convert_transform_modifier_3d.cpp 19 KB

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  1. /**************************************************************************/
  2. /* convert_transform_modifier_3d.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "convert_transform_modifier_3d.h"
  31. constexpr const char *HINT_POSITION = "-10,10,0.01,or_greater,or_less,suffix:m";
  32. constexpr const char *HINT_ROTATION = "-180,180,0.01,radians_as_degrees";
  33. constexpr const char *HINT_SCALE = "0,10,0.01,or_greater";
  34. bool ConvertTransformModifier3D::_set(const StringName &p_path, const Variant &p_value) {
  35. String path = p_path;
  36. if (path.begins_with("settings/")) {
  37. int which = path.get_slicec('/', 1).to_int();
  38. String where = path.get_slicec('/', 2);
  39. ERR_FAIL_INDEX_V(which, settings.size(), false);
  40. String what = path.get_slicec('/', 3);
  41. if (where == "apply") {
  42. if (what == "transform_mode") {
  43. set_apply_transform_mode(which, static_cast<TransformMode>((int)p_value));
  44. } else if (what == "axis") {
  45. set_apply_axis(which, static_cast<Vector3::Axis>((int)p_value));
  46. } else if (what == "range_min") {
  47. set_apply_range_min(which, p_value);
  48. } else if (what == "range_max") {
  49. set_apply_range_max(which, p_value);
  50. } else {
  51. return false;
  52. }
  53. } else if (where == "reference") {
  54. if (what == "transform_mode") {
  55. set_reference_transform_mode(which, static_cast<TransformMode>((int)p_value));
  56. } else if (what == "axis") {
  57. set_reference_axis(which, static_cast<Vector3::Axis>((int)p_value));
  58. } else if (what == "range_min") {
  59. set_reference_range_min(which, p_value);
  60. } else if (what == "range_max") {
  61. set_reference_range_max(which, p_value);
  62. } else {
  63. return false;
  64. }
  65. } else if (where == "relative") {
  66. set_relative(which, p_value);
  67. } else if (where == "additive") {
  68. set_additive(which, p_value);
  69. } else {
  70. return false;
  71. }
  72. }
  73. return true;
  74. }
  75. bool ConvertTransformModifier3D::_get(const StringName &p_path, Variant &r_ret) const {
  76. String path = p_path;
  77. if (path.begins_with("settings/")) {
  78. int which = path.get_slicec('/', 1).to_int();
  79. String where = path.get_slicec('/', 2);
  80. ERR_FAIL_INDEX_V(which, settings.size(), false);
  81. String what = path.get_slicec('/', 3);
  82. if (where == "apply") {
  83. if (what == "transform_mode") {
  84. r_ret = (int)get_apply_transform_mode(which);
  85. } else if (what == "axis") {
  86. r_ret = (int)get_apply_axis(which);
  87. } else if (what == "range_min") {
  88. r_ret = get_apply_range_min(which);
  89. } else if (what == "range_max") {
  90. r_ret = get_apply_range_max(which);
  91. } else {
  92. return false;
  93. }
  94. } else if (where == "reference") {
  95. if (what == "transform_mode") {
  96. r_ret = (int)get_reference_transform_mode(which);
  97. } else if (what == "axis") {
  98. r_ret = (int)get_reference_axis(which);
  99. } else if (what == "range_min") {
  100. r_ret = get_reference_range_min(which);
  101. } else if (what == "range_max") {
  102. r_ret = get_reference_range_max(which);
  103. } else {
  104. return false;
  105. }
  106. } else if (where == "relative") {
  107. r_ret = is_relative(which);
  108. } else if (where == "additive") {
  109. r_ret = is_additive(which);
  110. } else {
  111. return false;
  112. }
  113. }
  114. return true;
  115. }
  116. void ConvertTransformModifier3D::_get_property_list(List<PropertyInfo> *p_list) const {
  117. BoneConstraint3D::get_property_list(p_list);
  118. for (int i = 0; i < settings.size(); i++) {
  119. String path = "settings/" + itos(i) + "/";
  120. String hint_apply_range;
  121. if (get_apply_transform_mode(i) == TRANSFORM_MODE_POSITION) {
  122. hint_apply_range = HINT_POSITION;
  123. } else if (get_apply_transform_mode(i) == TRANSFORM_MODE_ROTATION) {
  124. hint_apply_range = HINT_ROTATION;
  125. } else {
  126. hint_apply_range = HINT_SCALE;
  127. }
  128. p_list->push_back(PropertyInfo(Variant::INT, path + "apply/transform_mode", PROPERTY_HINT_ENUM, "Position,Rotation,Scale"));
  129. p_list->push_back(PropertyInfo(Variant::INT, path + "apply/axis", PROPERTY_HINT_ENUM, "X,Y,Z"));
  130. p_list->push_back(PropertyInfo(Variant::FLOAT, path + "apply/range_min", PROPERTY_HINT_RANGE, hint_apply_range));
  131. p_list->push_back(PropertyInfo(Variant::FLOAT, path + "apply/range_max", PROPERTY_HINT_RANGE, hint_apply_range));
  132. String hint_reference_range;
  133. if (get_reference_transform_mode(i) == TRANSFORM_MODE_POSITION) {
  134. hint_reference_range = HINT_POSITION;
  135. } else if (get_reference_transform_mode(i) == TRANSFORM_MODE_ROTATION) {
  136. hint_reference_range = HINT_ROTATION;
  137. } else {
  138. hint_reference_range = HINT_SCALE;
  139. }
  140. p_list->push_back(PropertyInfo(Variant::INT, path + "reference/transform_mode", PROPERTY_HINT_ENUM, "Position,Rotation,Scale"));
  141. p_list->push_back(PropertyInfo(Variant::INT, path + "reference/axis", PROPERTY_HINT_ENUM, "X,Y,Z"));
  142. p_list->push_back(PropertyInfo(Variant::FLOAT, path + "reference/range_min", PROPERTY_HINT_RANGE, hint_reference_range));
  143. p_list->push_back(PropertyInfo(Variant::FLOAT, path + "reference/range_max", PROPERTY_HINT_RANGE, hint_reference_range));
  144. p_list->push_back(PropertyInfo(Variant::BOOL, path + "relative"));
  145. p_list->push_back(PropertyInfo(Variant::BOOL, path + "additive"));
  146. }
  147. }
  148. void ConvertTransformModifier3D::_validate_setting(int p_index) {
  149. settings.write[p_index] = memnew(ConvertTransform3DSetting);
  150. }
  151. void ConvertTransformModifier3D::set_apply_transform_mode(int p_index, TransformMode p_transform_mode) {
  152. ERR_FAIL_INDEX(p_index, settings.size());
  153. ConvertTransform3DSetting *setting = static_cast<ConvertTransform3DSetting *>(settings[p_index]);
  154. setting->apply_transform_mode = p_transform_mode;
  155. notify_property_list_changed();
  156. }
  157. ConvertTransformModifier3D::TransformMode ConvertTransformModifier3D::get_apply_transform_mode(int p_index) const {
  158. ERR_FAIL_INDEX_V(p_index, settings.size(), TRANSFORM_MODE_POSITION);
  159. ConvertTransform3DSetting *setting = static_cast<ConvertTransform3DSetting *>(settings[p_index]);
  160. return setting->apply_transform_mode;
  161. }
  162. void ConvertTransformModifier3D::set_apply_axis(int p_index, Vector3::Axis p_axis) {
  163. ERR_FAIL_INDEX(p_index, settings.size());
  164. ConvertTransform3DSetting *setting = static_cast<ConvertTransform3DSetting *>(settings[p_index]);
  165. setting->apply_axis = p_axis;
  166. }
  167. Vector3::Axis ConvertTransformModifier3D::get_apply_axis(int p_index) const {
  168. ERR_FAIL_INDEX_V(p_index, settings.size(), Vector3::AXIS_X);
  169. ConvertTransform3DSetting *setting = static_cast<ConvertTransform3DSetting *>(settings[p_index]);
  170. return setting->apply_axis;
  171. }
  172. void ConvertTransformModifier3D::set_apply_range_min(int p_index, float p_range_min) {
  173. ERR_FAIL_INDEX(p_index, settings.size());
  174. ConvertTransform3DSetting *setting = static_cast<ConvertTransform3DSetting *>(settings[p_index]);
  175. setting->apply_range_min = p_range_min;
  176. }
  177. float ConvertTransformModifier3D::get_apply_range_min(int p_index) const {
  178. ERR_FAIL_INDEX_V(p_index, settings.size(), 0);
  179. ConvertTransform3DSetting *setting = static_cast<ConvertTransform3DSetting *>(settings[p_index]);
  180. return setting->apply_range_min;
  181. }
  182. void ConvertTransformModifier3D::set_apply_range_max(int p_index, float p_range_max) {
  183. ERR_FAIL_INDEX(p_index, settings.size());
