| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778 | /*************************************************************************//*  os_javascript.cpp                                                    *//*************************************************************************//*                       This file is part of:                           *//*                           GODOT ENGINE                                *//*                    http://www.godotengine.org                         *//*************************************************************************//* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur.                 *//*                                                                       *//* Permission is hereby granted, free of charge, to any person obtaining *//* a copy of this software and associated documentation files (the       *//* "Software"), to deal in the Software without restriction, including   *//* without limitation the rights to use, copy, modify, merge, publish,   *//* distribute, sublicense, and/or sell copies of the Software, and to    *//* permit persons to whom the Software is furnished to do so, subject to *//* the following conditions:                                             *//*                                                                       *//* The above copyright notice and this permission notice shall be        *//* included in all copies or substantial portions of the Software.       *//*                                                                       *//* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       *//* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    *//* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*//* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  *//* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  *//* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     *//* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                *//*************************************************************************/#include "os_javascript.h"#include "drivers/gles2/rasterizer_gles2.h"#include "core/io/file_access_buffered_fa.h"#include "drivers/unix/file_access_unix.h"#include "drivers/unix/dir_access_unix.h"#include "servers/visual/visual_server_raster.h"#include "main/main.h"#include "core/globals.h"#include "emscripten.h"#include "dom_keys.h"int OS_JavaScript::get_video_driver_count() const {	return 1;}const char * OS_JavaScript::get_video_driver_name(int p_driver) const {	return "GLES2";}OS::VideoMode OS_JavaScript::get_default_video_mode() const {	return OS::VideoMode();}int OS_JavaScript::get_audio_driver_count() const {	return 1;}const char * OS_JavaScript::get_audio_driver_name(int p_driver) const {	return "JavaScript";}void OS_JavaScript::initialize_core() {	OS_Unix::initialize_core();	FileAccess::make_default<FileAccessBufferedFA<FileAccessUnix> >(FileAccess::ACCESS_RESOURCES);}void OS_JavaScript::set_opengl_extensions(const char* p_gl_extensions) {	ERR_FAIL_COND(!p_gl_extensions);	gl_extensions=p_gl_extensions;}static InputEvent _setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) {	InputEvent ev;	ev.type = InputEvent::KEY;	ev.key.echo = emscripten_event->repeat;	ev.key.mod.alt = emscripten_event->altKey;	ev.key.mod.shift = emscripten_event->shiftKey;	ev.key.mod.control = emscripten_event->ctrlKey;	ev.key.mod.meta = emscripten_event->metaKey;	ev.key.scancode = dom2godot_scancode(emscripten_event->keyCode);	String unicode = String::utf8(emscripten_event->key);	if (unicode.length()!=1) {		unicode = String::utf8(emscripten_event->charValue);	}	if (unicode.length()==1) {		ev.key.unicode=unicode[0];	}	return ev;}static InputEvent deferred_key_event;static EM_BOOL _keydown_callback(int event_type, const EmscriptenKeyboardEvent *key_event, void *user_data) {	ERR_FAIL_COND_V(event_type!