image_texture.cpp 19 KB

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  1. /**************************************************************************/
  2. /* image_texture.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "image_texture.h"
  31. #include "core/io/image_loader.h"
  32. #include "scene/resources/bit_map.h"
  33. #include "scene/resources/placeholder_textures.h"
  34. void ImageTexture::reload_from_file() {
  35. String path = ResourceLoader::path_remap(get_path());
  36. if (!path.is_resource_file()) {
  37. return;
  38. }
  39. Ref<Image> img;
  40. img.instantiate();
  41. if (ImageLoader::load_image(path, img) == OK) {
  42. set_image(img);
  43. } else {
  44. Resource::reload_from_file();
  45. notify_property_list_changed();
  46. emit_changed();
  47. }
  48. }
  49. bool ImageTexture::_set(const StringName &p_name, const Variant &p_value) {
  50. if (p_name == "image") {
  51. set_image(p_value);
  52. return true;
  53. }
  54. return false;
  55. }
  56. bool ImageTexture::_get(const StringName &p_name, Variant &r_ret) const {
  57. if (p_name == "image") {
  58. r_ret = get_image();
  59. return true;
  60. }
  61. return false;
  62. }
  63. void ImageTexture::_get_property_list(List<PropertyInfo> *p_list) const {
  64. p_list->push_back(PropertyInfo(Variant::OBJECT, PNAME("image"), PROPERTY_HINT_RESOURCE_TYPE, "Image", PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT));
  65. }
  66. Ref<ImageTexture> ImageTexture::create_from_image(const Ref<Image> &p_image) {
  67. ERR_FAIL_COND_V_MSG(p_image.is_null(), Ref<ImageTexture>(), "Invalid image: null");
  68. ERR_FAIL_COND_V_MSG(p_image->is_empty(), Ref<ImageTexture>(), "Invalid image: image is empty");
  69. Ref<ImageTexture> image_texture;
  70. image_texture.instantiate();
  71. image_texture->set_image(p_image);
  72. return image_texture;
  73. }
  74. void ImageTexture::set_image(const Ref<Image> &p_image) {
  75. ERR_FAIL_COND_MSG(p_image.is_null() || p_image->is_empty(), "Invalid image");
  76. w = p_image->get_width();
  77. h = p_image->get_height();
  78. format = p_image->get_format();
  79. mipmaps = p_image->has_mipmaps();
  80. if (texture.is_null()) {
  81. texture = RenderingServer::get_singleton()->texture_2d_create(p_image);
  82. } else {
  83. RID new_texture = RenderingServer::get_singleton()->texture_2d_create(p_image);
  84. RenderingServer::get_singleton()->texture_replace(texture, new_texture);
  85. }
  86. notify_property_list_changed();
  87. emit_changed();
  88. image_stored = true;
  89. }
  90. Image::Format ImageTexture::get_format() const {
  91. return format;
  92. }
  93. void ImageTexture::update(const Ref<Image> &p_image) {
  94. ERR_FAIL_COND_MSG(p_image.is_null(), "Invalid image");
  95. ERR_FAIL_COND_MSG(texture.is_null(), "Texture is not initialized.");
  96. ERR_FAIL_COND_MSG(p_image->get_width() != w || p_image->get_height() != h,
  97. "The new image dimensions must match the texture size.");
  98. ERR_FAIL_COND_MSG(p_image->get_format() != format,
  99. "The new image format must match the texture's image format.");
  100. ERR_FAIL_COND_MSG(mipmaps != p_image->has_mipmaps(),
  101. "The new image mipmaps configuration must match the texture's image mipmaps configuration");
  102. RS::get_singleton()->texture_2d_update(texture, p_image);
  103. notify_property_list_changed();
  104. emit_changed();
  105. alpha_cache.unref();
  106. image_stored = true;
  107. }
  108. Ref<Image> ImageTexture::get_image() const {
  109. if (image_stored) {
  110. return RenderingServer::get_singleton()->texture_2d_get(texture);
  111. } else {
  112. return Ref<Image>();
  113. }
  114. }
  115. int ImageTexture::get_width() const {
  116. return w;
  117. }
  118. int ImageTexture::get_height() const {
  119. return h;
  120. }
  121. RID ImageTexture::get_rid() const {
  122. if (texture.is_null()) {
  123. // We are in trouble, create something temporary.
