提交歷史

作者 SHA1 備註 提交日期
  Guthrie Adams 14523819e8 Clean up mesh feature processor to set materials and event handlers in descriptor before acquire 1 年之前
  Qing Tao 893fbaf04d Fixed model loading issue due to recent fbx product name change. (#639) 1 年之前
  Qing Tao 8b89f6ed11 many fixes for full test suite: (#610) 2 年之前
  gadams3 735ecc5020 Updating all ASV samples to no longer use material assignment map 2 年之前
  santorac f100d9dd64 Fixed a mistake in MeshExampleComponent where MaterialPipelineTag was not set correctly. This caused draw items from the main pipeline to get rendered in the alternate pipelines, in addition to the expected draw items. This impacted all transparency tests on the LowEndPipeline and DeferredPipeline. After correcting this mistake, the 009_Opacity_Blended_LowEndPipeline screenshot test passes again, and I had to update several of the "MaterailPipelineTest_" screenshots with new expected results. 2 年之前
  moudgils d0c8137528 Adds a new VR pipeline called MultiView to RPI Mesh sample (#549) 2 年之前
  santorac 67380d0cf2 Fixed an issue where the behavior in the MainPipeline and DeferredPipeline was inconsistent. I had to enable modifications on the DeferredPipeline. I suspect the issue was somehow introduced or revealed in https://github.com/o3de/o3de/pull/12700 but I'm not sure how exactly. Anyway, it's working as expected again. 2 年之前
  santorac 1fcea65317 Initial checkin of work-in-progress proof-of-concept deferred render pipeline. 2 年之前
  santorac 653546823e Fixed Mesh sample's low-end pipeline toggle. 2 年之前
  santorac 43b35521d9 Updated samples to use the new ImGuiMaterialDetails API, to show the actual shader variants being used. 2 年之前
  Qing Tao cf18bb42e8 ATOM-17550 RPI/BakedShaderVariant: Sample crashes when exiting the ap… (#429) 3 年之前
  santorac d0a0e8d597 Fixed RPI/Mesh sample to not crash when turning on ground plane while no model is selected. 3 年之前
  Qing Tao 69d726d976 Atom/qingtao/atom-16747 asv (#258) 3 年之前
  Qing Tao 6cbbcb22c1 ATOM-16489 Add find passes functions for Scene or RenderPipeline in PassSystemInterface (ASV) (#231) 3 年之前
  Ken Pruiksma 7cd9049f08 Updating MeshExampleComponent to deal with LOD changes. 3 年之前
  Esteban Papp f5cad962bc fixing warnings that will be enabled by PR #3033 (#195) 3 年之前
  Steve Pham 3e1df4985c Shorten copyright headers by splitting into 2 lines 4 年之前
  Steve Pham fbc377a2d5 Final update copyright headers to reference license files at the repo root (#152) 4 年之前
  Steve Pham 2aa2f9e8df Applying copyright update script for O3DE to Atom Sample Viewer (#134) 4 年之前
  Tommy Walton 31c0fdc161 Adding namespace in front of MeshHandleDescriptor to fix the non-unity build (#133) 4 年之前
  Tommy Walton b5784dc0f8 LYN2227 : Update AcquireMesh calls to use a mesh handle descriptor (#128) 4 年之前
  greerdv 5b68c9fb62 remove vector scale calls to Transform 4 年之前
  antonmic 5f74f45e74 Changing mesh example component for ImGui pass fix 4 年之前
  antonmic 48274a305d addressed feedback and fixed checkerboard pipeline 4 年之前
  antonmic 8df668bd8a improvements to mesh example component, now works fully with low end pipeline 4 年之前
  antonmic a7fe760afb Merge branch 'main' into AtomSampleViewer/antonmic/lowEnd 4 年之前
  antonmic 9c0f9f5202 work in progress 4 年之前
  Chris Santora 5a8acf46f3 ATOM-15434 "Decal + POM (Grey outline issue)" 4 年之前
  alexpete 05dbcd9d8e Integrating through commit 90f050496 4 年之前
  alexpete 69567068fb Initial commit 4 年之前