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NetworkPrefabSpawnerComponent.cpp
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b4f28e0089
Added component icons for the MultiplayerSample project
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2 years ago |
NetworkPrefabSpawnerComponent.h
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12bd87ec24
Code cleanup
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3 years ago |
NetworkRandomImpulseComponent.cpp
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ea37e96134
Added a workaround switch in test to avoid issues with deactivating network entities.
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3 years ago |
NetworkRandomImpulseComponent.h
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a11fda4209
Addressing CR feedback
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3 years ago |
NetworkRandomTranslateComponent.cpp
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b6938a564d
Build fix
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3 years ago |
NetworkRandomTranslateComponent.h
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ae15f18d51
Fixing SpawningPerfTest by adding the new player spawner component to the SpawningPerfTest. Applying ranom movements to the test boxes over time instead of using physX because physX had a performance bug.
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3 years ago |
NetworkTestSpawnerComponent.cpp
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ea37e96134
Added a workaround switch in test to avoid issues with deactivating network entities.
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3 years ago |
NetworkTestSpawnerComponent.h
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a11fda4209
Addressing CR feedback
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3 years ago |