  124. texture = RenderingServer::get_singleton()->texture_2d_placeholder_create();
  125. }
  126. return texture;
  127. }
  128. bool ImageTexture::has_alpha() const {
  129. return (format == Image::FORMAT_LA8 || format == Image::FORMAT_RGBA8);
  130. }
  131. void ImageTexture::draw(RID p_canvas_item, const Point2 &p_pos, const Color &p_modulate, bool p_transpose) const {
  132. if ((w | h) == 0) {
  133. return;
  134. }
  135. RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, Rect2(p_pos, Size2(w, h)), texture, false, p_modulate, p_transpose);
  136. }
  137. void ImageTexture::draw_rect(RID p_canvas_item, const Rect2 &p_rect, bool p_tile, const Color &p_modulate, bool p_transpose) const {
  138. if ((w | h) == 0) {
  139. return;
  140. }
  141. RenderingServer::get_singleton()->canvas_item_add_texture_rect(p_canvas_item, p_rect, texture, p_tile, p_modulate, p_transpose);
  142. }
  143. void ImageTexture::draw_rect_region(RID p_canvas_item, const Rect2 &p_rect, const Rect2 &p_src_rect, const Color &p_modulate, bool p_transpose, bool p_clip_uv) const {
  144. if ((w | h) == 0) {
  145. return;
  146. }
  147. RenderingServer::get_singleton()->canvas_item_add_texture_rect_region(p_canvas_item, p_rect, texture, p_src_rect, p_modulate, p_transpose, p_clip_uv);
  148. }
  149. bool ImageTexture::is_pixel_opaque(int p_x, int p_y) const {
  150. if (alpha_cache.is_null()) {
  151. Ref<Image> img = get_image();
  152. if (img.is_valid()) {
  153. if (img->is_compressed()) { //must decompress, if compressed
  154. Ref<Image> decom = img->duplicate();
  155. decom->decompress();
  156. img = decom;
  157. }
  158. alpha_cache.instantiate();
  159. alpha_cache->create_from_image_alpha(img);
  160. }
  161. }
  162. if (alpha_cache.is_valid()) {
  163. int aw = int(alpha_cache->get_size().width);
  164. int ah = int(alpha_cache->get_size().height);
  165. if (aw == 0 || ah == 0) {
  166. return true;
  167. }
  168. int x = p_x * aw / w;
  169. int y = p_y * ah / h;
  170. x = CLAMP(x, 0, aw - 1);
  171. y = CLAMP(y, 0, ah - 1);
  172. return alpha_cache->get_bit(x, y);
  173. }
  174. return true;
  175. }
  176. void ImageTexture::set_size_override(const Size2i &p_size) {
  177. Size2i s = p_size;
  178. if (s.x != 0) {
  179. w = s.x;
  180. }
  181. if (s.y != 0) {
  182. h = s.y;
  183. }
  184. RenderingServer::get_singleton()->texture_set_size_override(texture, w, h);
  185. }
  186. void ImageTexture::set_path(const String &p_path, bool p_take_over) {
  187. if (texture.is_valid()) {
  188. RenderingServer::get_singleton()->texture_set_path(texture, p_path);
  189. }
  190. Resource::set_path(p_path, p_take_over);
  191. }
  192. void ImageTexture::_bind_methods() {
  193. ClassDB::bind_static_method("ImageTexture", D_METHOD("create_from_image", "image"), &ImageTexture::create_from_image);
  194. ClassDB::bind_method(D_METHOD("get_format"), &ImageTexture::get_format);
  195. ClassDB::bind_method(D_METHOD("set_image", "image"), &ImageTexture::set_image);
  196. ClassDB::bind_method(D_METHOD("update", "image"), &ImageTexture::update);
  197. ClassDB::bind_method(D_METHOD("set_size_override", "size"), &ImageTexture::set_size_override);
  198. }
  199. ImageTexture::~ImageTexture() {
  200. if (texture.is_valid()) {
  201. ERR_FAIL_NULL(RenderingServer::get_singleton());
  202. RenderingServer::get_singleton()->free(texture);
  203. }
  204. }
  205. Image::Format ImageTextureLayered::get_format() const {
  206. return format;
  207. }
  208. int ImageTextureLayered::get_width() const {
  209. return width;
  210. }
  211. int ImageTextureLayered::get_height() const {
  212. return height;
  213. }
  214. int ImageTextureLayered::get_layers() const {
  215. return layers;
  216. }
  217. bool ImageTextureLayered::has_mipmaps() const {
  218. return mipmaps;
  219. }
  220. ImageTextureLayered::LayeredType ImageTextureLayered::get_layered_type() const {
  221. return layered_type;
  222. }
  223. Error ImageTextureLayered::_create_from_images(const TypedArray<Image> &p_images) {
  224. Vector<Ref<Image>> images;
  225. for (int i = 0; i < p_images.size(); i++) {
  226. Ref<Image> img = p_images[i];
  227. ERR_FAIL_COND_V(img.is_null(), ERR_INVALID_PARAMETER);
  228. images.push_back(img);
  229. }
  230. return create_from_images(images);
  231. }
  232. TypedArray<Image> ImageTextureLayered::_get_images() const {
  233. TypedArray<Image> images;
  234. for (int i = 0; i < layers; i++) {
  235. images.push_back(get_layer_data(i));
  236. }
  237. return images;
  238. }
  239. void ImageTextureLayered::_set_images(const TypedArray<Image> &p_images) {
  240. ERR_FAIL_COND(_create_from_images(p_images) != OK);
  241. }
  242. Error ImageTextureLayered::create_from_images(Vector<Ref<Image>> p_images) {
  243. int new_layers = p_images.size();
  244. ERR_FAIL_COND_V(new_layers == 0, ERR_INVALID_PARAMETER);
  245. if (layered_type == LAYERED_TYPE_CUBEMAP) {
  246. ERR_FAIL_COND_V_MSG(new_layers != 6, ERR_INVALID_PARAMETER,
  247. "Cubemaps require exactly 6 layers");
  248. } else if (layered_type == LAYERED_TYPE_CUBEMAP_ARRAY) {
  249. ERR_FAIL_COND_V_MSG((new_layers % 6) != 0, ERR_INVALID_PARAMETER,
  250. "Cubemap array layers must be a multiple of 6");
  251. }
  252. ERR_FAIL_COND_V(p_images[0].is_null() || p_images[0]->is_empty(), ERR_INVALID_PARAMETER);
  253. Image::Format new_format = p_images[0]->get_format();
  254. int new_width = p_images[0]->get_width();
  255. int new_height = p_images[0]->get_height();
  256. bool new_mipmaps = p_images[0]->has_mipmaps();
  257. for (int i = 1; i < p_images.size(); i++) {
  258. ERR_FAIL_COND_V_MSG(p_images[i]->get_format() != new_format, ERR_INVALID_PARAMETER,
  259. "All images must share the same format");
  260. ERR_FAIL_COND_V_MSG(p_images[i]->get_width() != new_width || p_images[i]->get_height() != new_height, ERR_INVALID_PARAMETER,
  261. "All images must share the same dimensions");
  262. ERR_FAIL_COND_V_MSG(p_images[i]->has_mipmaps() != new_mipmaps, ERR_INVALID_PARAMETER,
  263. "All images must share the usage of mipmaps");
  264. }
  265. if (texture.is_valid()) {
  266. RID new_texture = RS::get_singleton()->texture_2d_layered_create(p_images, RS::TextureLayeredType(layered_type));
  267. ERR_FAIL_COND_V(!new_texture.is_valid(), ERR_CANT_CREATE);
  268. RS::get_singleton()->texture_replace(texture, new_texture);
  269. } else {
  270. texture = RS::get_singleton()->texture_2d_layered_create(p_images, RS::TextureLayeredType(layered_type));
  271. ERR_FAIL_COND_V(!texture.is_valid(), ERR_CANT_CREATE);
  272. }
  273. format = new_format;
  274. width = new_width;
  275. height = new_height;
  276. layers = new_layers;
  277. mipmaps = new_mipmaps;
  278. return OK;
  279. }
  280. void ImageTextureLayered::update_layer(const Ref<Image> &p_image, int p_layer) {
  281. ERR_FAIL_COND_MSG(texture.is_null(), "Texture is not initialized.");
  282. ERR_FAIL_COND_MSG(p_image.is_null(), "Invalid image.");
  283. ERR_FAIL_COND_MSG(p_image->get_format() != format, "Image format must match texture's image format.");
  284. ERR_FAIL_COND_MSG(p_image->get_width() != width || p_image->get_height() != height, "Image size must match texture's image size.");
  285. ERR_FAIL_COND_MSG(p_image->has_mipmaps() != mipmaps, "Image mipmap configuration must match texture's image mipmap configuration.");
  286. ERR_FAIL_INDEX_MSG(p_layer, layers, "Layer index is out of bounds.");
  287. RS::get_singleton()->texture_2d_update(texture, p_image, p_layer);
  288. }
  289. Ref<Image> ImageTextureLayered::get_layer_data(int p_layer) const {
  290. ERR_FAIL_INDEX_V(p_layer, layers, Ref<Image>());
  291. return RS::get_singleton()->texture_2d_layer_get(texture, p_layer);
