Torque2D Reference
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Public Member Functions | Friends | List of all members
TextureObject Class Reference

#include <TextureObject.h>

Public Member Functions

 TextureObject ()
 
StringTableEntry getTextureKey (void)
 
GLuint getGLTextureName (void)
 
const GBitmapgetBitmap (void)
 
U32 getTextureWidth (void)
 
U32 getTextureHeight (void)
 
U32 getBitmapWidth (void)
 
U32 getBitmapHeight (void)
 
GLuint getFilter (void)
 
bool getClamp (void)
 
S32 getTextureResidentSize (void) const
 
S32 getBitmapResidentSize (void) const
 
TextureHandle::TextureHandleType getHandleType (void)
 

Friends

class TextureManager
 
class TextureDictionary
 
class TextureHandle
 

Constructor & Destructor Documentation

◆ TextureObject()

TextureObject ( )
inline

Member Function Documentation

◆ getBitmap()

const GBitmap * getBitmap ( void  )
inline

◆ getBitmapHeight()

U32 getBitmapHeight ( void  )
inline

◆ getBitmapResidentSize()

S32 getBitmapResidentSize ( void  ) const
inline

◆ getBitmapWidth()

U32 getBitmapWidth ( void  )
inline

◆ getClamp()

bool getClamp ( void  )
inline

◆ getFilter()

GLuint getFilter ( void  )
inline

◆ getGLTextureName()

GLuint getGLTextureName ( void  )
inline

◆ getHandleType()

TextureHandle::TextureHandleType getHandleType ( void  )
inline

◆ getTextureHeight()

U32 getTextureHeight ( void  )
inline

◆ getTextureKey()

StringTableEntry getTextureKey ( void  )
inline

◆ getTextureResidentSize()

S32 getTextureResidentSize ( void  ) const
inline

◆ getTextureWidth()

U32 getTextureWidth ( void  )
inline

Friends And Related Symbol Documentation

◆ TextureDictionary

friend class TextureDictionary
friend

◆ TextureHandle

friend class TextureHandle
friend

◆ TextureManager

friend class TextureManager
friend

The documentation for this class was generated from the following file: