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Rémi Verschelde c4ff65207d dist: Rename Linux mime type to follow system convention 6 سال پیش
core 4889c65922 Fix -Wnon-virtual-dtor warnings. 6 سال پیش
doc 5ec63c62a1 Add documentation about nested YSort nodes. 6 سال پیش
drivers 4889c65922 Fix -Wnon-virtual-dtor warnings. 6 سال پیش
editor dc259b95d8 Add Emission Mask to CPUParticle2D 6 سال پیش
main 0d8492cf9e Fix duplicated lines in GDScript bytecode 6 سال پیش
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modules 929e3595c8 Apply proper offset to CSGMesh material and smooth group 6 سال پیش
platform b502152195 SCons: Fix python3 compat for builtin_bullet=no 6 سال پیش
scene 4889c65922 Fix -Wnon-virtual-dtor warnings. 6 سال پیش
servers 695f1a9185 Fix bone aabb calculation, which caused a skeletal mesh culling issue 6 سال پیش
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AUTHORS.md f0b70ed528 Fix typo in @marxin's name 6 سال پیش
CHANGELOG.md 320f49f204 Bump version to 3.1-stable \o/ 6 سال پیش
CODEOWNERS 51c9ffaec0 Drop RtAudio driver on Windows 6 سال پیش
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LICENSE.txt b16c309f82 Update copyright statements to 2019 6 سال پیش
LOGO_LICENSE.md c8aea60324 Improve documentation of thirdparty code snippets 8 سال پیش
README.md 5f8af252e8 doc: Use HTTPS for docs.godotengine.org and point to latest branch 6 سال پیش
SConstruct e3ae29e666 Enable warnings=extra on clang and GCC testers. 6 سال پیش
compat.py 27310974e0 fixed building using scons with python3 7 سال پیش
gles_builders.py 173b342ca7 Remove trailing whitespace 6 سال پیش
icon.png 53e94a1ce1 Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 7 سال پیش
icon.svg 519df0d34d Use new Godot icon consistently everywhere 8 سال پیش
logo.png 53e94a1ce1 Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 7 سال پیش
logo.svg 519df0d34d Use new Godot icon consistently everywhere 8 سال پیش
methods.py 195c5e0925 Move YEAR definition to version.py 6 سال پیش
platform_methods.py 5590ec67db Fixed short circuiting on non-Windows platforms 7 سال پیش
version.py 51e04c588b Bump version to 3.1.1-devel 6 سال پیش

README.md

Godot Engine logo

Godot Engine

Homepage: https://godotengine.org

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based (HTML5) platforms.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in Godot Engine

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

To get in touch with the developers, the best way is to join the #godotengine IRC channel on Freenode.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from within the engine.

The official demos are maintained in their own GitHub repository as well.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more info.

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