  292. }
  293. RID ImageTextureLayered::get_rid() const {
  294. if (texture.is_null()) {
  295. texture = RS::get_singleton()->texture_2d_layered_placeholder_create(RS::TextureLayeredType(layered_type));
  296. }
  297. return texture;
  298. }
  299. void ImageTextureLayered::set_path(const String &p_path, bool p_take_over) {
  300. if (texture.is_valid()) {
  301. RS::get_singleton()->texture_set_path(texture, p_path);
  302. }
  303. Resource::set_path(p_path, p_take_over);
  304. }
  305. void ImageTextureLayered::_bind_methods() {
  306. ClassDB::bind_method(D_METHOD("create_from_images", "images"), &ImageTextureLayered::_create_from_images);
  307. ClassDB::bind_method(D_METHOD("update_layer", "image", "layer"), &ImageTextureLayered::update_layer);
  308. ClassDB::bind_method(D_METHOD("_get_images"), &ImageTextureLayered::_get_images);
  309. ClassDB::bind_method(D_METHOD("_set_images", "images"), &ImageTextureLayered::_set_images);
  310. ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_images", PROPERTY_HINT_ARRAY_TYPE, "Image", PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT), "_set_images", "_get_images");
  311. }
  312. ImageTextureLayered::ImageTextureLayered(LayeredType p_layered_type) {
  313. layered_type = p_layered_type;
  314. }
  315. ImageTextureLayered::~ImageTextureLayered() {
  316. if (texture.is_valid()) {
  317. ERR_FAIL_NULL(RenderingServer::get_singleton());
  318. RS::get_singleton()->free(texture);
  319. }
  320. }
  321. Image::Format ImageTexture3D::get_format() const {
  322. return format;
  323. }
  324. int ImageTexture3D::get_width() const {
  325. return width;
  326. }
  327. int ImageTexture3D::get_height() const {
  328. return height;
  329. }
  330. int ImageTexture3D::get_depth() const {
  331. return depth;
  332. }
  333. bool ImageTexture3D::has_mipmaps() const {
  334. return mipmaps;
  335. }
  336. Error ImageTexture3D::_create(Image::Format p_format, int p_width, int p_height, int p_depth, bool p_mipmaps, const TypedArray<Image> &p_data) {
  337. Vector<Ref<Image>> images;
  338. images.resize(p_data.size());
  339. for (int i = 0; i < images.size(); i++) {
  340. images.write[i] = p_data[i];
  341. }
  342. return create(p_format, p_width, p_height, p_depth, p_mipmaps, images);
  343. }
  344. void ImageTexture3D::_update(const TypedArray<Image> &p_data) {
  345. Vector<Ref<Image>> images;
  346. images.resize(p_data.size());
  347. for (int i = 0; i < images.size(); i++) {
  348. images.write[i] = p_data[i];
  349. }
  350. return update(images);
  351. }
  352. Error ImageTexture3D::create(Image::Format p_format, int p_width, int p_height, int p_depth, bool p_mipmaps, const Vector<Ref<Image>> &p_data) {
  353. RID tex = RenderingServer::get_singleton()->texture_3d_create(p_format, p_width, p_height, p_depth, p_mipmaps, p_data);
  354. ERR_FAIL_COND_V(tex.is_null(), ERR_CANT_CREATE);
  355. if (texture.is_valid()) {
  356. RenderingServer::get_singleton()->texture_replace(texture, tex);
  357. } else {
  358. texture = tex;
  359. }
  360. format = p_format;
  361. width = p_width;
  362. height = p_height;
  363. depth = p_depth;
  364. mipmaps = p_mipmaps;
  365. return OK;
  366. }
  367. void ImageTexture3D::update(const Vector<Ref<Image>> &p_data) {
  368. ERR_FAIL_COND(!texture.is_valid());
  369. RenderingServer::get_singleton()->texture_3d_update(texture, p_data);
  370. }
  371. Vector<Ref<Image>> ImageTexture3D::get_data() const {
  372. ERR_FAIL_COND_V(!texture.is_valid(), Vector<Ref<Image>>());
  373. return RS::get_singleton()->texture_3d_get(texture);
  374. }
  375. RID ImageTexture3D::get_rid() const {
  376. if (!texture.is_valid()) {
  377. texture = RS::get_singleton()->texture_3d_placeholder_create();
  378. }
  379. return texture;
  380. }
  381. void ImageTexture3D::set_path(const String &p_path, bool p_take_over) {
