Olex Lozitskiy db3e4eac4e Updated scripts for easier testing of multiple clients on a test level (#446) 2 rokov pred
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AudioTester.scriptcanvas fc8c33474a [Audio] Mix adjustments. Remove placeholder events that have have no plan for use. 2 rokov pred
ClientDisconnect.scriptcanvas 53f7ec6f26 Add more settings to the settings screen (#405) 2 rokov pred
DamageFlash.scriptcanvas 21a495ee57 Merged GameJam branch into development branch (#239) 2 rokov pred
EnableAudioListener.scriptcanvas 21a495ee57 Merged GameJam branch into development branch (#239) 2 rokov pred
EnableServerCamera.scriptcanvas 21a495ee57 Merged GameJam branch into development branch (#239) 2 rokov pred
HideGemsInGame.scriptcanvas 21a495ee57 Merged GameJam branch into development branch (#239) 2 rokov pred
InGameMenu.scriptcanvas 53f7ec6f26 Add more settings to the settings screen (#405) 2 rokov pred
JumpPad.scriptcanvas 1d92838786 Jumppad effects are now predictive and run during process input, allowing jumping to work seamlessly even at high latencies 2 rokov pred
LinearEnergyBall.scriptcanvas a3a8d0a138 Bug fixes, tweaks, and addressing code review feedback 2 rokov pred
PlayerSeekingBubbleBall.scriptcanvas a3a8d0a138 Bug fixes, tweaks, and addressing code review feedback 2 rokov pred
PredictiveJumpPad.scriptcanvas 40dbea5035 Changes to make energy balls explode on first impact, and also provide a lifetime parameter to control how long energy balls live for. Changes to allow weapon impacts to be handled from script for additional weapon effects hookup 2 rokov pred
ReticleEffects.scriptcanvas 53f7ec6f26 Add more settings to the settings screen (#405) 2 rokov pred
SettingsScreen.scriptcanvas 53f7ec6f26 Add more settings to the settings screen (#405) 2 rokov pred
ShieldGeneratorRoundEffects.scriptcanvas 2f56326e8b Updates the shield generator script canvas to use the new entity gather by component node. This fixes the inconsistent damage the shield generator was applying to players when it exploded 2 rokov pred
SpawnAndAttachLazerGun.scriptcanvas 21a495ee57 Merged GameJam branch into development branch (#239) 2 rokov pred
SpawnIfAuthority.scriptcanvas 76ad4e9b05 Add missing spawn ticket ref to SpawnIfAuthority.sc and fix misnamed cfg var 3 rokov pred
UIManager.scriptcanvas 53f7ec6f26 Add more settings to the settings screen (#405) 2 rokov pred
WeaponImpactDecal.scriptcanvas 8ae2f1644f Fixes from merge 2 rokov pred
scripting_player_input.scriptcanvas db3e4eac4e Updated scripts for easier testing of multiple clients on a test level (#446) 2 rokov pred