=EMSCRIPTEN_EVENT_KEYDOWN, false);	InputEvent ev = _setup_key_event(key_event);	ev.key.pressed = true;	if (ev.key.unicode==0 && keycode_has_unicode(ev.key.scancode)) {		// defer to keypress event for legacy unicode retrieval		deferred_key_event = ev;		return false; // do not suppress keypress event	}	static_cast<OS_JavaScript*>(user_data)->push_input(ev);	return true;}static EM_BOOL _keypress_callback(int event_type, const EmscriptenKeyboardEvent *key_event, void *user_data) {	ERR_FAIL_COND_V(event_type!=EMSCRIPTEN_EVENT_KEYPRESS, false);	deferred_key_event.key.unicode = key_event->charCode;	static_cast<OS_JavaScript*>(user_data)->push_input(deferred_key_event);	return true;}static EM_BOOL _keyup_callback(int event_type, const EmscriptenKeyboardEvent *key_event, void *user_data) {	ERR_FAIL_COND_V(event_type!=EMSCRIPTEN_EVENT_KEYUP, false);	InputEvent ev = _setup_key_event(key_event);	ev.key.pressed = false;	static_cast<OS_JavaScript*>(user_data)->push_input(ev);	return ev.key.scancode!=KEY_UNKNOWN && ev.key.scancode!=0;}static EM_BOOL joy_callback_func(int p_type, const EmscriptenGamepadEvent *p_event, void *p_user) {	OS_JavaScript *os = (OS_JavaScript*) OS::get_singleton();	if (os) {		return os->joy_connection_changed(p_type, p_event);	}	return false;}void OS_JavaScript::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {	print_line("Init OS");	if (gfx_init_func)		gfx_init_func(gfx_init_ud,use_gl2,p_desired.width,p_desired.height,p_desired.fullscreen);	default_videomode=p_desired;	print_line("Init Audio");	AudioDriverManagerSW::add_driver(&audio_driver_javascript);	if (true) {		RasterizerGLES2 *rasterizer_gles22=memnew( RasterizerGLES2(false,false,false,false) );;		rasterizer_gles22->set_use_framebuffers(false); //not supported by emscripten		if (gl_extensions)			rasterizer_gles22->set_extensions(gl_extensions);		rasterizer = rasterizer_gles22;	} else {//		rasterizer = memnew( RasterizerGLES1(true, false) );	}	print_line("Init VS");	visual_server = memnew( VisualServerRaster(rasterizer) );	visual_server->init();	visual_server->cursor_set_visible(false, 0);	/*AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton();	if (AudioDriverManagerSW::get_driver(p_audio_driver)->init()!=OK) {		ERR_PRINT("Initializing audio failed.");	}*/	print_line("Init SM");	//sample_manager = memnew( SampleManagerMallocSW );	audio_server = memnew( AudioServerJavascript );	print_line("Init Mixer");	//audio_server->set_mixer_params(AudioMixerSW::INTERPOLATION_LINEAR,false);	audio_server->init();	print_line("Init SoundServer");	spatial_sound_server = memnew( SpatialSoundServerSW );	spatial_sound_server->init();	print_line("Init SpatialSoundServer");	spatial_sound_2d_server = memnew( SpatialSound2DServerSW );	spatial_sound_2d_server->init();	//	print_line("Init Physicsserver");	physics_server = memnew( PhysicsServerSW );	physics_server->init();	physics_2d_server = memnew( Physics2DServerSW );	physics_2d_server->init();	input = memnew( InputDefault );	EMSCRIPTEN_RESULT result = emscripten_set_keydown_callback(NULL, this , true, &_keydown_callback);	if (result!=EMSCRIPTEN_RESULT_SUCCESS) {		ERR_PRINTS( "Error while setting Emscripten keydown callback: Code " + itos(result) );	}	result = emscripten_set_keypress_callback(NULL, this, true, &_keypress_callback);	if (result!=EMSCRIPTEN_RESULT_SUCCESS) {		ERR_PRINTS( "Error while setting Emscripten keypress callback: Code " + itos(result) );	}	result = emscripten_set_keyup_callback(NULL, this, true, &_keyup_callback);	if (result!=EMSCRIPTEN_RESULT_SUCCESS) {		ERR_PRINTS( "Error while setting Emscripten keyup callback: Code " + itos(result) );	}	result = emscripten_set_gamepadconnected_callback(NULL, true, &joy_callback_func);	if (result!=EMSCRIPTEN_RESULT_SUCCESS) {		ERR_PRINTS( "Error while setting Emscripten gamepadconnected callback: Code " + itos(result) );	}	result = emscripten_set_gamepaddisconnected_callback(NULL, true, &joy_callback_func);	if (result!