Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Daniel J. Ramirez bf4d749f10 Fixed some icons given the feedback, also added some missing icons 9 jaren geleden
bin eacb8f04c4 Merge remote-tracking branch 'origin/master' 9 jaren geleden
core 2420e46b44 vsync support 9 jaren geleden
doc 662e0cc411 Document Viewport and ViewportSprite classes 9 jaren geleden
drivers 2420e46b44 vsync support 9 jaren geleden
main 2420e46b44 vsync support 9 jaren geleden
modules 43dad78209 Fix Color8 constructor using wrong value range 9 jaren geleden
platform 942de803f9 temporary fix for vsync call on x11 9 jaren geleden
scene f792f63b03 Fix min size bug of Label 9 jaren geleden
servers 8be2fabbe5 Changed import workflow 9 jaren geleden
tools bf4d749f10 Fixed some icons given the feedback, also added some missing icons 9 jaren geleden
.editorconfig 956e0a8564 Add .editorconfig 10 jaren geleden
.gitattributes 73918100be GH Linguist: Ignore drivers/* 9 jaren geleden
.gitignore 408c26ce0b Remove Make-related flags from Android build 9 jaren geleden
.travis.yml 1bdda9a922 Travis: Filter out another string, still noisy 9 jaren geleden
CONTRIBUTING.md c7ca6f31f7 Enhance instructions for contributors 9 jaren geleden
ISSUE_TEMPLATE e7f78cddc9 Issue template: ask for Godot version 9 jaren geleden
LICENSE.md 1d04d55ac0 Fix license markdown formatting 9 jaren geleden
LOGO_LICENSE.md f0681d3632 logo in svg curves & license 10 jaren geleden
README.md b0a97579ac README.md: Add codetriage badge 9 jaren geleden
SConstruct ca876191e5 Fix MS Visual Studio build settings 9 jaren geleden
icon.png eb5f9ed89b Remove grey capsule on official logo 9 jaren geleden
icon.svg eb5f9ed89b Remove grey capsule on official logo 9 jaren geleden
logo.png 03fd40149f logo.png 11 jaren geleden
logo.svg eb5f9ed89b Remove grey capsule on official logo 9 jaren geleden
methods.py 3717bafa4a Fix error in GLSL #include code 9 jaren geleden
version.py 440ef4b756 Enter the 2.1 alpha phase 9 jaren geleden

README.md

GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

https://godotengine.org

Compiling from Source

See docs for compilation instructions for every platform: http://docs.godotengine.org/en/latest/reference/_compiling.html

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