  184. ConvertTransform3DSetting *setting = static_cast<ConvertTransform3DSetting *>(settings[p_index]);
  185. setting->apply_range_max = p_range_max;
  186. }
  187. float ConvertTransformModifier3D::get_apply_range_max(int p_index) const {
  188. ERR_FAIL_INDEX_V(p_index, settings.size(), 0);
  189. ConvertTransform3DSetting *setting = static_cast<ConvertTransform3DSetting *>(settings[p_index]);
  190. return setting->apply_range_max;
  191. }
  192. void ConvertTransformModifier3D::set_reference_transform_mode(int p_index, TransformMode p_transform_mode) {
  193. ERR_FAIL_INDEX(p_index, settings.size());
  194. ConvertTransform3DSetting *setting = static_cast<ConvertTransform3DSetting *>(settings[p_index]);
  195. setting->reference_transform_mode = p_transform_mode;
  196. notify_property_list_changed();
  197. }
  198. ConvertTransformModifier3D::TransformMode ConvertTransformModifier3D::get_reference_transform_mode(int p_index) const {
  199. ERR_FAIL_INDEX_V(p_index, settings.size(), TRANSFORM_MODE_POSITION);
  200. ConvertTransform3DSetting *setting = static_cast<ConvertTransform3DSetting *>(settings[p_index]);
  201. return setting->reference_transform_mode;
  202. }
  203. void ConvertTransformModifier3D::set_reference_axis(int p_index, Vector3::Axis p_axis) {
  204. ERR_FAIL_INDEX(p_index, settings.size());
  205. ConvertTransform3DSetting *setting = static_cast<ConvertTransform3DSetting *>(settings[p_index]);
  206. setting->reference_axis = p_axis;
  207. }
  208. Vector3::Axis ConvertTransformModifier3D::get_reference_axis(int p_index) const {
  209. ERR_FAIL_INDEX_V(p_index, settings.size(), Vector3::AXIS_X);
  210. ConvertTransform3DSetting *setting = static_cast<ConvertTransform3DSetting *>(settings[p_index]);
  211. return setting->reference_axis;
  212. }
  213. void ConvertTransformModifier3D::set_reference_range_min(int p_index, float p_range_min) {
  214. ERR_FAIL_INDEX(p_index, settings.size());
  215. ConvertTransform3DSetting *setting = static_cast<ConvertTransform3DSetting *>(settings[p_index]);
  216. setting->reference_range_min = p_range_min;
  217. }
  218. float ConvertTransformModifier3D::get_reference_range_min(int p_index) const {
  219. ERR_FAIL_INDEX_V(p_index, settings.size(), 0);
  220. ConvertTransform3DSetting *setting = static_cast<ConvertTransform3DSetting *>(settings[p_index]);
  221. return setting->reference_range_min;
  222. }
  223. void ConvertTransformModifier3D::set_reference_range_max(int p_index, float p_range_max) {
  224. ERR_FAIL_INDEX(p_index, settings.size());
  225. ConvertTransform3DSetting *setting = static_cast<ConvertTransform3DSetting *>(settings[p_index]);
  226. setting->reference_range_max = p_range_max;
  227. }
  228. float ConvertTransformModifier3D::get_reference_range_max(int p_index) const {
  229. ERR_FAIL_INDEX_V(p_index, settings.size(), 0);
  230. ConvertTransform3DSetting *setting = static_cast<ConvertTransform3DSetting *>(settings[p_index]);
  231. return setting->reference_range_max;
  232. }
  233. void ConvertTransformModifier3D::set_relative(int p_index, bool p_enabled) {
  234. ERR_FAIL_INDEX(p_index, settings.size());
  235. ConvertTransform3DSetting *setting = static_cast<ConvertTransform3DSetting *>(settings[p_index]);
  236. setting->relative = p_enabled;
  237. }
  238. bool ConvertTransformModifier3D::is_relative(int p_index) const {
  239. ERR_FAIL_INDEX_V(p_index, settings.size(), 0);
  240. ConvertTransform3DSetting *setting = static_cast<ConvertTransform3DSetting *>(settings[p_index]);
  241. return setting->relative;
  242. }
  243. void ConvertTransformModifier3D::set_additive(int p_index, bool p_enabled) {
  244. ERR_FAIL_INDEX(p_index, settings.size());
  245. ConvertTransform3DSetting *setting = static_cast<ConvertTransform3DSetting *>(settings[p_index]);
  246. setting->additive = p_enabled;
  247. }
  248. bool ConvertTransformModifier3D::is_additive(int p_index) const {