=EMSCRIPTEN_RESULT_SUCCESS) {		ERR_PRINTS( "Error while setting Emscripten gamepaddisconnected callback: Code " + itos(result) );	}}void OS_JavaScript::set_main_loop( MainLoop * p_main_loop ) {	main_loop=p_main_loop;	input->set_main_loop(p_main_loop);}void OS_JavaScript::delete_main_loop() {	memdelete( main_loop );}void OS_JavaScript::finalize() {	memdelete(input);}void OS_JavaScript::vprint(const char* p_format, va_list p_list, bool p_stderr) {	if (p_stderr) {		vfprintf(stderr,p_format,p_list);		fflush(stderr);	} else {		vprintf(p_format,p_list);		fflush(stdout);	}}void OS_JavaScript::print(const char *p_format, ... ) {	va_list argp;	va_start(argp, p_format);	vprintf(p_format, argp );	va_end(argp);}void OS_JavaScript::alert(const String& p_alert) {	print("ALERT: %s\n",p_alert.utf8().get_data());}void OS_JavaScript::set_mouse_show(bool p_show) {	//javascript has no mouse...}void OS_JavaScript::set_mouse_grab(bool p_grab) {	//it really has no mouse...!}bool OS_JavaScript::is_mouse_grab_enabled() const {	//*sigh* technology has evolved so much since i was a kid..	return false;}Point2 OS_JavaScript::get_mouse_pos() const {	return Point2();}int OS_JavaScript::get_mouse_button_state() const {	return 0;}void OS_JavaScript::set_window_title(const String& p_title) {}//interesting byt not yet//void set_clipboard(const String& p_text);//String get_clipboard() const;void OS_JavaScript::set_video_mode(const VideoMode& p_video_mode,int p_screen) {}OS::VideoMode OS_JavaScript::get_video_mode(int p_screen) const {	return default_videomode;}Size2 OS_JavaScript::get_window_size() const {	return Vector2(default_videomode.width,default_videomode.height);}void OS_JavaScript::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const {	p_list->push_back(default_videomode);}String OS_JavaScript::get_name() {	return "HTML5";}MainLoop *OS_JavaScript::get_main_loop() const {	return main_loop;}bool OS_JavaScript::can_draw() const {	return true; //always?}void OS_JavaScript::set_cursor_shape(CursorShape p_shape) {	//javascript really really really has no mouse.. how amazing..}void OS_JavaScript::main_loop_begin() {	if (main_loop)		main_loop->init();}bool OS_JavaScript::main_loop_iterate() {	if (!main_loop)		return false;	if (time_to_save_sync>=0) {		int64_t newtime = get_ticks_msec();		int64_t elapsed = newtime - last_sync_time;		last_sync_time=newtime;		time_to_save_sync-=elapsed;		print_line("elapsed "+itos(elapsed)+" tts "+itos(time_to_save_sync));		if (time_to_save_sync<0) {			//time to sync, for real			// run 'success'			print_line("DOING SYNCH!");			EM_ASM(			  FS.syncfs(function (err) {			    assert(!err);				console.log("Synched!");			    //ccall('success', 'v');			  });			);		}	}	process_joysticks();	return Main::iteration();}void OS_JavaScript::main_loop_end() {	if (main_loop)		main_loop->finish();}void OS_JavaScript::main_loop_focusout() {	if (main_loop)		main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);	//audio_driver_javascript.set_pause(true);}void OS_JavaScript::main_loop_focusin(){	if (main_loop)		main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);	//audio_driver_javascript.set_pause(false);}void OS_JavaScript::push_input(const InputEvent& p_ev) {	InputEvent ev = p_ev;	ev.ID=last_id++;	input->parse_input_event(p_ev);}void OS_JavaScript::process_touch(int p_what,int p_pointer, const Vector<TouchPos>& p_points) {//	print_line("ev: "+itos(p_what)+" pnt: "+itos(p_pointer)+" pointc: "+itos(p_points.size()));	switch(p_what) {		case 0: { //gesture begin			if (touch.size()) {				//end all if exist				InputEvent ev;				ev.type=InputEvent::MOUSE_BUTTON;				ev.ID=last_id++;				ev.mouse_button.button_index=BUTTON_LEFT;				ev.mouse_button.button_mask=BUTTON_MASK_LEFT;				ev.mouse_button.pressed=false;				ev.mouse_button.x=touch[0].pos.x;				ev.mouse_button.y=touch[0].pos.y;				ev.mouse_button.global_x=touch[0].pos.x;				ev.mouse_button.global_y=touch[0].pos.y;				input->parse_input_event(ev);				