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15 stundas atpakaļ | |
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| .. | ||
| doc_classes | 1 mēnesi atpakaļ | |
| editor | 3 nedēļas atpakaļ | |
| extensions | 2 mēneši atpakaļ | |
| structures | 4 nedēļas atpakaļ | |
| tests | 1 mēnesi atpakaļ | |
| README.md | 1 gadu atpakaļ | |
| SCsub | 1 gadu atpakaļ | |
| config.py | 1 gadu atpakaļ | |
| gltf_defines.h | 3 mēneši atpakaļ | |
| gltf_document.cpp | 3 nedēļas atpakaļ | |
| gltf_document.h | 2 mēneši atpakaļ | |
| gltf_state.compat.inc | 2 mēneši atpakaļ | |
| gltf_state.cpp | 2 mēneši atpakaļ | |
| gltf_state.h | 2 mēneši atpakaļ | |
| gltf_template_convert.h | 2 mēneši atpakaļ | |
| register_types.cpp | 6 mēneši atpakaļ | |
| register_types.h | 10 mēneši atpakaļ | |
| skin_tool.cpp | 7 mēneši atpakaļ | |
| skin_tool.h | 7 mēneši atpakaļ | |
In a nutshell, the glTF module works like this:
structures/ folder contains glTF structures, the
small pieces that make up a glTF file, represented as C++ classes.extensions/ folder contains glTF extensions, which
are optional features that build on top of the base glTF spec.GLTFState holds collections of structures and extensions.GLTFDocument operates on GLTFState and its elements.editor/ folder uses GLTFDocument to import and export 3D models.