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Add missing shader targets to dndxc (#2979)

When last updated, I left out the newer targets for vertex shaders.

Nothing about 6.6 is official yet, but it is an accepted option to dxc,
so we might as well add it now while we're at it.
Greg Roth 5 years ago
parent
commit
ed98c46388
1 changed files with 10 additions and 1 deletions
  1. 10 1
      tools/clang/tools/dotnetc/EditorForm.Designer.cs

+ 10 - 1
tools/clang/tools/dotnetc/EditorForm.Designer.cs

@@ -630,39 +630,48 @@ namespace MainNs
             "ps_6_3",
             "ps_6_4",
             "ps_6_5",
+            "ps_6_6",
             "vs_6_0",
             "vs_6_1",
             "vs_6_2",
             "vs_6_3",
+            "vs_6_4",
+            "vs_6_5",
+            "vs_6_6",
             "cs_6_0",
             "cs_6_1",
             "cs_6_2",
             "cs_6_3",
             "cs_6_4",
             "cs_6_5",
+            "cs_6_6",
             "gs_6_0",
             "gs_6_1",
             "gs_6_2",
             "gs_6_3",
             "gs_6_4",
             "gs_6_5",
+            "gs_6_6",
             "hs_6_0",
             "hs_6_1",
             "hs_6_2",
             "hs_6_3",
             "hs_6_4",
             "hs_6_5",
+            "hs_6_6",
             "ds_6_0",
             "ds_6_1",
             "ds_6_2",
             "ds_6_3",
             "ds_6_4",
             "ds_6_5",
+            "ds_6_6",
             "lib_6_1",
             "lib_6_2",
             "lib_6_3",
             "lib_6_4",
-            "lib_6_5"});
+            "lib_6_5",
+            "lib_6_6"});
             this.cbProfile.Location = new System.Drawing.Point(4, 45);
             this.cbProfile.Margin = new System.Windows.Forms.Padding(2);
             this.cbProfile.Name = "cbProfile";