MelvMay-GG 5bf60c911a - Removed redundant "AssetSnapshot" code. 13 jaren geleden
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assetBase.cc c913266721 - Fixed a harmless warning from the asset-base. 13 jaren geleden
assetBase.h 99703ab577 - Added consistent "copyTo()" (cloning) functionality to AssetBase and all existing asset types. The ParticleAsset was already wired-up correctly. 13 jaren geleden
assetBase_ScriptBinding.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 jaren geleden
assetDefinition.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 jaren geleden
assetFieldTypes.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 jaren geleden
assetFieldTypes.h f784d57b7f - Minor renaming of the preprocessor definition for the asset-scope token. 13 jaren geleden
assetManager.cc d098ff5e57 - Removed redundant "AssetSnapshot" code. 13 jaren geleden
assetManager.h d098ff5e57 - Removed redundant "AssetSnapshot" code. 13 jaren geleden
assetManager_ScriptBinding.h d098ff5e57 - Removed redundant "AssetSnapshot" code. 13 jaren geleden
assetPtr.h 1d2918d3d6 - Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc. 13 jaren geleden
assetQuery.cc 5c475e8da8 - Taml serialization WIP. 13 jaren geleden
assetQuery.h 72ec97dca3 - Taml serialization WIP. 13 jaren geleden
assetQuery_ScriptBinding.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 jaren geleden
assetTagsManifest.cc 5c475e8da8 - Taml serialization WIP. 13 jaren geleden
assetTagsManifest.h a6d900ebba - Taml serialization WIP. 13 jaren geleden
assetTagsManifest_ScriptBinding.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 jaren geleden
declaredAssets.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 jaren geleden
declaredAssets.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 jaren geleden
referencedAssets.cc a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 jaren geleden
referencedAssets.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 jaren geleden
tamlAssetDeclaredUpdateVisitor.h f784d57b7f - Minor renaming of the preprocessor definition for the asset-scope token. 13 jaren geleden
tamlAssetDeclaredVisitor.h f784d57b7f - Minor renaming of the preprocessor definition for the asset-scope token. 13 jaren geleden
tamlAssetReferencedUpdateVisitor.h f784d57b7f - Minor renaming of the preprocessor definition for the asset-scope token. 13 jaren geleden
tamlAssetReferencedVisitor.h f784d57b7f - Minor renaming of the preprocessor definition for the asset-scope token. 13 jaren geleden