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Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Pāvels Nadtočajevs acdaaf48f9 [Label] Fix min. size calculation counting extra spacing twice. 6 сар өмнө
.github d7ecacb7a7 Merge pull request #103515 from Repiteo/ci/scons-bump 6 сар өмнө
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editor 2f16645181 Merge pull request #103454 from arkology/project-manager-explore-button 6 сар өмнө
main 6ed12bfc5d [Linux/BSD] Offload RenderingDevice creation test to subprocess. 6 сар өмнө
misc 1c35a31b9e Bump version to 4.5-dev 6 сар өмнө
modules c81405d841 Merge pull request #102880 from mooflu/svg_artifacts_102839 6 сар өмнө
platform 07220f75c5 Merge pull request #103384 from bruvzg/andr_font_v 6 сар өмнө
scene acdaaf48f9 [Label] Fix min. size calculation counting extra spacing twice. 6 сар өмнө
servers 113fc5a647 Merge pull request #102648 from bruvzg/el_force 6 сар өмнө
tests a1e2dd15af Merge pull request #101077 from Rindbee/fix-ui-navigation-break 6 сар өмнө
thirdparty 134da37497 Merge pull request #102859 from berarma/theora_yuv_fix 6 сар өмнө
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.git-blame-ignore-revs 2c9620f24c `clang-format` commit to `.git-blame-ignore-revs` 8 сар өмнө
.gitattributes ade3bc9683 Correct C++ highlighting settings in .gitattributes 1 жил өмнө
.gitignore 89ea5b3d00 Update to latest version of Swappy 6 сар өмнө
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.pre-commit-config.yaml f2136399ea CI: Update `ruff` & `mypy` pre-commit hooks 7 сар өмнө
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CHANGELOG.md ddcdbbb9fb Add changelog for Godot 4.4 6 сар өмнө
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COPYRIGHT.txt 91907a89f7 Thirdparty: Harmonize patches to document downstream changes 7 сар өмнө
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LICENSE.txt d95794ec8a One Copyright Update to rule them all 2 жил өмнө
LOGO_LICENSE.txt dff6752ac8 Cleanup various repository documentation files 1 жил өмнө
README.md dff6752ac8 Cleanup various repository documentation files 1 жил өмнө
SConstruct 2949ab0707 SCons: Implement minor fixes 6 сар өмнө
gles3_builders.py 382c760ea6 SCons: Apply new ruff/mypy fixes 7 сар өмнө
glsl_builders.py 73278bf35d SCons: Properly `NoCache` all text files 8 сар өмнө
godot.manifest ae334e069c [Windows] Always use absolute UNC paths and long path aware APIs, add "long path aware" flag to the application manifest. 1 жил өмнө
icon.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
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icon_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 жил өмнө
icon_outlined.svg cc6dd8d02c Style: Optimize `.svg` files with `svgo` 1 жил өмнө
logo.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 жил өмнө
logo.svg cc6dd8d02c Style: Optimize `.svg` files with `svgo` 1 жил өмнө
logo_outlined.png af9372eb59 Convert the logo's text outlines into paths 2 жил өмнө
logo_outlined.svg cc6dd8d02c Style: Optimize `.svg` files with `svgo` 1 жил өмнө
methods.py 2949ab0707 SCons: Implement minor fixes 6 сар өмнө
platform_methods.py e0693f8ad8 Add loongarch64 support 9 сар өмнө
pyproject.toml ff83fdcdd7 Pre-commit: Fix applying ruff to SCsub files 8 сар өмнө
scu_builders.py 269c377075 Remove problematic file from SCU 7 сар өмнө
version.py 1c35a31b9e Bump version to 4.5-dev 6 сар өмнө

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Godot Foundation not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the Godot website.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide. This document also includes guidelines for reporting bugs.

Documentation and demos

The official documentation is hosted on Read the Docs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

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