#include <assetPtr.h>
◆ AssetPtrBase()
◆ ~AssetPtrBase()
◆ clear()
| virtual void clear |
( |
void |
| ) |
|
|
pure virtual |
◆ getAssetId()
| virtual StringTableEntry getAssetId |
( |
void |
| ) |
const |
|
pure virtual |
◆ getAssetType()
| virtual StringTableEntry getAssetType |
( |
void |
| ) |
const |
|
pure virtual |
◆ isAssetId()
| virtual bool isAssetId |
( |
const char * |
pAssetId | ) |
const |
|
pure virtual |
◆ isNull()
| virtual bool isNull |
( |
void |
| ) |
const |
|
pure virtual |
◆ notNull()
| virtual bool notNull |
( |
void |
| ) |
const |
|
pure virtual |
◆ registerRefreshNotify()
◆ setAssetId()
| virtual void setAssetId |
( |
const char * |
pAssetId | ) |
|
|
pure virtual |
◆ unregisterRefreshNotify()
| void unregisterRefreshNotify |
( |
void |
| ) |
|
|
inline |
The documentation for this class was generated from the following file: