@@ -1,5 +1,5 @@
{
- "Source" : "DebugVertexNormals",
+ "Source" : "DebugVertexNormals.azsl",
"DepthStencilState" : {
"Depth" : { "Enable" : true, "CompareFunc" : "GreaterEqual" }
- "Source" : "DynamicDrawExample",
+ "Source" : "DynamicDrawExample.azsl",
"Depth" : {
- "Source": "ColorInvertCS",
+ "Source": "ColorInvertCS.azsl",
"ProgramSettings":
- "Source" : "ColorblindnessSimulation",
+ "Source" : "ColorblindnessSimulation.azsl",
"Depth" : { "Enable" : false }
- "Source" : "MSAAResolveDepth",
+ "Source" : "MSAAResolveDepth.azsl",
"Depth" : { "Enable" : true, "CompareFunc" : "Always" }
- "Source" : "Monochrome",
+ "Source" : "Monochrome.azsl",
- "Source": "AsyncComputeLuminanceMap",
+ "Source": "AsyncComputeLuminanceMap.azsl",
"Depth" : { "Enable" : false, "CompareFunc" : "GreaterEqual" }
- "Source": "AsyncComputeLuminanceReduce",
+ "Source": "AsyncComputeLuminanceReduce.azsl",
- "Source" : "AsyncComputeShadow",
+ "Source" : "AsyncComputeShadow.azsl",
"Depth" : { "Enable" : true, "CompareFunc" : "LessEqual" }
- "Source": "AsyncComputeTonemapping",
+ "Source": "AsyncComputeTonemapping.azsl",
- "Source" : "BindlessPrototype",
+ "Source" : "BindlessPrototype.azsl",
- "Source" : "ColorMesh",
+ "Source" : "ColorMesh.azsl",
- "Source": "ComputeDispatch",
+ "Source": "ComputeDispatch.azsl",
- "Source": "ComputeDraw",
+ "Source": "ComputeDraw.azsl",
"DepthStencilState": {
"Depth": {
- "Source": "CopyQueue",
+ "Source": "CopyQueue.azsl",
- "Source": "DualSourceBlending",
+ "Source": "DualSourceBlending.azsl",
- "Source": "IndirectDispatch",
+ "Source": "IndirectDispatch.azsl",
- "Source" : "IndirectDraw",
+ "Source" : "IndirectDraw.azsl",
- "Source": "InputAssemblyCompute",
+ "Source": "InputAssemblyCompute.azsl",
- "Source": "InputAssemblyDraw",
+ "Source": "InputAssemblyDraw.azsl",
- "Source": "MRTScreen",
+ "Source": "MRTScreen.azsl",
- "Source": "MRTTarget",
+ "Source": "MRTTarget.azsl",
- "Source": "MSAAResolve",
+ "Source": "MSAAResolve.azsl",
- "Source" : "MatrixAlignmentTest",
+ "Source" : "MatrixAlignmentTest.azsl",
- "Source" : "MultipleViewsDepth",
+ "Source" : "MultipleViewsDepth.azsl",
- "Source" : "MultipleViewsShadow",
+ "Source" : "MultipleViewsShadow.azsl",
- "Source" : "Multithread",
+ "Source" : "Multithread.azsl",
- "Source" : "RayTracingClosestHitGradient",
+ "Source" : "RayTracingClosestHitGradient.azsl",
"DrawList" : "RayTracing",
"CompilerHints":
- "Source" : "RayTracingClosestHitSolid",
+ "Source" : "RayTracingClosestHitSolid.azsl",
- "Source" : "RayTracingDispatch",
+ "Source" : "RayTracingDispatch.azsl",
- "Source": "RayTracingDraw",
+ "Source": "RayTracingDraw.azsl",
"DepthStencilState":
- "Source" : "RayTracingMiss",
+ "Source" : "RayTracingMiss.azsl",
- "Source": "SHDemo",
+ "Source": "SHDemo.azsl",
- "Source": "SHRender",
+ "Source": "SHRender.azsl",
- "Source" : "Stencil",
+ "Source" : "Stencil.azsl",
"Depth" : { "Enable" : false, "CompareFunc" : "Less" }
- "Source" : "SubpassInputComposition",
+ "Source" : "SubpassInputComposition.azsl",
- "Source" : "SubpassInputGBuffer",
+ "Source" : "SubpassInputGBuffer.azsl",
- "Source": "Texture",
+ "Source": "Texture.azsl",
- "Source" : "Texture3d",
+ "Source" : "Texture3d.azsl",
- "Source" : "TextureArray",
+ "Source" : "TextureArray.azsl",
- "Source": "TextureMap1D",
+ "Source": "TextureMap1D.azsl",
- "Source": "TextureMap1DArray",
+ "Source": "TextureMap1DArray.azsl",
- "Source": "TextureMap2DArray",
+ "Source": "TextureMap2DArray.azsl",
- "Source": "TextureMap3D",
+ "Source": "TextureMap3D.azsl",
- "Source": "TextureMapCubemap",
+ "Source": "TextureMapCubemap.azsl",
- "Source": "TextureMapCubemapArray",
+ "Source": "TextureMapCubemapArray.azsl",
- "Source": "TextureMapTarget",
+ "Source": "TextureMapTarget.azsl",
- "Source": "TexturedSurface",
+ "Source": "TexturedSurface.azsl",
- "Source" : "Triangle",
+ "Source" : "Triangle.azsl",
- "Source" : "TrianglesConstantBuffer",
+ "Source" : "TrianglesConstantBuffer.azsl",
- "Source" : "RTAOClosestHit",
+ "Source" : "RTAOClosestHit.azsl",
- "Source" : "RTAOGeneration",
+ "Source" : "RTAOGeneration.azsl",
- "Source" : "RTAOMiss",
+ "Source" : "RTAOMiss.azsl",
- "Source" : "Image3d",
+ "Source" : "Image3d.azsl",
- "Source" : "ImageMips",
+ "Source" : "ImageMips.azsl",
- "Source" : "RenderImage",
+ "Source" : "RenderImage.azsl",