Christopher Whitley ebf4b57619 Merge branch 'feature/tilemap-refactor' of https://github.com/MonoGame-Extended/Monogame-Extended into feature/tilemap-refactor 2 weeks ago
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Collisions 8c84ba377f Base implementation of new tilemap system 3 weeks ago
LDtk 66d8412187 add parallax support and entity IID tracking 2 weeks ago
Ogmo e3e5eb3c14 Base implementation for Ogmo parser 3 weeks ago
Parsers 8c84ba377f Base implementation of new tilemap system 3 weeks ago
Properties 8c84ba377f Base implementation of new tilemap system 3 weeks ago
Rendering 2ce7f8b6a3 prevent texture bleeding with UV inset and point sampling 3 weeks ago
Tiled e3e5eb3c14 Base implementation for Ogmo parser 3 weeks ago
TilemapLayers 8c84ba377f Base implementation of new tilemap system 3 weeks ago
TilemapObjects 8c84ba377f Base implementation of new tilemap system 3 weeks ago
Tilemap.cs 8c84ba377f Base implementation of new tilemap system 3 weeks ago
TilemapLayerCollection.cs f22975b3f3 Support multiple tiles per position in layer conversion 3 weeks ago
TilemapOrientation.cs 8c84ba377f Base implementation of new tilemap system 3 weeks ago
TilemapTile.cs 8c84ba377f Base implementation of new tilemap system 3 weeks ago
TilemapTileAnimation.cs 8c84ba377f Base implementation of new tilemap system 3 weeks ago
TilemapTileAnimationFrame.cs 8c84ba377f Base implementation of new tilemap system 3 weeks ago
TilemapTileData.cs 8c84ba377f Base implementation of new tilemap system 3 weeks ago
TilemapTileFlipFlags.cs 8c84ba377f Base implementation of new tilemap system 3 weeks ago
TilemapTileset.cs f22975b3f3 Support multiple tiles per position in layer conversion 3 weeks ago
TilemapTilesetCollection.cs 8c84ba377f Base implementation of new tilemap system 3 weeks ago