for(int i=0;i<touch.size();i++) {					InputEvent ev;					ev.type=InputEvent::SCREEN_TOUCH;					ev.ID=last_id++;					ev.screen_touch.index=touch[i].id;					ev.screen_touch.pressed=false;					ev.screen_touch.x=touch[i].pos.x;					ev.screen_touch.y=touch[i].pos.y;					input->parse_input_event(ev);				}			}			touch.resize(p_points.size());			for(int i=0;i<p_points.size();i++) {				touch[i].id=p_points[i].id;				touch[i].pos=p_points[i].pos;			}			{				//send mouse				InputEvent ev;				ev.type=InputEvent::MOUSE_BUTTON;				ev.ID=last_id++;				ev.mouse_button.button_index=BUTTON_LEFT;				ev.mouse_button.button_mask=BUTTON_MASK_LEFT;				ev.mouse_button.pressed=true;				ev.mouse_button.x=touch[0].pos.x;				ev.mouse_button.y=touch[0].pos.y;				ev.mouse_button.global_x=touch[0].pos.x;				ev.mouse_button.global_y=touch[0].pos.y;				last_mouse=touch[0].pos;				input->parse_input_event(ev);			}			//send touch			for(int i=0;i<touch.size();i++) {				InputEvent ev;				ev.type=InputEvent::SCREEN_TOUCH;				ev.ID=last_id++;				ev.screen_touch.index=touch[i].id;				ev.screen_touch.pressed=true;				ev.screen_touch.x=touch[i].pos.x;				ev.screen_touch.y=touch[i].pos.y;				input->parse_input_event(ev);			}		} break;		case 1: { //motion			if (p_points.size()) {				//send mouse, should look for point 0?				InputEvent ev;				ev.type=InputEvent::MOUSE_MOTION;				ev.ID=last_id++;				ev.mouse_motion.button_mask=BUTTON_MASK_LEFT;				ev.mouse_motion.x=p_points[0].pos.x;				ev.mouse_motion.y=p_points[0].pos.y;				input->set_mouse_pos(Point2(ev.mouse_motion.x,ev.mouse_motion.y));				ev.mouse_motion.speed_x=input->get_mouse_speed().x;				ev.mouse_motion.speed_y=input->get_mouse_speed().y;				ev.mouse_motion.relative_x=p_points[0].pos.x-last_mouse.x;				ev.mouse_motion.relative_y=p_points[0].pos.y-last_mouse.y;				last_mouse=p_points[0].pos;				input->parse_input_event(ev);			}			ERR_FAIL_COND(touch.size()!=p_points.size());			for(int i=0;i<touch.size();i++) {				int idx=-1;				for(int j=0;j<p_points.size();j++) {					if (touch[i].id==p_points[j].id) {						idx=j;						break;					}				}				ERR_CONTINUE(idx==-1);				if (touch[i].pos==p_points[idx].pos)					continue; //no move unncesearily				InputEvent ev;				ev.type=InputEvent::SCREEN_DRAG;				ev.ID=last_id++;				ev.screen_drag.index=touch[i].id;				ev.screen_drag.x=p_points[idx].pos.x;				ev.screen_drag.y=p_points[idx].pos.y;				ev.screen_drag.relative_x=p_points[idx].pos.x - touch[i].pos.x;				ev.screen_drag.relative_y=p_points[idx].pos.y - touch[i].pos.y;				input->parse_input_event(ev);				touch[i].pos=p_points[idx].pos;			}		} break;		case 2: { //release			if (touch.size()) {				//end all if exist				InputEvent ev;				ev.type=InputEvent::MOUSE_BUTTON;				ev.ID=last_id++;				ev.mouse_button.button_index=BUTTON_LEFT;				ev.mouse_button.button_mask=BUTTON_MASK_LEFT;				ev.mouse_button.pressed=false;				ev.mouse_button.x=touch[0].pos.x;				ev.mouse_button.y=touch[0].pos.y;				ev.mouse_button.global_x=touch[0].pos.x;				ev.mouse_button.global_y=touch[0].pos.y;				input->parse_input_event(ev);				for(int i=0;i<touch.size();i++) {					InputEvent ev;					ev.type=InputEvent::SCREEN_TOUCH;					ev.ID=last_id++;					ev.screen_touch.index=touch[i].id;					ev.screen_touch.pressed=false;					ev.screen_touch.x=touch[i].pos.x;					ev.screen_touch.y=touch[i].pos.y;					input->parse_input_event(ev);				}				touch.clear();			}		} break;		case 3: { // add tuchi			ERR_FAIL_INDEX(p_pointer,p_points.size());			TouchPos tp=p_points[p_pointer];			touch.push_back(tp);			InputEvent ev;			ev.type=InputEvent::SCREEN_TOUCH;			ev.ID=last_id++;			ev.screen_touch.index=tp.id;			ev.screen_touch.pressed=true;			ev.screen_touch.x=tp.pos.x;			ev.screen_touch.y=tp.pos.y;			input->parse_input_event(ev);		} break;		case 4: {			for(int i=0;i<touch.size();i++) {				if (touch[i].id==p_pointer) {					InputEvent ev;					ev.type=InputEvent::SCREEN_TOUCH;					ev.ID=last_id++;					ev.screen_touch.index=touch[i].id;					ev.screen_touch.pressed=false;					ev.screen_touch.x=touch[i].pos.x;					ev.screen_touch.y=touch[i].pos.y;					input->parse_input_event(ev);					touch.remove(i);					i--;				}			}		} break;	}}void OS_JavaScript::process_accelerometer(const Vector3& p_accelerometer) {	input->set_accelerometer(p_accelerometer);}bool OS_JavaScript::has_touchscreen_ui_hint() const {	return false; //???