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Daniel J. Ramirez d67e77e837 Fixed viewport transparent bg when clear mode is enabled. 8 年之前
core 110adc80d2 variant.h: Update comments with numeric enum values 8 年之前
doc 1870c2fdcf Fix ambiguous documentation for RigidBody2D 8 年之前
drivers efe9a6ff5a Fixed unnecesary structure copying in bugfix. 8 年之前
editor 35683b9f32 Merge pull request #12031 from NathanWarden/export_cancel_to_done 8 年之前
main eeacae563c Fix window display shrink can't set to float numbers 8 年之前
misc 011d997840 Sign iOS dylibs before packaging 8 年之前
modules 8bc96cc146 Adds world_to_map() and map_to_world() methods to GridMap. 8 年之前
platform 5bc44fe000 Merge pull request #12252 from MednauN/master 8 年之前
scene ec12e3b4f9 Merge pull request #12042 from MillionOstrich/treeitem-move-to-bottom 8 年之前
servers d67e77e837 Fixed viewport transparent bg when clear mode is enabled. 8 年之前
thirdparty 2baf54526b Fix BSD compile issues 8 年之前
.appveyor.yml 203fed204c CI: Disable MinGW build on Travis and add AppVeyor badge 8 年之前
.clang-format 503c98ead4 Style: Add .clang-format based on LLVM style 8 年之前
.editorconfig 3288ce63d3 Add trim_trailing_whitespace to .editorconfig 8 年之前
.gitattributes 26a0cecdc7 Add .xml to .gitattributes 8 年之前
.gitignore 0dc18ab0d6 Added logs to .gitignore 8 年之前
.travis.yml 203fed204c CI: Disable MinGW build on Travis and add AppVeyor badge 8 年之前
AUTHORS.md 9c894cf550 Update AUTHORS with recent contributors 8 年之前
CONTRIBUTING.md a41de1cc55 Formatting an unformatted hyperlink (#12226) 8 年之前
COPYRIGHT.txt 52c0550dd7 Changed Mononoki font to Hack font 8 年之前
DONORS.md 5b002e04be Donors: Change name as requested 8 年之前
ISSUE_TEMPLATE.md d1308d5c5b Update ISSUE_TEMPLATE.md 8 年之前
LICENSE.txt f2d126809f Fix license formatting breaking GH detection 8 年之前
LOGO_LICENSE.md c8aea60324 Improve documentation of thirdparty code snippets 8 年之前
README.md 203fed204c CI: Disable MinGW build on Travis and add AppVeyor badge 8 年之前
SConstruct a4cee286e6 flatDir support [Android] 8 年之前
compat.py 727a381fc9 Fix Python 3 build 8 年之前
icon.png 519df0d34d Use new Godot icon consistently everywhere 8 年之前
icon.svg 519df0d34d Use new Godot icon consistently everywhere 8 年之前
logo.png 519df0d34d Use new Godot icon consistently everywhere 8 年之前
logo.svg 519df0d34d Use new Godot icon consistently everywhere 8 年之前
methods.py a4cee286e6 flatDir support [Android] 8 年之前
version.py 45c5c89de9 Bump version to 3.0-alpha 8 年之前

README.md

Godot Engine logo

Godot Engine

Homepage: https://godotengine.org

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platforms, including the major desktop platforms (Linux, Mac OSX, Windows) as well as mobile (Android, iOS) and web-based (HTML5) platforms.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

To get in touch with the developers, the best way is to join the #godotengine IRC channel on Freenode.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from within the engine.

The official demos are maintained in their own GitHub repository as well.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more info.

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