  382. if (texture.is_valid()) {
  383. RenderingServer::get_singleton()->texture_set_path(texture, p_path);
  384. }
  385. Resource::set_path(p_path, p_take_over);
  386. }
  387. TypedArray<Image> ImageTexture3D::_get_images() const {
  388. TypedArray<Image> images;
  389. if (texture.is_valid()) {
  390. Vector<Ref<Image>> raw_images = get_data();
  391. ERR_FAIL_COND_V(raw_images.is_empty(), TypedArray<Image>());
  392. for (int i = 0; i < raw_images.size(); i++) {
  393. images.push_back(raw_images[i]);
  394. }
  395. }
  396. return images;
  397. }
  398. void ImageTexture3D::_set_images(const TypedArray<Image> &p_images) {
  399. int new_layers = p_images.size();
  400. ERR_FAIL_COND(new_layers == 0);
  401. Ref<Image> img_base = p_images[0];
  402. ERR_FAIL_COND(img_base.is_null());
  403. Image::Format new_format = img_base->get_format();
  404. int new_width = img_base->get_width();
  405. int new_height = img_base->get_height();
  406. int new_depth = 0;
  407. bool new_mipmaps = false;
  408. for (int i = 1; i < p_images.size(); i++) {
  409. Ref<Image> img = p_images[i];
  410. ERR_FAIL_COND(img.is_null());
  411. ERR_FAIL_COND_MSG(img->get_format() != new_format, "All images must share the same format.");
  412. if (img->get_width() != new_width || img->get_height() != new_height) {
  413. new_mipmaps = true;
  414. if (new_depth == 0) {
  415. new_depth = i;
  416. }
  417. }
  418. }
  419. if (new_depth == 0) {
  420. new_depth = p_images.size();
  421. }
  422. Error err = _create(new_format, new_width, new_height, new_depth, new_mipmaps, p_images);
  423. ERR_FAIL_COND(err != OK);
  424. }
  425. void ImageTexture3D::_bind_methods() {
  426. ClassDB::bind_method(D_METHOD("create", "format", "width", "height", "depth", "use_mipmaps", "data"), &ImageTexture3D::_create);
  427. ClassDB::bind_method(D_METHOD("update", "data"), &ImageTexture3D::_update);
  428. ClassDB::bind_method(D_METHOD("_get_images"), &ImageTexture3D::_get_images);
  429. ClassDB::bind_method(D_METHOD("_set_images", "images"), &ImageTexture3D::_set_images);
  430. ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "_images", PROPERTY_HINT_ARRAY_TYPE, "Image", PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_RESOURCE_NOT_PERSISTENT), "_set_images", "_get_images");
  431. }
  432. ImageTexture3D::ImageTexture3D() {
  433. }
  434. ImageTexture3D::~ImageTexture3D() {
  435. if (texture.is_valid()) {
  436. ERR_FAIL_NULL(RenderingServer::get_singleton());
  437. RS::get_singleton()->free(texture);
  438. }
  439. }
  440. void Texture2DArray::_bind_methods() {
  441. ClassDB::bind_method(D_METHOD("create_placeholder"), &Texture2DArray::create_placeholder);
  442. }
  443. Ref<Resource> Texture2DArray::create_placeholder() const {
  444. Ref<PlaceholderTexture2DArray> placeholder;
  445. placeholder.instantiate();
  446. placeholder->set_size(Size2i(get_width(), get_height()));
  447. placeholder->set_layers(get_layers());
  448. return placeholder;
  449. }
  450. void Cubemap::_bind_methods() {
  451. ClassDB::bind_method(D_METHOD("create_placeholder"), &Cubemap::create_placeholder);
  452. }
  453. Ref<Resource> Cubemap::create_placeholder() const {
  454. Ref<PlaceholderCubemap> placeholder;
  455. placeholder.instantiate();
  456. placeholder->set_size(Size2i(get_width(), get_height()));
  457. placeholder->set_layers(get_layers());
  458. return placeholder;
  459. }
  460. void CubemapArray::_bind_methods() {
  461. ClassDB::bind_method(D_METHOD("create_placeholder"), &CubemapArray::create_placeholder);
  462. }
  463. Ref<Resource> CubemapArray::create_placeholder() const {
  464. Ref<PlaceholderCubemapArray> placeholder;
  465. placeholder.instantiate();
  466. placeholder->set_size(Size2i(get_width(), get_height()));
  467. placeholder->set_layers(get_layers());
  468. return placeholder;
  469. }