label.h 10 KB

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  1. /**************************************************************************/
  2. /* label.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #pragma once
  31. #include "scene/gui/control.h"
  32. #include "scene/resources/label_settings.h"
  33. class Label : public Control {
  34. GDCLASS(Label, Control);
  35. private:
  36. HorizontalAlignment horizontal_alignment = HORIZONTAL_ALIGNMENT_LEFT;
  37. VerticalAlignment vertical_alignment = VERTICAL_ALIGNMENT_TOP;
  38. String text;
  39. String xl_text;
  40. TextServer::AutowrapMode autowrap_mode = TextServer::AUTOWRAP_OFF;
  41. BitField<TextServer::LineBreakFlag> autowrap_flags_trim = TextServer::BREAK_TRIM_START_EDGE_SPACES | TextServer::BREAK_TRIM_END_EDGE_SPACES;
  42. BitField<TextServer::JustificationFlag> jst_flags = TextServer::JUSTIFICATION_WORD_BOUND | TextServer::JUSTIFICATION_KASHIDA | TextServer::JUSTIFICATION_SKIP_LAST_LINE | TextServer::JUSTIFICATION_DO_NOT_SKIP_SINGLE_LINE;
  43. bool clip = false;
  44. String el_char = U"…";
  45. TextServer::OverrunBehavior overrun_behavior = TextServer::OVERRUN_NO_TRIMMING;
  46. mutable Size2 minsize;
  47. bool uppercase = false;
  48. struct Paragraph {
  49. bool lines_dirty = true;
  50. bool dirty = true;
  51. int start = 0;
  52. String text;
  53. RID text_rid;
  54. Vector<RID> lines_rid;
  55. };
  56. mutable bool dirty = true;
  57. mutable bool font_dirty = true;
  58. mutable bool text_dirty = true;
  59. mutable Vector<Paragraph> paragraphs;
  60. mutable int total_line_count = 0;
  61. String paragraph_separator = "\\n";
  62. String language;
  63. TextDirection text_direction = TEXT_DIRECTION_AUTO;
  64. TextServer::StructuredTextParser st_parser = TextServer::STRUCTURED_TEXT_DEFAULT;
  65. Array st_args;
  66. TextServer::VisibleCharactersBehavior visible_chars_behavior = TextServer::VC_CHARS_BEFORE_SHAPING;
  67. int visible_chars = -1;
  68. float visible_ratio = 1.0;
  69. int lines_skipped = 0;
  70. int max_lines_visible = -1;
  71. PackedFloat32Array tab_stops;
  72. Ref<LabelSettings> settings;
  73. struct ThemeCache {
  74. Ref<StyleBox> normal_style;
  75. Ref<Font> font;
  76. int font_size = 0;
  77. int line_spacing = 0;
  78. int paragraph_spacing = 0;
  79. Color font_color;
  80. Color font_shadow_color;
  81. Point2 font_shadow_offset;
  82. Color font_outline_color;
  83. int font_outline_size;
  84. int font_shadow_outline_size;
  85. } theme_cache;
  86. Rect2 _get_line_rect(int p_para, int p_line) const;
  87. void _ensure_shaped() const;
  88. void _update_visible() const;
  89. void _shape() const;
  90. void _invalidate();
  91. protected:
  92. RID get_line_rid(int p_line) const;
  93. Rect2 get_line_rect(int p_line) const;
  94. int get_layout_data(Vector2 &r_offset, int &r_last_line, int &r_line_spacing) const;
  95. void _notification(int p_what);
  96. static void _bind_methods();
  97. #ifndef DISABLE_DEPRECATED
  98. bool _set(const StringName &p_name, const Variant &p_value);
  99. #endif
  100. public:
  101. virtual Size2 get_minimum_size() const override;
  102. virtual PackedStringArray get_configuration_warnings() const override;
  103. void set_horizontal_alignment(HorizontalAlignment p_alignment);
  104. HorizontalAlignment get_horizontal_alignment() const;
  105. void set_vertical_alignment(VerticalAlignment p_alignment);
  106. VerticalAlignment get_vertical_alignment() const;
  107. void set_text(const String &p_string);
  108. String get_text() const;
  109. void set_label_settings(const Ref<LabelSettings> &p_settings);
  110. Ref<LabelSettings> get_label_settings() const;
  111. void set_text_direction(TextDirection p_text_direction);
  112. TextDirection get_text_direction() const;
  113. void set_language(const String &p_language);
  114. String get_language() const;
  115. void set_paragraph_separator(const String &p_paragraph_separator);
  116. String get_paragraph_separator() const;
  117. void set_structured_text_bidi_override(TextServer::StructuredTextParser p_parser);
  118. TextServer::StructuredTextParser get_structured_text_bidi_override() const;
  119. void set_structured_text_bidi_override_options(Array p_args);
  120. Array get_structured_text_bidi_override_options() const;
  121. void set_autowrap_mode(TextServer::AutowrapMode p_mode);
  122. TextServer::AutowrapMode get_autowrap_mode() const;
  123. void set_autowrap_trim_flags(BitField<TextServer::LineBreakFlag> p_flags);
  124. BitField<TextServer::LineBreakFlag> get_autowrap_trim_flags() const;
