Inherits SimObject, and SimObject.
Inherited by AchievementSet, AchievementSet, ActiveActionMapSet, ActiveActionMapSet, BehaviorSet, BehaviorSet, GhostAlwaysSet, GhostAlwaysSet, ModuleDefinition, ModuleDefinition, NameTags, NameTags, SimGroup, and SimGroup.
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| void | add (obj1,...) |
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| void | add (obj1,...) |
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| void | bringToFront (object) |
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| void | bringToFront (object) |
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| void | callOnChildren (string method, string args...) |
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| void | callOnChildren (string method, string args...) |
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| void | clear () |
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| void | clear () |
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| void | deleteObjects () |
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| void | deleteObjects () |
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| int | findObjectByInternalName (string name,[bool searchChildren]) |
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| int | findObjectByInternalName (string name,[bool searchChildren]) |
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| int | getCount () |
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| int | getCount () |
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| int | getObject (objIndex) |
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| int | getObject (objIndex) |
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| bool | isMember (object) |
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| bool | isMember (object) |
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| void | listObjects () |
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| void | listObjects () |
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| void | pushToBack (object) |
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| void | pushToBack (object) |
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| void | remove (obj1,...) |
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| void | remove (obj1,...) |
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| void | reorderChild (child1, child2) |
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| void | reorderChild (child1, child2) |
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| void | addFieldFilter (fieldName) |
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| void | addFieldFilter (fieldName) |
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| string | call (%args) |
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| string | call (%args) |
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| int | clone ([bool copyDynamicFields?=false]) |
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| int | clone ([bool copyDynamicFields?=false]) |
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| void | delete () |
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| void | delete () |
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| void | dump () |
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| void | dump () |
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| void | dumpClassHierarchy () |
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| void | dumpClassHierarchy () |
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| string | getClassName () |
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| string | getClassName () |
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| string | getClassNamespace () |
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| string | getClassNamespace () |
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| string | getDynamicField (index) |
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| string | getDynamicField (index) |
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| int | getDynamicFieldCount () |
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| int | getDynamicFieldCount () |
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| string | getField (int index) |
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| string | getField (int index) |
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| int | getFieldCount () |
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| int | getFieldCount () |
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| string | getFieldType (fieldName) |
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| string | getFieldType (fieldName) |
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| string | getFieldValue (fieldName) |
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| string | getFieldValue (fieldName) |
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| int | getGroup () |
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| int | getGroup () |
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| int | getId () |
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| int | getId () |
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| string | getInternalName () |
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| string | getInternalName () |
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| string | getName () |
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| string | getName () |
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| string | getProgenitorFile () |
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| string | getProgenitorFile () |
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| string | getSuperClassNamespace () |
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| string | getSuperClassNamespace () |
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| int | getType () |
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| int | getType () |
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| bool | isChildOfGroup () |
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| bool | isChildOfGroup () |
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| bool | isMemberOfClass (string classname) |
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| bool | isMemberOfClass (string classname) |
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| bool | isMethod (string method name) |
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| bool | isMethod (string method name) |
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| bool | isTimerActive () |
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| bool | isTimerActive () |
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| void | removeFieldFilter (fieldName) |
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| void | removeFieldFilter (fieldName) |
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| bool | save (fileName,[selectedOnly]) |
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| bool | save (fileName,[selectedOnly]) |
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| int | schedule (time, command,< arg1...argN >) |
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| int | schedule (time, command,< arg1...argN >) |
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| void | setClassNamespace () |
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| void | setClassNamespace () |
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| bool | setFieldValue (fieldName, value) |
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| bool | setFieldValue (fieldName, value) |
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| void | setInternalName () |
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| void | setInternalName () |
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| void | setName (newName) |
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| void | setName (newName) |
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| void | setProgenitorFile (file) |
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| void | setProgenitorFile (file) |
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| void | setSuperClassNamespace () |
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| void | setSuperClassNamespace () |
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| bool | startTimer (callbackFunction, float timePeriod,[repeat]) |
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| bool | startTimer (callbackFunction, float timePeriod,[repeat]) |
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| void | stopTimer () |
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| void | stopTimer () |
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| void SimSet::add |
( |
obj1 |
, |
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|
|
... |
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) |
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Adds given listy of objects to the SimSet.
- Parameters
-
| obj_i | (i is unilimited) Variable list of objects to add |
- Returns
- No return value
| void SimSet::add |
( |
obj1 |
, |
|
|
|
... |
|
) |
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Adds given listy of objects to the SimSet.