}void OS_JavaScript::main_loop_request_quit() {	if (main_loop)		main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST);}void OS_JavaScript::set_display_size(Size2 p_size) {	default_videomode.width=p_size.x;	default_videomode.height=p_size.y;}void OS_JavaScript::reload_gfx() {	if (gfx_init_func)		gfx_init_func(gfx_init_ud,use_gl2,default_videomode.width,default_videomode.height,default_videomode.fullscreen);	if (rasterizer)		rasterizer->reload_vram();}Error OS_JavaScript::shell_open(String p_uri) {	if (open_uri_func)		return open_uri_func(p_uri)?ERR_CANT_OPEN:OK;	return ERR_UNAVAILABLE;};String OS_JavaScript::get_resource_dir() const {	return "/"; //javascript has it's own filesystem for resources inside the APK}String OS_JavaScript::get_locale() const {	if (get_locale_func)		return get_locale_func();	return OS_Unix::get_locale();}String OS_JavaScript::get_data_dir() const {	//if (get_data_dir_func)	//	return get_data_dir_func();	return "/userfs";	//return Globals::get_singleton()->get_singleton_object("GodotOS")->call("get_data_dir");};void OS_JavaScript::_close_notification_funcs(const String& p_file,int p_flags) {	print_line("close "+p_file+" flags "+itos(p_flags));	if (p_file.begins_with("/userfs") && p_flags&FileAccess::WRITE) {		static_cast<OS_JavaScript*>(get_singleton())->last_sync_time=OS::get_singleton()->get_ticks_msec();		static_cast<OS_JavaScript*>(get_singleton())->time_to_save_sync=5000; //five seconds since last save	}}void OS_JavaScript::process_joysticks() {	int joy_count = emscripten_get_num_gamepads();	for (int i = 0; i < joy_count; i++) {		EmscriptenGamepadEvent state;		emscripten_get_gamepad_status(i, &state);		if (state.connected) {			int num_buttons = MIN(state.numButtons, 18);			int num_axes = MIN(state.numAxes, 8);			for (int j = 0; j < num_buttons; j++) {				float value = state.analogButton[j];				if (String(state.mapping) == "standard" && (j == 6 || j == 7)) {					InputDefault::JoyAxis jx;					jx.min = 0;					jx.value = value;					last_id = input->joy_axis(last_id, i, j, jx);				}				else {					last_id = input->joy_button(last_id, i, j, value);				}			}			for (int j = 0; j < num_axes; j++) {				InputDefault::JoyAxis jx;				jx.min = -1;				jx.value = state.axis[j];				last_id = input->joy_axis(last_id, i, j, jx);			}		}	}}bool OS_JavaScript::joy_connection_changed(int p_type, const EmscriptenGamepadEvent *p_event) {	if (p_type == EMSCRIPTEN_EVENT_GAMEPADCONNECTED) {		String guid = "";		if (String(p_event->mapping) == "standard")			guid = "Default HTML5 Gamepad";		input->joy_connection_changed(p_event->index, true, String(p_event->id), guid);	}	else {		input->joy_connection_changed(p_event->index, false, "");	}	return true;}bool OS_JavaScript::is_joy_known(int p_device) {	return input->is_joy_mapped(p_device);}String OS_JavaScript::get_joy_guid(int p_device) const {	return input->get_joy_guid_remapped(p_device);}OS_JavaScript::OS_JavaScript(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func,GetLocaleFunc p_get_locale_func) {	default_videomode.width=800;	default_videomode.height=600;	default_videomode.fullscreen=true;	default_videomode.resizable=false;	gfx_init_func=p_gfx_init_func;	gfx_init_ud=p_gfx_init_ud;	main_loop=NULL;	last_id=1;	gl_extensions=NULL;	rasterizer=NULL;	open_uri_func=p_open_uri_func;	get_data_dir_func=p_get_data_dir_func;	get_locale_func=p_get_locale_func;	FileAccessUnix::close_notification_func=_close_notification_funcs;	time_to_save_sync=-1;}OS_JavaScript::~OS_JavaScript() {}
 |