.. |
joints
|
94282d88f9
Core: Use `Math` namespace for constants
|
vor 3 Monaten |
SCsub
|
9f9ee0c813
SCons: Add unobtrusive type hints in SCons files
|
vor 10 Monaten |
animatable_body_3d.cpp
|
35dafc9fa8
Split monolithic physics class files
|
vor 1 Jahr |
animatable_body_3d.h
|
324512e11c
Style: Replace header guards with `#pragma once`
|
vor 5 Monaten |
area_3d.cpp
|
ae484828bb
Merge pull request #107408 from Ivorforce/node-path-string-explicit
|
vor 1 Monat |
area_3d.h
|
324512e11c
Style: Replace header guards with `#pragma once`
|
vor 5 Monaten |
character_body_3d.cpp
|
8ba4656ea3
Compile out editor-only logic within `validate_property` in games
|
vor 1 Monat |
character_body_3d.h
|
324512e11c
Style: Replace header guards with `#pragma once`
|
vor 5 Monaten |
collision_object_3d.cpp
|
4f4031a675
Replace size() == 0 with is_empty().
|
vor 4 Monaten |
collision_object_3d.h
|
324512e11c
Style: Replace header guards with `#pragma once`
|
vor 5 Monaten |
collision_polygon_3d.cpp
|
4f4031a675
Replace size() == 0 with is_empty().
|
vor 4 Monaten |
collision_polygon_3d.h
|
324512e11c
Style: Replace header guards with `#pragma once`
|
vor 5 Monaten |
collision_shape_3d.cpp
|
df2b117ec2
Merge pull request #100317 from TCROC/fix-collision-shape-debug-color-breaks-gdextension
|
vor 7 Monaten |
collision_shape_3d.h
|
324512e11c
Style: Replace header guards with `#pragma once`
|
vor 5 Monaten |
kinematic_collision_3d.cpp
|
bc9d0c7835
Add templated version of ObjectDB::get_instance()
|
vor 4 Monaten |
kinematic_collision_3d.h
|
324512e11c
Style: Replace header guards with `#pragma once`
|
vor 5 Monaten |
physical_bone_3d.cpp
|
8f6bb119f4
Merge pull request #100602 from KoBeWi/over_100_changes_in_50_random_files_aka_the_best_kind_of_PR
|
vor 4 Monaten |
physical_bone_3d.h
|
34b485d62b
Remove empty constructors and destructors from scene/
|
vor 3 Monaten |
physical_bone_simulator_3d.cpp
|
96200abb97
Add p_delta argument to _process_modification() and expose advance()
|
vor 4 Monaten |
physical_bone_simulator_3d.h
|
96200abb97
Add p_delta argument to _process_modification() and expose advance()
|
vor 4 Monaten |
physics_body_3d.cpp
|
583c72f999
`FTI` - Change `SceneTree` global setting to static
|
vor 1 Monat |
physics_body_3d.h
|
40c05c69f9
Physics Interpolation - Add editor configuration warnings
|
vor 3 Monaten |
ray_cast_3d.cpp
|
721b1a3d64
Fix AudioStreamPlayer3D's layer_mask property using the wrong property hint
|
vor 3 Monaten |
ray_cast_3d.h
|
324512e11c
Style: Replace header guards with `#pragma once`
|
vor 5 Monaten |
rigid_body_3d.cpp
|
8ba4656ea3
Compile out editor-only logic within `validate_property` in games
|
vor 1 Monat |
rigid_body_3d.h
|
324512e11c
Style: Replace header guards with `#pragma once`
|
vor 5 Monaten |
shape_cast_3d.cpp
|
721b1a3d64
Fix AudioStreamPlayer3D's layer_mask property using the wrong property hint
|
vor 3 Monaten |
shape_cast_3d.h
|
324512e11c
Style: Replace header guards with `#pragma once`
|
vor 5 Monaten |
soft_body_3d.compat.inc
|
5ad414d046
Allow to compile templates without physics servers
|
vor 4 Monaten |
soft_body_3d.cpp
|
6f60258545
Revert "SoftBody3D: Support physics Interpolation"
|
vor 3 Tagen |
soft_body_3d.h
|
6f60258545
Revert "SoftBody3D: Support physics Interpolation"
|
vor 3 Tagen |
spring_arm_3d.cpp
|
35dafc9fa8
Split monolithic physics class files
|
vor 1 Jahr |
spring_arm_3d.h
|
34b485d62b
Remove empty constructors and destructors from scene/
|
vor 3 Monaten |
static_body_3d.cpp
|
556933306a
Allow to compile templates without navigation features
|
vor 4 Monaten |
static_body_3d.h
|
556933306a
Allow to compile templates without navigation features
|
vor 4 Monaten |
vehicle_body_3d.cpp
|
a2b340a548
FTI - Add custom interpolation for wheels
|
vor 3 Monaten |
vehicle_body_3d.h
|
a2b340a548
FTI - Add custom interpolation for wheels
|
vor 3 Monaten |