- Parameters
-
| obj_i | (i is unilimited) Variable list of objects to add |
- Returns
- No return value
| void SimSet::bringToFront |
( |
object |
| ) |
|
Brings object to front of set.
- Returns
- No return value.
| void SimSet::bringToFront |
( |
object |
| ) |
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Brings object to front of set.
- Returns
- No return value.
| void SimSet::callOnChildren |
( |
string |
method, |
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|
string |
args... |
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) |
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Call a method on all objects contained in the set.
- Parameters
-
| method | The name of the method to call. |
| args | The arguments to the method. |
- Note
- This method recurses into all SimSets that are children to the set.
- See Also
- callOnChildrenNoRecurse
| void SimSet::callOnChildren |
( |
string |
method, |
|
|
string |
args... |
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) |
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Call a method on all objects contained in the set.
- Parameters
-
| method | The name of the method to call. |
| args | The arguments to the method. |
- Note
- This method recurses into all SimSets that are children to the set.
- See Also
- callOnChildrenNoRecurse
Clears the Simset
- Returns
- No return value
Clears the Simset
- Returns
- No return value
| void SimSet::deleteObjects |
( |
| ) |
|
Deletes all the objects in the SimSet.
- Returns
- No return value
| void SimSet::deleteObjects |
( |
| ) |
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Deletes all the objects in the SimSet.
- Returns
- No return value
| int SimSet::findObjectByInternalName |
( |
string |
name | ) |
|
Returns the object with given internal name
- Parameters
-
| name | The internal name of the object you wish to find |
| searchChildren | Set this true if you wish to search all children as well. |
- Returns
- Returns the ID of the object.
| int SimSet::findObjectByInternalName |
( |
string |
name | ) |
|
Returns the object with given internal name
- Parameters
-
| name | The internal name of the object you wish to find |
| searchChildren | Set this true if you wish to search all children as well. |
- Returns
- Returns the ID of the object.
- Returns
- Returns the number of objects in the SimSet
- Returns
- Returns the number of objects in the SimSet
| int SimSet::getObject |
( |
objIndex |
| ) |
|
- Returns
- Returns the ID of the desired object or -1 on failure
| int SimSet::getObject |
( |
objIndex |
| ) |
|
- Returns
- Returns the ID of the desired object or -1 on failure
| bool SimSet::isMember |
( |
object |
| ) |
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- Returns
- Returns true if specified object is a member of the set, and false otherwise
| bool SimSet::isMember |
( |
object |
| ) |
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- Returns
- Returns true if specified object is a member of the set, and false otherwise
| void SimSet::listObjects |
( |
| ) |
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Prints the object data within the set
- Returns
- No return value
| void SimSet::listObjects |
( |
| ) |
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Prints the object data within the set
- Returns
- No return value
| void SimSet::pushToBack |
( |
object |
| ) |
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Sends item to back of set.
- Returns
- No return value.
| void SimSet::pushToBack |
( |
object |
| ) |
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Sends item to back of set.
- Returns
- No return value.
| void SimSet::remove |
( |
obj1 |
, |
|
|
|
... |
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) |
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Removes given listy of objects from the SimSet.
- Parameters
-
| obj_i | (i is unilimited) Variable list of objects to remove |
- Returns
- No return value
| void SimSet::remove |
( |
obj1 |
, |
|
|
|
... |
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) |
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Removes given listy of objects from the SimSet.
- Parameters
-
| obj_i | (i is unilimited) Variable list of objects to remove |
- Returns
- No return value
| void SimSet::reorderChild |
( |
child1 |
, |
|
|
child2 |
|
|
) |
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Uses simset reorder to push child 1 before child 2 - both must already be child controls of this control
- Parameters
-
| child1 | The child you wish to set first |
| child2 | The child you wish to set after child1 |
- Returns
- No return value.
| void SimSet::reorderChild |
( |
child1 |
, |
|
|
child2 |
|
|
) |
| |
Uses simset reorder to push child 1 before child 2 - both must already be child controls of this control
- Parameters
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| child1 | The child you wish to set first |
| child2 | The child you wish to set after child1 |
- Returns
- No return value.
| bool SimSet::canSaveDynamicFields |
Script SuperClass of object.
| string SimSet::internalName |
| SimObjectPtr SimSet::parentGroup |
Group hierarchy parent of the object.
| string SimSet::superclass |