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- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.Reflection;
- using System.Runtime.InteropServices;
- using FF8.MonoGame;
- using Microsoft.Xna.Framework;
- using Microsoft.Xna.Framework.Audio;
- using MonoGame.OpenAL;
- using MonoGame.Utilities;
- namespace FF8
- {
- /// <summary>
- /// The main class.
- /// </summary>
- public static class Program
- {
- public static Game1 Game { get; private set; }
- /// <summary>
- /// The main entry point for the application.
- /// </summary>
- [STAThread]
- static void Main()
- {
- MonoGameHooks.Initialize();
- using (Game = new Game1())
- Game.Run();
- }
- }
- }
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