Commit History

Автор SHA1 Съобщение Дата
  capnlove d7d5cfc35a Fixed Sceneobject.applyLinearImpulse. Minimum argument count changed to coincide with intended purpose преди 12 години
  capnlove 0c0ccc24cc Fixed Sceneobject.applyForce. Minimum argument count changed to coincide with intended purpose преди 12 години
  MelvMay-GG e5cae7a64a - Renamed "Colour" to "Color" for consistency. преди 12 години
  MelvMay-GG 559048f25f - When retrieving the blend color from either a SceneObject or a CompositeSprite the raw color values are now returned by default however both methods have an optional flag to restore the previous functionality allow either a stock color or the raw-values as appropriate. преди 12 години
  MelvMay-GG acfa1eb10f - Now when setting collision-groups or collision-layers you can use "off" or "none" to mean no collision groups/layers and "all" to mean all groups/layers (default). If using the methods "setCollisionGroups()" or "setCollisionLayers()" then you can omit any arguments which means "all" groups/layers. преди 12 години
  MelvMay-GG b406e7d166 - Fixed bad commit. Didn't notice it hadn't compiled, sorry. преди 12 години
  MelvMay-GG 69946bedb0 - Exposed the flag that controls whether a SceneObject is allowed to be picked or not. преди 12 години
  MelvMay-GG 7cb605a054 - Removed SceneObject "getPositionX()" and "getPositionY()" as it can be replaced in script with field components of ".position.x" and ".position.y". преди 12 години
  MelvMay-GG 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. преди 12 години
  MelvMay-GG 7bc97e4dea - You can now call "createPolygonBoxCollisionShape()" with no arguments which will create a box using the objects current size. преди 12 години
  MelvMay-GG 8fe818eb4b - Removed obsolete "behavior()" method. преди 12 години
  MelvMay-GG 39961aaa82 - Fixed typo in "MoveTo" script binding. Thanks to https://github.com/FastredB преди 12 години
  MelvMay-GG d63a3db4bf - Scene controllers WIP. преди 12 години
  MelvMay-GG 6f85f2ccdc - Updated contact gathering to take a no-contact point event into account as is the case for sensors. преди 12 години
  MelvMay-GG a3dc8b84f5 - MoveTo and Rotate to now both use a "speed" parameter rather than a "time" parameter. This always caused people confusion and is used as speed by many. преди 12 години
  MelvMay-GG 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. преди 12 години
  Mich a20f2864a1 - First push of Torque 2D 2.0 (MIT) преди 12 години