Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

reduz ecea1f34d3 Merge pull request #564 from marynate/PR-fix-open-subscene-tab 11 years ago
bin 2af2a84a03 Misc Fixes 11 years ago
core ff5a815523 fixed bug where resource path is properly exported 11 years ago
demos d1d15ff19d Fix 3d platformer demo texture display black on android devices 11 years ago
doc 1cad087969 Making Godot Easier to Use.. 11 years ago
drivers e9da61411a Fixed Bugs & Joypad in Android 11 years ago
main 2af2a84a03 Misc Fixes 11 years ago
modules 2af2a84a03 Misc Fixes 11 years ago
platform e9da61411a Fixed Bugs & Joypad in Android 11 years ago
scene 01632a824e Bug Fixes 11 years ago
servers 97731696c9 Merge pull request #541 from marynate/PR-fix-uv-xform 11 years ago
tools 87d27bb997 Fixed when opening sub-scene by pressing sub-scene icon in scene tree, tab changed to script tab 11 years ago
.gitignore 1378c49a2e More gitignore 11 years ago
README.md f9ff086235 Update README.md 11 years ago
SConstruct 9b8696d3dd Light Baker! 11 years ago
logo.png 03fd40149f logo.png 11 years ago
makefile 76b1d421f6 Addinf basic makefile to support many C/C++ IDEs out there 11 years ago
methods.py 0b806ee0fc GODOT IS OPEN SOURCE 11 years ago
version.py 0b806ee0fc GODOT IS OPEN SOURCE 11 years ago

README.md

GODOT

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Development is sponsored by OKAM Studio (http://www.okamstudio.com).

Godot is BETA. Collaborate!!

Having been developed as in-house means that the user experience may still not be ideal for everyone. The features needed to make a great game are there, but we really need your help to fix all the rough edges and improve usability (via feedback and/or code contributions). We know we are close to having an awesome, open source, game engine with nothing to envy from the best commercial offerings, but we can't do this alone. This is why Godot is now open source, so everyone can help us reach this goal.

Documentation

Documentation has been moved to the GitHub Wiki.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

http://www.godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: https://github.com/okamstudio/godot/wiki/advanced