Godot Engine mirror. #godot #godotengine #gameengine #engine #cpp

Juan Linietsky ff11401441 Allow animation name to be clipped, closes #5246 9 年之前
bin d6225b1e00 Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 9 年之前
core 72ab3c2236 Do a second stage remap, so it considers translation first, atlas second, closes #5147 9 年之前
doc 673e3b70b6 Added ItemList.get_selected_items() doc 9 年之前
drivers f56a0435f2 Turn on SNI in OpenSSL 9 年之前
main 6d09183c44 Set default duration parameter of joystick vibration to 0. 9 年之前
modules 3754f6cd75 Properly show the source:line even in inner clases, closes #3766 9 年之前
platform bf44275b1a Fix visual server error when minimizing the window 9 年之前
scene ac6257bf8a only call finished signal when it really finishes, closes #5222 9 年之前
servers d6225b1e00 Improved binding system (ObjectTypeDB::bind_method) to be friendlier to statically typed languages, should help in the Mono integration. 9 年之前
tools ff11401441 Allow animation name to be clipped, closes #5246 9 年之前
.editorconfig 956e0a8564 Add .editorconfig 10 年之前
.gitattributes 73918100be GH Linguist: Ignore drivers/* 9 年之前
.gitignore 408c26ce0b Remove Make-related flags from Android build 9 年之前
.travis.yml 18c941bbec x11: Implemented dpi detection 9 年之前
CONTRIBUTING.md c7ca6f31f7 Enhance instructions for contributors 9 年之前
ISSUE_TEMPLATE e7f78cddc9 Issue template: ask for Godot version 9 年之前
LICENSE.md 1d04d55ac0 Fix license markdown formatting 9 年之前
LOGO_LICENSE.md f0681d3632 logo in svg curves & license 10 年之前
README.md b0a97579ac README.md: Add codetriage badge 9 年之前
SConstruct 5065e46381 Change method of storing folding, solves problems with inheritance, closes #3395 9 年之前
icon.png 0ab05b09e4 Fixed iCCp chunk in pngs 9 年之前
icon.svg eb5f9ed89b Remove grey capsule on official logo 9 年之前
logo.png 0ab05b09e4 Fixed iCCp chunk in pngs 9 年之前
logo.svg eb5f9ed89b Remove grey capsule on official logo 9 年之前
methods.py c48ffed87a Fix javascript build in Windows 9 年之前
version.py 440ef4b756 Enter the 2.1 alpha phase 9 年之前

README.md

GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

https://godotengine.org

Compiling from Source

See docs for compilation instructions for every platform: http://docs.godotengine.org/en/latest/reference/_compiling.html

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