Olex Lozitskiy db3e4eac4e Updated scripts for easier testing of multiple clients on a test level (#446) 2 anni fa
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AudioTester.scriptcanvas fc8c33474a [Audio] Mix adjustments. Remove placeholder events that have have no plan for use. 2 anni fa
ClientDisconnect.scriptcanvas 53f7ec6f26 Add more settings to the settings screen (#405) 2 anni fa
DamageFlash.scriptcanvas 21a495ee57 Merged GameJam branch into development branch (#239) 2 anni fa
EnableAudioListener.scriptcanvas 21a495ee57 Merged GameJam branch into development branch (#239) 2 anni fa
EnableServerCamera.scriptcanvas 21a495ee57 Merged GameJam branch into development branch (#239) 2 anni fa
HideGemsInGame.scriptcanvas 21a495ee57 Merged GameJam branch into development branch (#239) 2 anni fa
InGameMenu.scriptcanvas 53f7ec6f26 Add more settings to the settings screen (#405) 2 anni fa
JumpPad.scriptcanvas 1d92838786 Jumppad effects are now predictive and run during process input, allowing jumping to work seamlessly even at high latencies 2 anni fa
LinearEnergyBall.scriptcanvas a3a8d0a138 Bug fixes, tweaks, and addressing code review feedback 2 anni fa
PlayerSeekingBubbleBall.scriptcanvas a3a8d0a138 Bug fixes, tweaks, and addressing code review feedback 2 anni fa
PredictiveJumpPad.scriptcanvas 40dbea5035 Changes to make energy balls explode on first impact, and also provide a lifetime parameter to control how long energy balls live for. Changes to allow weapon impacts to be handled from script for additional weapon effects hookup 2 anni fa
ReticleEffects.scriptcanvas 53f7ec6f26 Add more settings to the settings screen (#405) 2 anni fa
SettingsScreen.scriptcanvas 53f7ec6f26 Add more settings to the settings screen (#405) 2 anni fa
ShieldGeneratorRoundEffects.scriptcanvas 2f56326e8b Updates the shield generator script canvas to use the new entity gather by component node. This fixes the inconsistent damage the shield generator was applying to players when it exploded 2 anni fa
SpawnAndAttachLazerGun.scriptcanvas 21a495ee57 Merged GameJam branch into development branch (#239) 2 anni fa
SpawnIfAuthority.scriptcanvas 76ad4e9b05 Add missing spawn ticket ref to SpawnIfAuthority.sc and fix misnamed cfg var 3 anni fa
UIManager.scriptcanvas 53f7ec6f26 Add more settings to the settings screen (#405) 2 anni fa
WeaponImpactDecal.scriptcanvas 8ae2f1644f Fixes from merge 2 anni fa
scripting_player_input.scriptcanvas db3e4eac4e Updated scripts for easier testing of multiple clients on a test level (#446) 2 anni fa