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@@ -1,33 +0,0 @@
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-<?xml version="1.0" encoding="utf-8"?>
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-<!--
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- This file contains Runtime Directives, specifications about types your application accesses
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- through reflection and other dynamic code patterns. Runtime Directives are used to control the
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- .NET Native optimizer and ensure that it does not remove code accessed by your library. If your
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- library does not do any reflection, then you generally do not need to edit this file. However,
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- if your library reflects over types, especially types passed to it or derived from its types,
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- then you should write Runtime Directives.
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-
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- The most common use of reflection in libraries is to discover information about types passed
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- to the library. Runtime Directives have three ways to express requirements on types passed to
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- your library.
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-
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- 1. Parameter, GenericParameter, TypeParameter, TypeEnumerableParameter
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- Use these directives to reflect over types passed as a parameter.
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-
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- 2. SubTypes
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- Use a SubTypes directive to reflect over types derived from another type.
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-
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- 3. AttributeImplies
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- Use an AttributeImplies directive to indicate that your library needs to reflect over
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- types or methods decorated with an attribute.
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-
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- For more information on writing Runtime Directives for libraries, please visit
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- http://go.microsoft.com/fwlink/?LinkID=391919
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--->
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-<Directives xmlns="http://schemas.microsoft.com/netfx/2013/01/metadata">
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- <Library Name="Aether.Shaders.Deferred">
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-
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- <!-- add directives for your library here -->
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-
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- </Library>
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-</Directives>
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