Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Juan Linietsky ab6eaa3de4 renamed scrts to scripts, fixes #1525 10 tahun lalu
bin 6227058098 added assert to disassembly, fixes #1641 10 tahun lalu
core 3b35bcc955 -fix resolver erase query to avoid running out of slots, fixes #1621 10 tahun lalu
demos ab6eaa3de4 renamed scrts to scripts, fixes #1525 10 tahun lalu
doc da7698073f Merge pull request #1407 from NateWardawg/documentation 10 tahun lalu
drivers d148a03848 -Fixes bug in ShaderGraph material, when uniform property is not used, fixes #1634 and #1610 10 tahun lalu
main f2843209a5 Implemented PulseAudio backend and fixed audio driver selection on X11 10 tahun lalu
modules 963845eea9 Merge branch 'master' of https://github.com/okamstudio/godot 10 tahun lalu
platform b135cdbf05 Merge pull request #1531 from vkbsb/h5_canvas_polygon_fix 10 tahun lalu
scene 3fddc9e55a fixed navigation tile issue, fixes #1581 10 tahun lalu
servers d148a03848 -Fixes bug in ShaderGraph material, when uniform property is not used, fixes #1634 and #1610 10 tahun lalu
tools ab6eaa3de4 renamed scrts to scripts, fixes #1525 10 tahun lalu
.gitignore 1d45cd0ff1 Fix Javascript build. 10 tahun lalu
.travis.yml 27b1f38401 Fix travis-ci build config for new build system 11 tahun lalu
LICENSE.md 09489e3a78 lot of work on 2D lighting and isometric maps 10 tahun lalu
README.md 99cf6c0dc4 Update README.md 10 tahun lalu
SConstruct b135cdbf05 Merge pull request #1531 from vkbsb/h5_canvas_polygon_fix 10 tahun lalu
logo.png 03fd40149f logo.png 11 tahun lalu
methods.py 4d2198110b merges from okam repo 10 tahun lalu
version.py 68e42f53ba Beta1 Attempt #1 10 tahun lalu

README.md

GODOT

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Development is sponsored by OKAM Studio (http://www.okamstudio.com).

Documentation

Documentation has been moved to the GitHub Wiki.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

http://www.godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: https://github.com/okamstudio/godot/wiki/advanced