RectangleFJsonConverter.cs 1.1 KB

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  1. using System;
  2. using System.Text.Json;
  3. using System.Text.Json.Serialization;
  4. namespace MonoGame.Extended.Serialization.Json;
  5. /// <summary>
  6. /// Converts a <see cref="RectangleF"/> value to or from JSON.
  7. /// </summary>
  8. public class RectangleFJsonConverter : JsonConverter<RectangleF>
  9. {
  10. /// <inheritdoc />
  11. public override bool CanConvert(Type typeToConvert) => typeToConvert == typeof(RectangleF);
  12. /// <inheritdoc />
  13. public override RectangleF Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
  14. {
  15. var values = reader.ReadAsMultiDimensional<float>(options);
  16. return new RectangleF(values[0], values[1], values[2], values[3]);
  17. }
  18. /// <inheritdoc />
  19. /// <exception cref="ArgumentNullException">
  20. /// Throw if <paramref name="writer"/> is <see langword="null"/>.
  21. /// </exception>
  22. public override void Write(Utf8JsonWriter writer, RectangleF value, JsonSerializerOptions options)
  23. {
  24. ArgumentNullException.ThrowIfNull(writer);
  25. writer.WriteStringValue($"{value.Left} {value.Top} {value.Width} {value.Height}");
  26. }
  27. }