Atom sample viewer project for the Open 3D Engine

Tao f4e0427bf1 Fixed shader compiling issues. il y a 1 an
Config c5388e5e85 ATOM-15483 Adding External Project support to the AtomSampleViewer project (#46) il y a 4 ans
Gem f4e0427bf1 Fixed shader compiling issues. il y a 1 an
Materials f4e0427bf1 Fixed shader compiling issues. il y a 1 an
Objects 696b86f4c2 Added a new XR level that tests a proper VR multi-view pipeline. (#7) il y a 2 ans
Passes f4e0427bf1 Fixed shader compiling issues. il y a 1 an
Platform a69b9a2631 Add missing platform projects, necessary for Android. (#470) il y a 3 ans
Registry 81b5762d80 Add support of Variable Rate Shading image on the Features/OpenXR sample (#568) il y a 2 ans
ShaderLib 4b46cbbe01 ATOM-16063 Remove SetShaderResourceGroupCallback in scene and update scene srg handling (#215) il y a 3 ans
Shaders b9e9692c04 Use the BindlessSrg in the BindlessPrototype sample (#630) il y a 2 ans
Standalone 16c26592de Fix Standalone viewer il y a 1 an
Textures cb1d047c6e Merge branch 'development' into VRS il y a 2 ans
cmake f0a8b7b6a9 fix project gem name and upgrade cmake il y a 2 ans
scripts 03e904591e EyeMaterial Test fixes (#653) il y a 1 an
.clang-format 1a2b90ea14 Modify bindless sample to use new bindless mechanism (#551) il y a 2 ans
.gitattributes 69567068fb Initial commit il y a 4 ans
.gitignore 31ac6ca3ad .gitignore update to ignore the CMakeUserPresets.json (#512) il y a 2 ans
.lfsconfig bc5b5862eb Gitflow 7/16/21 - Atom Sample Viewer (#172) il y a 4 ans
CMakeLists.txt f0a8b7b6a9 fix project gem name and upgrade cmake il y a 2 ans
LICENSE.txt d040aad81e o3de-atom-sampleviewer developent - license change (#149) il y a 4 ans
LICENSE_APACHE2.TXT d040aad81e o3de-atom-sampleviewer developent - license change (#149) il y a 4 ans
LICENSE_MIT.TXT d040aad81e o3de-atom-sampleviewer developent - license change (#149) il y a 4 ans
README.md d040aad81e o3de-atom-sampleviewer developent - license change (#149) il y a 4 ans
atomsampleviewer_asset_files.cmake e94a1c4af9 Fix Script case il y a 2 ans
game.cfg 69567068fb Initial commit il y a 4 ans
generate_asset_cmake.bat da2d52e240 Proposed changes to remove material hot reloading and related notification buses from inside material assets and classes il y a 2 ans
project.json eed182083c Improved XRExampleComponent (#655) il y a 1 an

README.md

Atom SampleViewer Project

Download and Install

This repository uses Git LFS for storing large binary files. You will need to create a Github personal access token to authenticate with the LFS service.

Create a Git Personal Access Token

You will need your personal access token credentials to authenticate when you clone the repository.

Create a personal access token with the 'repo' scope.

(Recommended) Verify you have a credential manager installed to store your credentials

Recent versions of Git install a credential manager to store your credentials so you don't have to put in the credentials for every request.
It is highly recommended you check that you have a credential manager installed and configured

Clone the repository

> git clone https://github.com/o3de/o3de-atom-sampleviewer.git
Cloning into 'o3de-atom-sampleviewer'...

# initial prompt for credentials to download the repository code
# enter your Github username and personal access token

remote: Counting objects: 29619, done.
Receiving objects: 100% (29619/29619), 40.50 MiB | 881.00 KiB/s, done.
Resolving deltas: 100% (8829/8829), done.
Updating files: 100% (27037/27037), done.

# second prompt for credentials when downloading LFS files
# enter your Github username and personal access token

Filtering content: 100% (3853/3853), 621.43 MiB | 881.00 KiB/s, done.

If you have the Git credential manager core installed, you should not be prompted for your credentials anymore.

License

For terms please see the LICENSE*.TXT file at the root of this distribution.