  249. ERR_FAIL_INDEX_V(p_index, settings.size(), 0);
  250. ConvertTransform3DSetting *setting = static_cast<ConvertTransform3DSetting *>(settings[p_index]);
  251. return setting->additive;
  252. }
  253. void ConvertTransformModifier3D::_bind_methods() {
  254. ClassDB::bind_method(D_METHOD("set_apply_transform_mode", "index", "transform_mode"), &ConvertTransformModifier3D::set_apply_transform_mode);
  255. ClassDB::bind_method(D_METHOD("get_apply_transform_mode", "index"), &ConvertTransformModifier3D::get_apply_transform_mode);
  256. ClassDB::bind_method(D_METHOD("set_apply_axis", "index", "axis"), &ConvertTransformModifier3D::set_apply_axis);
  257. ClassDB::bind_method(D_METHOD("get_apply_axis", "index"), &ConvertTransformModifier3D::get_apply_axis);
  258. ClassDB::bind_method(D_METHOD("set_apply_range_min", "index", "range_min"), &ConvertTransformModifier3D::set_apply_range_min);
  259. ClassDB::bind_method(D_METHOD("get_apply_range_min", "index"), &ConvertTransformModifier3D::get_apply_range_min);
  260. ClassDB::bind_method(D_METHOD("set_apply_range_max", "index", "range_max"), &ConvertTransformModifier3D::set_apply_range_max);
  261. ClassDB::bind_method(D_METHOD("get_apply_range_max", "index"), &ConvertTransformModifier3D::get_apply_range_max);
  262. ClassDB::bind_method(D_METHOD("set_reference_transform_mode", "index", "transform_mode"), &ConvertTransformModifier3D::set_reference_transform_mode);
  263. ClassDB::bind_method(D_METHOD("get_reference_transform_mode", "index"), &ConvertTransformModifier3D::get_reference_transform_mode);
  264. ClassDB::bind_method(D_METHOD("set_reference_axis", "index", "axis"), &ConvertTransformModifier3D::set_reference_axis);
  265. ClassDB::bind_method(D_METHOD("get_reference_axis", "index"), &ConvertTransformModifier3D::get_reference_axis);
  266. ClassDB::bind_method(D_METHOD("set_reference_range_min", "index", "range_min"), &ConvertTransformModifier3D::set_reference_range_min);
  267. ClassDB::bind_method(D_METHOD("get_reference_range_min", "index"), &ConvertTransformModifier3D::get_reference_range_min);
  268. ClassDB::bind_method(D_METHOD("set_reference_range_max", "index", "range_max"), &ConvertTransformModifier3D::set_reference_range_max);
  269. ClassDB::bind_method(D_METHOD("get_reference_range_max", "index"), &ConvertTransformModifier3D::get_reference_range_max);
  270. ClassDB::bind_method(D_METHOD("set_relative", "index", "enabled"), &ConvertTransformModifier3D::set_relative);
  271. ClassDB::bind_method(D_METHOD("is_relative", "index"), &ConvertTransformModifier3D::is_relative);
  272. ClassDB::bind_method(D_METHOD("set_additive", "index", "enabled"), &ConvertTransformModifier3D::set_additive);
  273. ClassDB::bind_method(D_METHOD("is_additive", "index"), &ConvertTransformModifier3D::is_additive);
  274. ADD_ARRAY_COUNT("Settings", "setting_count", "set_setting_count", "get_setting_count", "settings/");
  275. BIND_ENUM_CONSTANT(TRANSFORM_MODE_POSITION);
  276. BIND_ENUM_CONSTANT(TRANSFORM_MODE_ROTATION);
  277. BIND_ENUM_CONSTANT(TRANSFORM_MODE_SCALE);
  278. }
  279. void ConvertTransformModifier3D::_process_constraint(int p_index, Skeleton3D *p_skeleton, int p_apply_bone, int p_reference_bone, float p_amount) {
  280. ConvertTransform3DSetting *setting = static_cast<ConvertTransform3DSetting *>(settings[p_index]);
  281. Transform3D destination = p_skeleton->get_bone_pose(p_reference_bone);
  282. if (setting->relative) {
  283. Vector3 scl_relative = destination.basis.get_scale() / p_skeleton->get_bone_rest(p_reference_bone).basis.get_scale();
  284. destination.basis = p_skeleton->get_bone_rest(p_reference_bone).basis.get_rotation_quaternion().inverse() * destination.basis.get_rotation_quaternion();
  285. destination.basis.scale_local(scl_relative);
  286. destination.origin = destination.origin - p_skeleton->get_bone_rest(p_reference_bone).origin;
  287. }
  288. // Retrieve point from reference.
