RichardRanft
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23165babcf
Addresses issue mentioned in http://www.garagegames.com/community/forums/viewthread/136064 - now returns the pSceneObjectCollider->getId() value instead of pSceneObjectCollider itself.
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12 vuotta sitten |
MichPerry-GG
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21b86e342d
Revert "Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately."
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12 vuotta sitten |
MichPerry-GG
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3067b33f48
Hand merging rnd branch, which is just Leap Motion support and input improvements. This will temporarily break the other platforms, which I will fix immediately.
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12 vuotta sitten |
William Lee Sims
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1b4197fe03
Final fixes to polar velocity and aligned particles.
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12 vuotta sitten |
William Lee Sims
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96b0a5e3c3
Merge branch 'development' of https://github.com/GarageGames/Torque2D into development
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12 vuotta sitten |
William Lee Sims
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 vuotta sitten |
lilligreen
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d68dc83b2f
Cleanup files that did merge properly
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12 vuotta sitten |
lilligreen
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a3b5f9619b
Merge branches 'doxygen' and 'downstream' of https://github.com/lilligreen/Torque2D into doxygen
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12 vuotta sitten |
Charles Patterson
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9c2b026d3a
updated xcode OSX project.
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12 vuotta sitten |
Charlie Patterson
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9308e1e3ed
converting a ton of ConsoleFunction's to ConsoleFunctionWithDocs. This often involves separating console functions into their own *_ScriptBinding.h file. This is probably half of them moved and 75% tested.
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12 vuotta sitten |
capnlove
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d7d5cfc35a
Fixed Sceneobject.applyLinearImpulse. Minimum argument count changed to coincide with intended purpose
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12 vuotta sitten |
capnlove
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0c0ccc24cc
Fixed Sceneobject.applyForce. Minimum argument count changed to coincide with intended purpose
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12 vuotta sitten |
MelvMay-GG
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e5cae7a64a
- Renamed "Colour" to "Color" for consistency.
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13 vuotta sitten |
MelvMay-GG
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559048f25f
- When retrieving the blend color from either a SceneObject or a CompositeSprite the raw color values are now returned by default however both methods have an optional flag to restore the previous functionality allow either a stock color or the raw-values as appropriate.
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13 vuotta sitten |
MelvMay-GG
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acfa1eb10f
- Now when setting collision-groups or collision-layers you can use "off" or "none" to mean no collision groups/layers and "all" to mean all groups/layers (default). If using the methods "setCollisionGroups()" or "setCollisionLayers()" then you can omit any arguments which means "all" groups/layers.
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13 vuotta sitten |
MelvMay-GG
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b406e7d166
- Fixed bad commit. Didn't notice it hadn't compiled, sorry.
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13 vuotta sitten |
MelvMay-GG
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69946bedb0
- Exposed the flag that controls whether a SceneObject is allowed to be picked or not.
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13 vuotta sitten |
MelvMay-GG
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7cb605a054
- Removed SceneObject "getPositionX()" and "getPositionY()" as it can be replaced in script with field components of ".position.x" and ".position.y".
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13 vuotta sitten |
MelvMay-GG
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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13 vuotta sitten |
MelvMay-GG
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7bc97e4dea
- You can now call "createPolygonBoxCollisionShape()" with no arguments which will create a box using the objects current size.
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13 vuotta sitten |
MelvMay-GG
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8fe818eb4b
- Removed obsolete "behavior()" method.
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13 vuotta sitten |
MelvMay-GG
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39961aaa82
- Fixed typo in "MoveTo" script binding. Thanks to https://github.com/FastredB
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13 vuotta sitten |
MelvMay-GG
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d63a3db4bf
- Scene controllers WIP.
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13 vuotta sitten |
MelvMay-GG
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6f85f2ccdc
- Updated contact gathering to take a no-contact point event into account as is the case for sensors.
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13 vuotta sitten |
MelvMay-GG
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a3dc8b84f5
- MoveTo and Rotate to now both use a "speed" parameter rather than a "time" parameter. This always caused people confusion and is used as speed by many.
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13 vuotta sitten |
MelvMay-GG
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 vuotta sitten |
Mich
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 vuotta sitten |