Inherits SimSet, and SimSet.
Inherited by ActionMapGroup, ActionMapGroup, ChunkFileGroup, ChunkFileGroup, ClientConnectionGroup, ClientConnectionGroup, ClientGroup, ClientGroup, DataBlockGroup, DataBlockGroup, GuiControl, GuiControl, GuiDataGroup, GuiDataGroup, GuiGroup, GuiGroup, NetConnection, NetConnection, RootGroup, RootGroup, ScriptGroup, ScriptGroup, TCPGroup, and TCPGroup.
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| void | add (obj1,...) |
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| void | add (obj1,...) |
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| void | bringToFront (object) |
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| void | bringToFront (object) |
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| void | callOnChildren (string method, string args...) |
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| void | callOnChildren (string method, string args...) |
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| void | clear () |
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| void | clear () |
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| void | deleteObjects () |
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| void | deleteObjects () |
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| int | findObjectByInternalName (string name,[bool searchChildren]) |
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| int | findObjectByInternalName (string name,[bool searchChildren]) |
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| int | getCount () |
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| int | getCount () |
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| int | getObject (objIndex) |
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| int | getObject (objIndex) |
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| bool | isMember (object) |
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| bool | isMember (object) |
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| void | listObjects () |
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| void | listObjects () |
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| void | pushToBack (object) |
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| void | pushToBack (object) |
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| void | remove (obj1,...) |
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| void | remove (obj1,...) |
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| void | reorderChild (child1, child2) |
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| void | reorderChild (child1, child2) |
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| bool SimGroup::canSaveDynamicFields |
Script SuperClass of object.
| string SimGroup::internalName |
| SimObjectPtr SimGroup::parentGroup |
Group hierarchy parent of the object.
| string SimGroup::superclass |