  289. double point = 0.0;
  290. int axis = (int)setting->reference_axis;
  291. switch (setting->reference_transform_mode) {
  292. case TRANSFORM_MODE_POSITION: {
  293. point = destination.origin[axis];
  294. } break;
  295. case TRANSFORM_MODE_ROTATION: {
  296. Quaternion tgt_rot = destination.basis.get_rotation_quaternion();
  297. point = get_roll_angle(tgt_rot, get_vector_from_axis(setting->reference_axis));
  298. } break;
  299. case TRANSFORM_MODE_SCALE: {
  300. point = destination.basis.get_scale()[axis];
  301. } break;
  302. }
  303. // Convert point to apply.
  304. destination = p_skeleton->get_bone_pose(p_apply_bone);
  305. if (Math::is_equal_approx(setting->reference_range_min, setting->reference_range_max)) {
  306. point = point <= (double)setting->reference_range_min ? 0 : 1;
  307. } else {
  308. point = Math::inverse_lerp((double)setting->reference_range_min, (double)setting->reference_range_max, point);
  309. }
  310. point = Math::lerp((double)setting->apply_range_min, (double)setting->apply_range_max, CLAMP(point, 0, 1));
  311. axis = (int)setting->apply_axis;
  312. switch (setting->apply_transform_mode) {
  313. case TRANSFORM_MODE_POSITION: {
  314. if (setting->additive) {
  315. point = p_skeleton->get_bone_pose(p_apply_bone).origin[axis] + point;
  316. } else if (setting->relative) {
  317. point = p_skeleton->get_bone_rest(p_apply_bone).origin[axis] + point;
  318. }
  319. destination.origin[axis] = point;
  320. } break;
  321. case TRANSFORM_MODE_ROTATION: {
  322. Vector3 rot_axis = get_vector_from_axis(setting->apply_axis);
  323. Vector3 dest_scl = destination.basis.get_scale();
  324. if (influence < 1.0 || p_amount < 1.0) {
  325. point = CLAMP(point, CMP_EPSILON - Math::PI, Math::PI - CMP_EPSILON); // Hack to consistent slerp (interpolate_with) orientation since -180/180 deg rot is mixed in slerp.
  326. }
  327. Quaternion rot = Quaternion(rot_axis, point);
  328. if (setting->additive) {
  329. destination.basis = p_skeleton->get_bone_pose(p_apply_bone).basis.get_rotation_quaternion() * rot;
  330. } else if (setting->relative) {
  331. destination.basis = p_skeleton->get_bone_rest(p_apply_bone).basis.get_rotation_quaternion() * rot;
  332. } else {
  333. destination.basis = rot;
  334. }
  335. // Scale may not have meaning, but it might affect when it is negative.
  336. destination.basis.scale_local(dest_scl);
  337. } break;
  338. case TRANSFORM_MODE_SCALE: {
  339. Vector3 dest_scl = Vector3(1, 1, 1);
  340. if (setting->additive) {
  341. dest_scl = p_skeleton->get_bone_pose(p_apply_bone).basis.get_scale();
  342. dest_scl[axis] = dest_scl[axis] * point;
  343. } else if (setting->relative) {
  344. dest_scl = p_skeleton->get_bone_rest(p_apply_bone).basis.get_scale();
  345. dest_scl[axis] = dest_scl[axis] * point;
  346. } else {
  347. dest_scl = p_skeleton->get_bone_pose(p_apply_bone).basis.get_scale();
  348. dest_scl[axis] = point;
  349. }
  350. destination.basis = destination.basis.orthonormalized().scaled_local(dest_scl);
  351. } break;
  352. }
  353. // Process interpolation depends on the amount.
  354. destination = p_skeleton->get_bone_pose(p_apply_bone).interpolate_with(destination, p_amount);
  355. // Apply transform depends on the mode.
  356. switch (setting->apply_transform_mode) {
  357. case TRANSFORM_MODE_POSITION: {
  358. p_skeleton->set_bone_pose_position(p_apply_bone, destination.origin);
  359. } break;
  360. case TRANSFORM_MODE_ROTATION: {
  361. p_skeleton->set_bone_pose_rotation(p_apply_bone, destination.basis.get_rotation_quaternion());
  362. } break;
  363. case TRANSFORM_MODE_SCALE: {
  364. p_skeleton->set_bone_pose_scale(p_apply_bone, destination.basis.get_scale());
  365. } break;
  366. }
  367. }
  368. ConvertTransformModifier3D::~ConvertTransformModifier3D() {
  369. clear_settings();
  370. }