
  232. #define POP_SDL_ERROR() \
  233. SDL_SetError("%s", _error); SDL_free(_error); }
  234. // Do any initialization that needs to happen before threads are started
  235. extern void SDL_InitMainThread(void);
  236. /* The internal implementations of these functions have up to nanosecond precision.
  237. We can expose these functions as part of the API if we want to later.
  238. */
  239. extern bool SDLCALL SDL_WaitSemaphoreTimeoutNS(SDL_Semaphore *sem, Sint64 timeoutNS);
  240. extern bool SDLCALL SDL_WaitConditionTimeoutNS(SDL_Condition *cond, SDL_Mutex *mutex, Sint64 timeoutNS);
  241. extern bool SDLCALL SDL_WaitEventTimeoutNS(SDL_Event *event, Sint64 timeoutNS);
  242. // Ends C function definitions when using C++
  243. #ifdef __cplusplus
  244. }
  245. #endif
  246. #endif // SDL_internal_h_