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AlphaBlendToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 лет назад |
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AmbientForceControllerToy
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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13 лет назад |
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AngleToy
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8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
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12 лет назад |
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AppCore
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4835dcff08
Fixed button problem related to screen mode being set wrong due to android virtual bar
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12 лет назад |
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AquariumToy
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91a64d689f
- Removed redundant declared asset entry from the AquariumToy.
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12 лет назад |
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AudioToy
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292f1ad173
AudioToy added to the Sandbox
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12 лет назад |
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BridgeToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 лет назад |
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BuoyancyControllerToy
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8995a9f6a2
- Update BuoyancyControllerToy to better show off the features of the controller.
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13 лет назад |
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ChainToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 лет назад |
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CollisionToy
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a352bbc32b
- Fixed console warning from CollisionToy (zero-sized dimension was being specified).
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12 лет назад |
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CompositeSpriteToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 лет назад |
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CompoundObjectsToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 лет назад |
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DeathBallToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 лет назад |
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Experiments
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28beb53b39
- Added composite experiment.
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13 лет назад |
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FlipToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 лет назад |
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ImageFontToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 лет назад |
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LeapToy
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f2c757fbd6
Attempted merge of Leap motion and current development. Windows support first.
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12 лет назад |
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MoveToToy
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8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
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12 лет назад |
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MultiWindowToy
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e181e2fe3c
- Stopped the MultiWindowToy from mounting using "angle" to stop the view from spinning like crazy.
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12 лет назад |
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PickingToy
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8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
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12 лет назад |
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PointForceControllerToy
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4de7c816af
TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis.
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12 лет назад |
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PyramidToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 лет назад |
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RestitutionToy
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6db2661b0e
- Changed the contact filter so that the contact rules is now such that a contact occurs if either A is configured to contact B OR B is configured to contact A. Previously both conditions (AND) were required which caused undue configuration.
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13 лет назад |
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RotateToToy
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8b22129d10
Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules.
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12 лет назад |
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Sandbox
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2bf27123e8
splash screen file and script changes i missed commiting
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12 лет назад |
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SceneLayerToy
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7ed1f79dd3
- Reorganized controllers into a picking/grouped hierarchy.
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13 лет назад |
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ScrollerToy
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3c0acabd9b
- Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff.
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12 лет назад |
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ShapeVectorToy
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7ecec41520
Updated ShapeVectorToy to use setPolyPrimitive instead of manual PolyList points
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13 лет назад |
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SoftbodyToy
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 лет назад |
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SphereStackToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 лет назад |
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SpineToy
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2ab09eaccd
Fixes to get Windows platform to compile
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11 лет назад |
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SpriteStressToy
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696bf04d2c
- Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely.
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13 лет назад |
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SpriteToy
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c63f333929
- Removed extra line in script.
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12 лет назад |
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ToyAssets
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d39be86797
- Added JSON parser. You can now write module and assets using JSON because there's a parser available (it can even update so it works with renaming assets etc).
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12 лет назад |
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TropicalAssets
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391bbcf1e8
- Fixed bad particle asset reference.
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12 лет назад |
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TruckToy
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3c0acabd9b
- Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff.
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12 лет назад |
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TumblerToy
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a5d5017dbe
- Fixed a bug where when creating a joint and referencing an object using its name then the joint creation failed.
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13 лет назад |