.. |
AudioTester.scriptcanvas
|
fc8c33474a
[Audio] Mix adjustments. Remove placeholder events that have have no plan for use.
|
2 years ago |
ClientDisconnect.scriptcanvas
|
53f7ec6f26
Add more settings to the settings screen (#405)
|
2 years ago |
DamageFlash.scriptcanvas
|
21a495ee57
Merged GameJam branch into development branch (#239)
|
2 years ago |
EnableAudioListener.scriptcanvas
|
21a495ee57
Merged GameJam branch into development branch (#239)
|
2 years ago |
EnableServerCamera.scriptcanvas
|
21a495ee57
Merged GameJam branch into development branch (#239)
|
2 years ago |
HideGemsInGame.scriptcanvas
|
21a495ee57
Merged GameJam branch into development branch (#239)
|
2 years ago |
InGameMenu.scriptcanvas
|
53f7ec6f26
Add more settings to the settings screen (#405)
|
2 years ago |
JumpPad.scriptcanvas
|
1d92838786
Jumppad effects are now predictive and run during process input, allowing jumping to work seamlessly even at high latencies
|
2 years ago |
LinearEnergyBall.scriptcanvas
|
a3a8d0a138
Bug fixes, tweaks, and addressing code review feedback
|
2 years ago |
PlayerSeekingBubbleBall.scriptcanvas
|
a3a8d0a138
Bug fixes, tweaks, and addressing code review feedback
|
2 years ago |
PredictiveJumpPad.scriptcanvas
|
40dbea5035
Changes to make energy balls explode on first impact, and also provide a lifetime parameter to control how long energy balls live for. Changes to allow weapon impacts to be handled from script for additional weapon effects hookup
|
2 years ago |
ReticleEffects.scriptcanvas
|
53f7ec6f26
Add more settings to the settings screen (#405)
|
2 years ago |
SettingsScreen.scriptcanvas
|
53f7ec6f26
Add more settings to the settings screen (#405)
|
2 years ago |
ShieldGeneratorRoundEffects.scriptcanvas
|
2f56326e8b
Updates the shield generator script canvas to use the new entity gather by component node. This fixes the inconsistent damage the shield generator was applying to players when it exploded
|
2 years ago |
SpawnAndAttachLazerGun.scriptcanvas
|
21a495ee57
Merged GameJam branch into development branch (#239)
|
2 years ago |
SpawnIfAuthority.scriptcanvas
|
76ad4e9b05
Add missing spawn ticket ref to SpawnIfAuthority.sc and fix misnamed cfg var
|
3 years ago |
UIManager.scriptcanvas
|
53f7ec6f26
Add more settings to the settings screen (#405)
|
2 years ago |
WeaponImpactDecal.scriptcanvas
|
8ae2f1644f
Fixes from merge
|
2 years ago |
scripting_player_input.scriptcanvas
|
db3e4eac4e
Updated scripts for easier testing of multiple clients on a test level (#446)
|
2 years ago |