Историја ревизија

Аутор SHA1 Порука Датум
  Greg Roth cf135fa88b Allow removal of trivially dead convergent marker (#3640) пре 4 година
  Adam Yang 86104f415f Internal validator error messages don't need /Zi anymore. (#3606) пре 4 година
  Tex Riddell 97b0b1a3ee Fix Dynamic Resources when used with -Od (#3499) пре 4 година
  Greg Roth 72e46b3709 Fix crashing from null elements producing errors (#3487) пре 4 година
  Adam Yang 4d40670ef3 Fixed writing to RWTexture generating a load and store for each component (#3304) пре 5 година
  Greg Roth d574d27c1f Implement Shader Model 6.6 (#3293) пре 5 година
  Adam Yang e6b313b6ab remove-dead-blocks handles switch. Split resource array before finalize. (#3184) пре 5 година
  Greg Roth 754e99b405 Revert "Optimize compile times by not skipping allocas (#3168)" (#3183) пре 5 година
  Greg Roth 9459577e8f Optimize compile times by not skipping allocas (#3168) пре 5 година
  Xiang Li 8e3b9e7ed5 Update Constant/TextureBuffer implementation. (#3147) пре 5 година
  Greg Roth ce645d1c11 Improve location reporting for validation errors (#2938) пре 5 година
  Greg Roth dda777009a Better post-CG error formats using custom diaginfo (#2925) пре 5 година
  Adam Yang 5c64108bcc Optimized bitcode loading. Added function to only materialize named MD. (#2854) пре 5 година
  Greg Roth 78b58851fd Print Lines or "add -Zi" on error messages (#2782) пре 5 година
  Xiang Li 91fe12f0eb Add GetResourceFromHeap. (#2691) пре 5 година
  Xiang Li 9e88903d42 Check hasName before getName for StructType. (#2678) пре 5 година
  Xiang Li 2f440d0462 Move wave sensitive check from validation into DxilValidateWaveSensit… (#2640) пре 6 година
  Tex Riddell f4965b71dd Integrate dxcapi v2 and other changes from internal (#2575) пре 6 година
  Adam Yang 85b366764e Fixed cfg related hash failures (#2491) пре 6 година
  Tex Riddell 8a65c18d93 Refactor useful code from DxilTranslateRawBuffer into dxilutil (#2487) пре 6 година
  Tristan Labelle 0332b4bd90 Update FeedbackTexture2D types to be templated (#2347) пре 6 година
  Tex Riddell 397a67082e Misc cleanup during review пре 6 година
  Tex Riddell 02d4ba3095 Fix SROA of RayQuery alloca, update test пре 6 година
  Tex Riddell cd9fee2291 Merge rayquery into merge-dxil-1-5 пре 6 година
  Tristan Labelle b7868f8081 This change implements the `FeedbackTexture2D[Array](MinLOD|Tiled)` types in HLSL and the backing `WriteSamplerFeedback[Bias|Level|Grad]` DXIL intrinsics. пре 6 година
  Tex Riddell 2209844cda Add RayQuery object, TraceRayInline method + template arg annotations пре 6 година
  Tex Riddell 03ecd7d3d7 Fix more: array[1] and unbounded cases, address feedback пре 6 година
  Tristan Labelle ada42260b2 Fix an assert on cbuffer loads of bool vectors. (#2104) пре 6 година
  Tristan Labelle 0a801dae8e Moved debug values to the ResRet struct. пре 6 година
  Tristan Labelle 088c3cf27b Fix debug info for the return value of resource vector loads. пре 6 година