Commit History

Author SHA1 Message Date
  dependabot[bot] c42dd309ec Bump actions/checkout from 5 to 6 (#213) 3 months ago
  Thaddeus Crews bca97378f7 Merge pull request #212 from clayjohn/volumetric-fog-46 3 months ago
  clayjohn 5109b6aba6 Adjust volumetric fog settings to be within a reasonable range and avoid taking advantage of the broken transmittance in Godot 4.5 and earlier 3 months ago
  Aaron Franke 90f2e38d7b Use static typing in all scripts (#208) 4 months ago
  Hugo Locurcio 5f4c259062 Add MetalFX Spatial and Temporal scaling modes on macOS and iOS (#196) 4 months ago
  Aaron Franke a3e0b06651 Update TPS demo to Godot 4.5 (#207) 4 months ago
  Hugo Locurcio b314223ae8 Fix typed array error, use modern approach to resolution-independent mouselook (#206) 4 months ago
  dependabot[bot] 80916778f1 Bump actions/checkout from 4 to 5 (#205) 4 months ago
  Aaron Franke bd9b9ef2fd Update to Godot 4.4 (#203) 11 months ago
  Hugo Locurcio 117eca0020 Remove unused resources found with the Orphan Resource Explorer (#201) 1 year ago
  Nikita Samusev cfb9c1d9a2 Make gamepad mapping match genre standards 1 year ago
  Hugo Locurcio 3a92da2ed1 Hide menu BackgroundCache node to fully benefit from async. pipeline compilation (#191) 1 year ago
  Aaron Franke 34b6977f35 Update for Godot 4.3 and fix robot walk sound (#188) 1 year ago
  Pedro J. Estébanez 690ee91837 Remove superfluous and wrong logic to reuse cached load (#186) 1 year ago
  Hugo Locurcio 34c05068ef Remove dangling `.import` files with no source asset (#185) 1 year ago
  Hugo Locurcio 7959fb1a20 Update screenshot for Godot 4.x 1 year ago
  Hugo Locurcio f0587b2163 Use a deadzone of 0.2 for all actions, allow gamepad input from all devices 1 year ago
  Rémi Verschelde adc0ec7561 Merge pull request #181 from Calinou/use-anisotropic-filtering 1 year ago
  Hugo Locurcio 1118fafcfd Use anisotropic filtering to improve texture apperance at oblique angles 2 years ago
  Rémi Verschelde 32f43f4b55 Fix file permissions after #184 2 years ago
  JohnLogostini 518df675a5 Fixed several visual errors that only appeared under Linux (#184) 2 years ago
  Hugo Locurcio 241b450ed6 Improve particles and VFX, add blob shadow below player and enemies (#180) 2 years ago
  Rémi Verschelde 9024e4cc77 Merge pull request #179 from Calinou/improve-visuals 2 years ago
  Hugo Locurcio 93556f77ad Fix aiming camera transition (#178) 2 years ago
  Hugo Locurcio 374bd8d78c Improve visuals and settings menus, fix overly strong lights 2 years ago
  Rémi Verschelde 99f49b5be9 Merge pull request #177 from Calinou/update-to-4.2 2 years ago
  Hugo Locurcio 79df12923e Update mesh format for Godot 4.2 2 years ago
  dependabot[bot] ceb92d064c Bump actions/checkout from 3 to 4 (#174) 2 years ago
  Hugo Locurcio 635aff4dee Update README to account for `4.0-dev` -> `master` branch migration 2 years ago
  Clay John bd457e3de0 Improve Main Menu options and fix misc bugs (#166) 2 years ago