TilemapOrientation.cs 695 B

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  1. namespace MonoGame.Extended.Tilemaps
  2. {
  3. /// <summary>
  4. /// Specifies the orientation of a tilemap.
  5. /// </summary>
  6. public enum TilemapOrientation
  7. {
  8. /// <summary>
  9. /// Standard grid layout where tiles are arranged in rows and columns.
  10. /// </summary>
  11. Orthogonal,
  12. /// <summary>
  13. /// Diamond-shaped grid layout where tiles are rotated 45 degrees.
  14. /// </summary>
  15. Isometric,
  16. /// <summary>
  17. /// Hexagonal or isometric layout with staggered rows or columns.
  18. /// </summary>
  19. Staggered,
  20. /// <summary>
  21. /// Hexagonal grid layout.
  22. /// </summary>
  23. Hexagonal
  24. }
  25. }