  125. void set_justification_flags(BitField<TextServer::JustificationFlag> p_flags);
  126. BitField<TextServer::JustificationFlag> get_justification_flags() const;
  127. void set_uppercase(bool p_uppercase);
  128. bool is_uppercase() const;
  129. void set_visible_characters_behavior(TextServer::VisibleCharactersBehavior p_behavior);
  130. TextServer::VisibleCharactersBehavior get_visible_characters_behavior() const;
  131. void set_visible_characters(int p_amount);
  132. int get_visible_characters() const;
  133. int get_total_character_count() const;
  134. void set_visible_ratio(float p_ratio);
  135. float get_visible_ratio() const;
  136. void set_clip_text(bool p_clip);
  137. bool is_clipping_text() const;
  138. void set_tab_stops(const PackedFloat32Array &p_tab_stops);
  139. PackedFloat32Array get_tab_stops() const;
  140. void set_text_overrun_behavior(TextServer::OverrunBehavior p_behavior);
  141. TextServer::OverrunBehavior get_text_overrun_behavior() const;
  142. void set_ellipsis_char(const String &p_char);
  143. String get_ellipsis_char() const;
  144. void set_lines_skipped(int p_lines);
  145. int get_lines_skipped() const;
  146. void set_max_lines_visible(int p_lines);
  147. int get_max_lines_visible() const;
  148. int get_line_height(int p_line = -1) const;
  149. int get_line_count() const;
  150. int get_visible_line_count() const;
  151. Rect2 get_character_bounds(int p_pos) const;
  152. Label(const String &p_text = String());
  153. ~Label();
  154. template <typename... VarArgsFunc, typename... VarArgs>
  155. void draw_text(bool p_rtl, int p_ellipsis_pos, int p_ellipsis_gl_size, const Glyph *p_ellipsis_glyphs, bool p_trim_chars, int p_para_start, int p_visible_chars, bool p_trim_glyphs_ltr, int &p_processed_glyphs_step, int p_processed_glyphs, int p_visible_glyphs, bool p_trim_glyphs_rtl, int p_total_glyphs, const RID &p_ci, const Vector2 &p_ofs, int p_gl_size, int p_trim_pos, const Glyph *p_glyphs, const Color &p_color, void (*p_draw_func)(const Glyph &p_gl, const RID &p_canvas, const Color &p_font_outline_color, const Vector2 &p_ofs, VarArgsFunc... p_args), VarArgs &&...p_args) {
  156. p_processed_glyphs_step = p_processed_glyphs;
  157. Vector2 offset_step = p_ofs; /* Draw RTL ellipsis string when necessary. */
  158. if (p_rtl && p_ellipsis_pos >= 0) {
  159. for (int gl_idx = p_ellipsis_gl_size - 1; gl_idx >= 0; gl_idx--) {
  160. for (int j = 0; j < p_ellipsis_glyphs[gl_idx].repeat; j++) {
  161. bool skip = (p_trim_chars && p_ellipsis_glyphs[gl_idx].end + p_para_start > p_visible_chars) || (p_trim_glyphs_ltr && (p_processed_glyphs_step >= p_visible_glyphs)) || (p_trim_glyphs_rtl && (p_processed_glyphs_step < p_total_glyphs - p_visible_glyphs));
  162. if (!skip) {
  163. p_draw_func(p_ellipsis_glyphs[gl_idx], p_ci, p_color, offset_step, std::forward<VarArgs>(p_args)...);
  164. }
  165. p_processed_glyphs_step++;
  166. offset_step.x += p_ellipsis_glyphs[gl_idx].advance;
  167. }
  168. }
  169. } /* Draw main text. */
  170. for (int j = 0; j < p_gl_size; j++) { /* Trim when necessary. */
  171. if (p_trim_pos >= 0) {
  172. if (p_rtl) {
  173. if (j < p_trim_pos) {
  174. continue;
  175. }
  176. } else {
  177. if (j >= p_trim_pos) {
  178. break;
  179. }
  180. }
  181. }
  182. for (int k = 0; k < p_glyphs[j].repeat; k++) {
  183. bool skip = (p_trim_chars && p_glyphs[j].end + p_para_start > p_visible_chars) || (p_trim_glyphs_ltr && (p_processed_glyphs_step >= p_visible_glyphs)) || (p_trim_glyphs_rtl && (p_processed_glyphs_step < p_total_glyphs - p_visible_glyphs));
  184. if (!skip) {
  185. p_draw_func(p_glyphs[j], p_ci, p_color, offset_step, std::forward<VarArgs>(p_args)...);
  186. }
  187. p_processed_glyphs_step++;
  188. offset_step.x += p_glyphs[j].advance;
  189. }
  190. } /* Draw LTR ellipsis string when necessary. */
  191. if (!p_rtl && p_ellipsis_pos >= 0) {
  192. for (int gl_idx = 0; gl_idx < p_ellipsis_gl_size; gl_idx++) {
  193. for (int j = 0; j < p_ellipsis_glyphs[gl_idx].repeat; j++) {
  194. bool skip = (p_trim_chars && p_ellipsis_glyphs[gl_idx].end + p_para_start > p_visible_chars) || (p_trim_glyphs_ltr && (p_processed_glyphs_step >= p_visible_glyphs)) || (p_trim_glyphs_rtl && (p_processed_glyphs_step < p_total_glyphs - p_visible_glyphs));
  195. if (!skip) {
  196. p_draw_func(p_ellipsis_glyphs[gl_idx], p_ci, p_color, offset_step, std::forward<VarArgs>(p_args)...);
  197. }
  198. p_processed_glyphs_step++;
  199. offset_step.x += p_ellipsis_glyphs[gl_idx].advance;
  200. }
  201. }
  202. }
  203. }
  204. };