Guthrie Adams ec1c8e47ee Updated occlusion filter class with no occlusion bus api changes 1 년 전
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Multiplayer 42ac005b80 Fixed crash in unified launcher when showing the scoreboard 2 년 전
PerfTest b4f28e0089 Added component icons for the MultiplayerSample project 2 년 전
UI 53f7ec6f26 Add more settings to the settings screen (#405) 2 년 전
AttachPlayerWeaponComponent.cpp d949357181 Fix includes to allow non-unity builds. 2 년 전
AttachPlayerWeaponComponent.h 2e30aae397 Attaching a gun to each player using a new C++ component in a multiplayer friendly way (#263) 2 년 전
BackgroundMusicComponent.cpp acb9b19912 Adds an option to shuffle playlists, so that we don't always hear the same song every time we start debugging 2 년 전
BackgroundMusicComponent.h acb9b19912 Adds an option to shuffle playlists, so that we don't always hear the same song every time we start debugging 2 년 전
ExampleFilteredEntityComponent.cpp 20ed4b027f Update SystemComponent with OnPlayerJoin changes 3 년 전
ExampleFilteredEntityComponent.h 6a5f1536d8 Spelling fixes 4 년 전
NetworkAiComponent.cpp 4f8f5fb34d Linux Build Fixes (#452) 2 년 전
NetworkAiComponent.h 21a495ee57 Merged GameJam branch into development branch (#239) 2 년 전
NetworkAnimationComponent.cpp 4cee1b11a0 Stabilization/2305 (as of 4/4/2023) -> development (#305) 2 년 전
NetworkAnimationComponent.h 21a495ee57 Merged GameJam branch into development branch (#239) 2 년 전
NetworkHealthComponent.cpp a47b560110 Update macro naming 2 년 전
NetworkHealthComponent.h a47b560110 Update macro naming 2 년 전
NetworkMatchComponent.cpp 58f5d4253c Fix Linux Build (#309) 2 년 전
NetworkMatchComponent.h 4cee1b11a0 Stabilization/2305 (as of 4/4/2023) -> development (#305) 2 년 전
NetworkPlayerMovementComponent.cpp 4cee1b11a0 Stabilization/2305 (as of 4/4/2023) -> development (#305) 2 년 전
NetworkPlayerMovementComponent.h c19b6628c8 Makes shift toggle sprint state, rather than requiring shift to be held to sprint 2 년 전
NetworkRandomComponent.cpp 21a495ee57 Merged GameJam branch into development branch (#239) 2 년 전
NetworkRandomComponent.h 21a495ee57 Merged GameJam branch into development branch (#239) 2 년 전
NetworkSimplePlayerCameraComponent.cpp b4dd392c27 Some small tweaks to make sprint-cam less disruptive 2 년 전
NetworkSimplePlayerCameraComponent.h 02e86d260d Adds new script-bind functionality to the network match component, adds a dolly-zoom like effect to sprinting, and modifies the player controller to have more natural aiming/sprinting behaviour 2 년 전
NetworkStressTestComponent.cpp 21a495ee57 Merged GameJam branch into development branch (#239) 2 년 전
NetworkStressTestComponent.h 6678d577ec Linux release monolithic fixes (#441) 2 년 전
NetworkTeleportCompatibleComponent.cpp 7955d0913b Fix MPS energy balls (#416) 2 년 전
NetworkTeleportCompatibleComponent.h 7955d0913b Fix MPS energy balls (#416) 2 년 전
NetworkTeleportComponent.cpp 7955d0913b Fix MPS energy balls (#416) 2 년 전
NetworkTeleportComponent.h 7955d0913b Fix MPS energy balls (#416) 2 년 전
NetworkWeaponsComponent.cpp 18cf3b1d40 Updates and fixes to the weapon effects bus, and hooking up the energy ball 2 년 전
NetworkWeaponsComponent.h 21a495ee57 Merged GameJam branch into development branch (#239) 2 년 전
OcclusionFilteredEntityComponent.cpp ec1c8e47ee Updated occlusion filter class with no occlusion bus api changes 1 년 전
OcclusionFilteredEntityComponent.h 46182e1896 Alternate example of multiplier sample entity filtering component using occlusion culling bus 1 년 전
RpcTesterComponent.cpp a47b560110 Update macro naming 2 년 전
RpcTesterComponent.h a47b560110 Update macro naming 2 년 전
ScriptableDecalComponent.cpp 8ae2f1644f Fixes from merge 2 년 전
ScriptableDecalComponent.h 33c5947c64 Merging latest 2 년 전