Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Kostadin Damyanov f10eb8ffa1 Haiku: implement get_mouse_pos() and get_mouse_button_state() пре 10 година
bin 4804462ee0 -Fixes from source code analyzizer, closes #1768 пре 10 година
core 1e50677594 fixes on sample importing пре 10 година
demos d9e8cd4dde Add input mapping GUI demo пре 10 година
doc e323cc0505 -Rename unexisting by nonexistant, closes #1940 пре 10 година
drivers 8df3e30abd Haiku: create a GL context and initialize the audio and physics servers пре 10 година
main b6b346e8ae added a built-in scene changer API, closes #1928 пре 10 година
modules e323cc0505 -Rename unexisting by nonexistant, closes #1940 пре 10 година
platform f10eb8ffa1 Haiku: implement get_mouse_pos() and get_mouse_button_state() пре 10 година
scene 1e50677594 fixes on sample importing пре 10 година
servers 1e50677594 fixes on sample importing пре 10 година
tools bb5d46bb11 Merge branch 'master' of https://github.com/okamstudio/godot пре 10 година
.gitignore 12bd89a39c small description improvement пре 10 година
.travis.yml 27b1f38401 Fix travis-ci build config for new build system пре 11 година
Doxyfile d0d9e9ee1c Forgot this. It points Doxyfile to the logo without text. пре 10 година
LICENSE.md 09489e3a78 lot of work on 2D lighting and isometric maps пре 10 година
README.md 99cf6c0dc4 Update README.md пре 10 година
SConstruct 2a4da03f10 Added Visual Studio project generation. Use "vsproj=yes" in command line. This does not set up NMAKE properly. пре 10 година
logo.png 03fd40149f logo.png пре 11 година
logo_small.png 5ceec67add Added Doxyfile for Doxygen documentation. Had to modify codec.h because it already had set up the mainpage. Added a logo without text for the Doxygen pages upper top left corner. Pointed Doxyfile to README.md. Thinking of adding Markup in c files pointing to Wiki links. That way we have current source markup but it points to Wiki for major documentation effort. пре 10 година
methods.py 4d2198110b merges from okam repo пре 10 година
version.py d3b42e41b0 version bump to stable пре 10 година

README.md

GODOT

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Development is sponsored by OKAM Studio (http://www.okamstudio.com).

Documentation

Documentation has been moved to the GitHub Wiki.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

http://www.godotengine.org

Compiling from Source

Compilation instructions for every platform can be found in the Wiki: https://github.com/okamstudio/godot/wiki/advanced