| .. |
|
.config
|
f8d52cf325
Hotfix/monogame 384 compat (#1008)
|
6 months ago |
|
Animations
|
0fe1064217
Merge Release into Develop (#912)
|
1 year ago |
|
BitmapFonts
|
395d3bf8a2
Allow Negative Spacing In Bitmap Fonts (#1079)
|
2 months ago |
|
Collections
|
1f3f1c5aa0
Fix `NullReferenceException` in `ObjectPool` when reusing all returned items (#904)
|
1 year ago |
|
Collisions
|
cc30aea023
Reverse changing of `RectangleF.Intersect` to `RectangleF.Intersection` (#1067)
|
3 months ago |
|
Content
|
5af60f5f1e
Revert back to using indexer to add kerning pairs (#1081)
|
2 months ago |
|
ECS
|
25c3cff7f8
Remove duplicated CreateComponentBits call in Update when when entities are changed (#1066)
|
3 months ago |
|
Graphics
|
76858d8661
Add a copy constructor and Clone method to the Sprite class (#1052)
|
3 months ago |
|
Input
|
4beea37b25
Sync develop with release (#917)
|
1 year ago |
|
Math
|
003b9f9977
Add 2D primitives and bounding volumes being added to MonoGame
|
1 month ago |
|
Particles
|
ba4276f7ad
Fixed build error when using FNA (#1051)
|
3 months ago |
|
Screens
|
14bcdb146f
Add stack-based screen management with background update support (#1054)
|
3 months ago |
|
Serialization
|
395d3bf8a2
Allow Negative Spacing In Bitmap Fonts (#1079)
|
2 months ago |
|
Shapes
|
a4d72eaf6c
Move source projects into source directory
|
1 year ago |
|
Tiled
|
3a5269cfea
Reorganization (#909)
|
1 year ago |
|
Tilemaps
|
ebf4b57619
Merge branch 'feature/tilemap-refactor' of https://github.com/MonoGame-Extended/Monogame-Extended into feature/tilemap-refactor
|
2 weeks ago |
|
Timers
|
a501f76162
Sprite Rework (#897)
|
1 year ago |
|
Tweening
|
33580aaaac
Removed boxing in TweenMemberss getters and setters (#1002)
|
7 months ago |
|
VectorDraw
|
a4d72eaf6c
Move source projects into source directory
|
1 year ago |
|
ViewportAdapters
|
a4d72eaf6c
Move source projects into source directory
|
1 year ago |
|
AnimationComponent.cs
|
2ad7a9d3db
Update animated sprite so the constructor api is similar to original MGE (#906)
|
1 year ago |
|
BoundingBox2D.cs
|
3129916edc
Renamed BoundingCircle to BoundingCircle2D
|
1 month ago |
|
BoundingCapsule2D.cs
|
3129916edc
Renamed BoundingCircle to BoundingCircle2D
|
1 month ago |
|
BoundingCircle2D.cs
|
3129916edc
Renamed BoundingCircle to BoundingCircle2D
|
1 month ago |
|
BoundingPolygon2D.cs
|
3129916edc
Renamed BoundingCircle to BoundingCircle2D
|
1 month ago |
|
Camera.cs
|
f6e5ea82ea
Add World Bounds Constraint to Orthographic Camera (#1049)
|
3 months ago |
|
Collision2D.cs
|
003b9f9977
Add 2D primitives and bounding volumes being added to MonoGame
|
1 month ago |
|
ColorExtensions.cs
|
9fe1d3c619
Refactor `HslColor` and Color Utilities (#989)
|
9 months ago |
|
ColorHelper.cs
|
9fe1d3c619
Refactor `HslColor` and Color Utilities (#989)
|
9 months ago |
|
CompileEffects.targets
|
3a5269cfea
Reorganization (#909)
|
1 year ago |
|
FNA.Extended.csproj
|
4ecb74f6b6
Fna.Extended (#893)
|
1 year ago |
|
FramesPerSecondCounter.cs
|
a501f76162
Sprite Rework (#897)
|
1 year ago |
|
FramesPerSecondCounterComponent.cs
|
a4d72eaf6c
Move source projects into source directory
|
1 year ago |
|
GameComponentCollectionExtensions.cs
|
a4d72eaf6c
Move source projects into source directory
|
1 year ago |
|
GameTimeExtensions.cs
|
a4d72eaf6c
Move source projects into source directory
|
1 year ago |
|
HslColor.cs
|
75e319b513
Updates for Ember Release (#1037)
|
4 months ago |
|
IColorable.cs
|
a4d72eaf6c
Move source projects into source directory
|
1 year ago |
|
IEquatableByRef.cs
|
a4d72eaf6c
Move source projects into source directory
|
1 year ago |
|
IMovable.cs
|
a4d72eaf6c
Move source projects into source directory
|
1 year ago |
|
IRectangular.cs
|
a4d72eaf6c
Move source projects into source directory
|
1 year ago |
|
IRotatable.cs
|
a4d72eaf6c
Move source projects into source directory
|
1 year ago |
|
IScalable.cs
|
a4d72eaf6c
Move source projects into source directory
|
1 year ago |
|
ISizable.cs
|
25206c57da
Rename `Size2` to `SizeF` (#873)
|
1 year ago |
|
KNI.Extended.csproj
|
e5f5bac062
upgrade KNI to v4.0 (#975)
|
1 year ago |
|
Line2D.cs
|
3129916edc
Renamed BoundingCircle to BoundingCircle2D
|
1 month ago |
|
LineSegment2D.cs
|
3129916edc
Renamed BoundingCircle to BoundingCircle2D
|
1 month ago |
|
MathExtended.cs
|
9fe1d3c619
Refactor `HslColor` and Color Utilities (#989)
|
9 months ago |
|
MonoGame.Extended.csproj
|
3a5269cfea
Reorganization (#909)
|
1 year ago |
|
MonoGame.Extended.csproj.DotSettings
|
a4d72eaf6c
Move source projects into source directory
|
1 year ago |
|
OrientedBoundingBox2D.cs
|
3129916edc
Renamed BoundingCircle to BoundingCircle2D
|
1 month ago |
|
OrthographicCamera.cs
|
76c0bf0919
Add zoom-to-point methods for OrthographicCamera (#1059)
|
3 months ago |
|
Ray2D.cs
|
3129916edc
Renamed BoundingCircle to BoundingCircle2D
|
1 month ago |
|
Rectangle.Extensions.cs
|
fd0a912aa7
Add `Normalize` method to `RectangleF` and rectangle extensions (#1065)
|
3 months ago |
|
RectangleF.Extensions.cs
|
8850875fb4
Texture Atlas Refactor (#890)
|
1 year ago |
|
SimpleDrawableGameComponent.cs
|
a4d72eaf6c
Move source projects into source directory
|
1 year ago |
|
SimpleGameComponent.cs
|
a4d72eaf6c
Move source projects into source directory
|
1 year ago |
|
Transform.cs
|
49038f5d42
Replace `Matrix2` with `Matrix3x2` (#870)
|
1 year ago |
|
rebuild-effects.sh
|
3a5269cfea
Reorganization (#909)
|
1 year ago |