Karl Haubenwallner 9301cfb216 update shaders to latest material changes 5 months ago
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DeferredLighting.azsl 9301cfb216 update shaders to latest material changes 5 months ago
DeferredLighting.pass 8b89f6ed11 many fixes for full test suite: (#610) 2 years ago
DeferredLighting.shader 1fcea65317 Initial checkin of work-in-progress proof-of-concept deferred render pipeline. 3 years ago
DeferredMaterial.pass bddac853a7 Code cleanup, mostly updating TODO comments. 3 years ago
DeferredMaterialPassSrg.azsl 1fcea65317 Initial checkin of work-in-progress proof-of-concept deferred render pipeline. 3 years ago
DeferredMaterialPassSrg.shader 1fcea65317 Initial checkin of work-in-progress proof-of-concept deferred render pipeline. 3 years ago
DeferredOpaqueParent.pass 5c5c1df08f rename "Make Fullscreen Pass" to "FullscreenDispatch" (#691) 1 year ago
DeferredPipeline.pass 1fcea65317 Initial checkin of work-in-progress proof-of-concept deferred render pipeline. 3 years ago
DeferredRenderPipeline.azasset abf381d254 Render pipelines can filter shaders based on a material pipeline tag. This is a precursor to supporting material pipeline functors that enable and disable specific shaders. 3 years ago