Mike Lilligreen 2ab09eaccd Fixes to get Windows platform to compile 11 лет назад
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AlphaBlendToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 лет назад
AmbientForceControllerToy 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. 13 лет назад
AngleToy 8b22129d10 Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules. 12 лет назад
AppCore 4835dcff08 Fixed button problem related to screen mode being set wrong due to android virtual bar 12 лет назад
AquariumToy 91a64d689f - Removed redundant declared asset entry from the AquariumToy. 12 лет назад
AudioToy 292f1ad173 AudioToy added to the Sandbox 12 лет назад
BridgeToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 лет назад
BuoyancyControllerToy 8995a9f6a2 - Update BuoyancyControllerToy to better show off the features of the controller. 13 лет назад
ChainToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 лет назад
CollisionToy a352bbc32b - Fixed console warning from CollisionToy (zero-sized dimension was being specified). 12 лет назад
CompositeSpriteToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. 12 лет назад
CompoundObjectsToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. 12 лет назад
DeathBallToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. 12 лет назад
Experiments 28beb53b39 - Added composite experiment. 13 лет назад
FlipToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 лет назад
ImageFontToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 лет назад
LeapToy f2c757fbd6 Attempted merge of Leap motion and current development. Windows support first. 12 лет назад
MoveToToy 8b22129d10 Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules. 12 лет назад
MultiWindowToy e181e2fe3c - Stopped the MultiWindowToy from mounting using "angle" to stop the view from spinning like crazy. 12 лет назад
PickingToy 8b22129d10 Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules. 12 лет назад
PointForceControllerToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. 12 лет назад
PyramidToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 лет назад
RestitutionToy 6db2661b0e - Changed the contact filter so that the contact rules is now such that a contact occurs if either A is configured to contact B OR B is configured to contact A. Previously both conditions (AND) were required which caused undue configuration. 13 лет назад
RotateToToy 8b22129d10 Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules. 12 лет назад
Sandbox 2bf27123e8 splash screen file and script changes i missed commiting 12 лет назад
SceneLayerToy 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. 13 лет назад
ScrollerToy 3c0acabd9b - Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff. 12 лет назад
ShapeVectorToy 7ecec41520 Updated ShapeVectorToy to use setPolyPrimitive instead of manual PolyList points 13 лет назад
SoftbodyToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 лет назад
SphereStackToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 лет назад
SpineToy 2ab09eaccd Fixes to get Windows platform to compile 11 лет назад
SpriteStressToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. 13 лет назад
SpriteToy c63f333929 - Removed extra line in script. 12 лет назад
ToyAssets d39be86797 - Added JSON parser. You can now write module and assets using JSON because there's a parser available (it can even update so it works with renaming assets etc). 12 лет назад
TropicalAssets 391bbcf1e8 - Fixed bad particle asset reference. 12 лет назад
TruckToy 3c0acabd9b - Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff. 12 лет назад
TumblerToy a5d5017dbe - Fixed a bug where when creating a joint and referencing an object using its name then the joint creation failed. 13 лет назад