Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

bruvzg d91cb1d5d5 [macOS export] Simplify code signing options, add support for rcodesign tool for signing and notarization. 3 سال پیش
.github cfcdd576dd CI: Remove unnecessary extra cache step for Emscripten 3 سال پیش
core d91cb1d5d5 [macOS export] Simplify code signing options, add support for rcodesign tool for signing and notarization. 3 سال پیش
doc d91cb1d5d5 [macOS export] Simplify code signing options, add support for rcodesign tool for signing and notarization. 3 سال پیش
drivers 7013c68619 Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0 3 سال پیش
editor d91cb1d5d5 [macOS export] Simplify code signing options, add support for rcodesign tool for signing and notarization. 3 سال پیش
main 335a4099de Fix forwarding of CLI arguments taking an option 3 سال پیش
misc 388d35b74d ci: add basic test pipeline for shader builders 3 سال پیش
modules dc4193b478 Merge pull request #64877 from Faless/mp/4.x_enet_remote_addr 3 سال پیش
platform d91cb1d5d5 [macOS export] Simplify code signing options, add support for rcodesign tool for signing and notarization. 3 سال پیش
scene ac7b5111f5 Merge pull request #64768 from bruvzg/popups_hide_if_visible 3 سال پیش
servers 7013c68619 Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0 3 سال پیش
tests 88145e81e2 Merge pull request #64804 from Mickeon/rename-path-progress 3 سال پیش
thirdparty 04ec0de37a Merge pull request #64855 from RandomShaper/spv_ref_zero_alloc 3 سال پیش
.clang-format 11ec70959c Style: Workaround clang-format 14 bug with `Inline` oneliner functions 3 سال پیش
.clang-tidy c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 3 سال پیش
.editorconfig 5f8275d9ac Add a simple C# .editorconfig 4 سال پیش
.gitattributes 1418f97c70 File: Re-add support to skip CR (`\r`) in `File::get_as_text` 3 سال پیش
.gitignore 6aa7449d60 HTML5: Run `npm audit fix` 3 سال پیش
.lgtm.yml 4719171ce5 Create a basic .lgtm.yml file. 5 سال پیش
.mailmap ce959dc753 Update AUTHORS and DONORS list 3 سال پیش
AUTHORS.md ce959dc753 Update AUTHORS and DONORS list 3 سال پیش
CHANGELOG.md 8881e5ac1a Merge pull request #56286 from Calinou/changelog-shaders-depth-texture 3 سال پیش
CONTRIBUTING.md 27b0f18275 Unify bits, arch, and android_arch into env["arch"] 3 سال پیش
COPYRIGHT.txt 776418942c etcpak: Update to upstream release 1.0 (June 4, 2022) 3 سال پیش
DONORS.md ce959dc753 Update AUTHORS and DONORS list 3 سال پیش
LICENSE.txt fe52458154 Update copyright statements to 2022 3 سال پیش
LOGO_LICENSE.md 6d26ff4eda Relicense Godot logo from CC-BY-3.0 to CC-BY-4.0 5 سال پیش
README.md 0f1ace5b6a README updates and improvements, link license page 4 سال پیش
SConstruct 27b0f18275 Unify bits, arch, and android_arch into env["arch"] 3 سال پیش
gles3_builders.py 388d35b74d ci: add basic test pipeline for shader builders 3 سال پیش
glsl_builders.py 388d35b74d ci: add basic test pipeline for shader builders 3 سال پیش
icon.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 5 سال پیش
icon.svg 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 5 سال پیش
icon_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 5 سال پیش
icon_outlined.svg d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 5 سال پیش
logo.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 5 سال پیش
logo.svg 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 5 سال پیش
logo_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 5 سال پیش
logo_outlined.svg d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 5 سال پیش
methods.py 27b0f18275 Unify bits, arch, and android_arch into env["arch"] 3 سال پیش
platform_methods.py 27b0f18275 Unify bits, arch, and android_arch into env["arch"] 3 سال پیش
version.py 2b61d02f7e Bump version to 4.0-alpha 3 سال پیش

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms (HTML5) and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Software Freedom Conservancy not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the homepage.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide.

Documentation and demos

The official documentation is hosted on ReadTheDocs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

Code Triagers Badge Translate on Weblate Total alerts on LGTM TODOs