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- /**************************************************************************/
- /* editor_script_plugin.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "editor_script_plugin.h"
- #include "editor/editor_interface.h"
- #include "editor/script/editor_script.h"
- #include "editor/settings/editor_command_palette.h"
- Ref<EditorScript> create_instance(const StringName &p_name) {
- Ref<EditorScript> es;
- es.instantiate();
- Ref<Script> scr = ResourceLoader::load(ScriptServer::get_global_class_path(p_name), "Script", ResourceFormatLoader::CACHE_MODE_REUSE);
- if (scr.is_valid()) {
- es->set_script(scr);
- }
- return es;
- }
- void EditorScriptPlugin::run_command(const StringName &p_name) {
- create_instance(p_name)->run();
- }
- void EditorScriptPlugin::command_palette_about_to_popup() {
- for (const StringName &command : commands) {
- EditorInterface::get_singleton()->get_command_palette()->remove_command("editor_scripts/" + command);
- }
- commands.clear();
- ScriptServer::get_inheriters_list(SNAME("EditorScript"), &commands);
- for (const StringName &command : commands) {
- EditorInterface::get_singleton()->get_command_palette()->add_command(String(command).capitalize(), "editor_scripts/" + command, callable_mp(this, &EditorScriptPlugin::run_command), varray(command), nullptr);
- }
- }
- EditorScriptPlugin::EditorScriptPlugin() {
- EditorInterface::get_singleton()->get_command_palette()->connect("about_to_popup", callable_mp(this, &EditorScriptPlugin::command_palette_about_to_popup));
- }
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