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DeferredLighting.azsl
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897538f2ea
Fixing AtomSampleviewer shaders to compile with new Multi-View Shading changes (as well as Material Params)
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il y a 1 mois |
DeferredLighting.pass
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8b89f6ed11
many fixes for full test suite: (#610)
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il y a 2 ans |
DeferredLighting.shader
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1fcea65317
Initial checkin of work-in-progress proof-of-concept deferred render pipeline.
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il y a 2 ans |
DeferredMaterial.pass
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bddac853a7
Code cleanup, mostly updating TODO comments.
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il y a 2 ans |
DeferredMaterialPassSrg.azsl
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1fcea65317
Initial checkin of work-in-progress proof-of-concept deferred render pipeline.
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il y a 2 ans |
DeferredMaterialPassSrg.shader
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1fcea65317
Initial checkin of work-in-progress proof-of-concept deferred render pipeline.
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il y a 2 ans |
DeferredOpaqueParent.pass
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5c5c1df08f
rename "Make Fullscreen Pass" to "FullscreenDispatch" (#691)
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il y a 9 mois |
DeferredPipeline.pass
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1fcea65317
Initial checkin of work-in-progress proof-of-concept deferred render pipeline.
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il y a 2 ans |
DeferredRenderPipeline.azasset
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abf381d254
Render pipelines can filter shaders based on a material pipeline tag. This is a precursor to supporting material pipeline functors that enable and disable specific shaders.
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il y a 2 ans |