Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Silc Lizard (Tokage) Renew bea47d877b Fix seeking Animation immediate after playback for Discrete track 1 tahun lalu
.github db93bbbc10 [CI] Enable ANGLE static linking. 1 tahun lalu
core d8e1ab085a [Windows] Fix 32-bit MinGW LTO build. 1 tahun lalu
doc bea47d877b Fix seeking Animation immediate after playback for Discrete track 1 tahun lalu
drivers 7f1d3b1cfa Merge pull request #92010 from akien-mga/vulkan-sdk-1.3.183.0 1 tahun lalu
editor bea47d877b Fix seeking Animation immediate after playback for Discrete track 1 tahun lalu
main 4bf961e007 Merge pull request #92733 from raulsntos/core/memdelete-engine-later-but-not-that-late 1 tahun lalu
misc bea47d877b Fix seeking Animation immediate after playback for Discrete track 1 tahun lalu
modules 653a8b113a Register the export info correctly when a global class script is used as the variable type for Node 1 tahun lalu
platform e96ad5af98 Merge pull request #92742 from Hilderin/fix-windows-activate-process 1 tahun lalu
scene bea47d877b Fix seeking Animation immediate after playback for Discrete track 1 tahun lalu
servers 705b7a0b0b Merge pull request #92587 from RandomShaper/validate_tex_usage 1 tahun lalu
tests be111004dd Fix default NodePaths saved in scene 1 tahun lalu
thirdparty 940d629070 vulkan: Update all components to Vulkan SDK 1.3.183.0 1 tahun lalu
.clang-format 11ec70959c Style: Workaround clang-format 14 bug with `Inline` oneliner functions 3 tahun lalu
.clang-tidy 7d03b1de0b Style: Trim trailing whitespace and ensure newline at EOF 1 tahun lalu
.editorconfig b1eb737719 GDScript: Fix some lambda bugs 1 tahun lalu
.git-blame-ignore-revs 9d7215e6af Template format commit to .git-blame-ignore-revs 1 tahun lalu
.gitattributes 64f2e8b64f Dotnet: Fix attributes for `sln`/`csproj` files 1 tahun lalu
.gitignore 7918d50297 SCons: Fix Ninja compilation with MSVC 1 tahun lalu
.mailmap d4f726f3ef Update AUTHORS and DONORS list 1 tahun lalu
.pre-commit-config.yaml 48509590fd CI: Make local python hooks multi-platform 1 tahun lalu
AUTHORS.md d4f726f3ef Update AUTHORS and DONORS list 1 tahun lalu
CHANGELOG.md 01ac245a9c Add changelog for Godot 4.2 1 tahun lalu
CONTRIBUTING.md dff6752ac8 Cleanup various repository documentation files 1 tahun lalu
COPYRIGHT.txt 940d629070 vulkan: Update all components to Vulkan SDK 1.3.183.0 1 tahun lalu
DONORS.md d4f726f3ef Update AUTHORS and DONORS list 1 tahun lalu
LICENSE.txt d95794ec8a One Copyright Update to rule them all 2 tahun lalu
LOGO_LICENSE.txt dff6752ac8 Cleanup various repository documentation files 1 tahun lalu
README.md dff6752ac8 Cleanup various repository documentation files 1 tahun lalu
SConstruct 0d11108a01 Merge pull request #79126 from bruvzg/SteamTime 1 tahun lalu
gles3_builders.py d9f8ef68df Update pre-commit hooks configuration to use `ruff` instead of `black` 1 tahun lalu
glsl_builders.py d9f8ef68df Update pre-commit hooks configuration to use `ruff` instead of `black` 1 tahun lalu
godot.manifest 99500611b2 Windows: Implement `DisplayServer::dialog_show` and `DisplayServer::dialog_input_text` 1 tahun lalu
icon.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 tahun lalu
icon.svg 35a569478f Follow up to blue robot icons optimization 1 tahun lalu
icon_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 tahun lalu
icon_outlined.svg 35a569478f Follow up to blue robot icons optimization 1 tahun lalu
logo.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 tahun lalu
logo.svg 35a569478f Follow up to blue robot icons optimization 1 tahun lalu
logo_outlined.png af9372eb59 Convert the logo's text outlines into paths 2 tahun lalu
logo_outlined.svg 35a569478f Follow up to blue robot icons optimization 1 tahun lalu
methods.py 5d265e9a7e SCons: Minor fixes/adjustments for web compilation 1 tahun lalu
platform_methods.py d9f8ef68df Update pre-commit hooks configuration to use `ruff` instead of `black` 1 tahun lalu
pyproject.toml d9f8ef68df Update pre-commit hooks configuration to use `ruff` instead of `black` 1 tahun lalu
scu_builders.py d9f8ef68df Update pre-commit hooks configuration to use `ruff` instead of `black` 1 tahun lalu
version.py 557f63d037 Bump version to 4.3-beta 1 tahun lalu

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Godot Foundation not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the Godot website.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide. This document also includes guidelines for reporting bugs.

Documentation and demos

The official documentation is hosted on Read the Docs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

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