powerful and flexible 2d game engine written in C++ with a custom scripting language

#game-engine #gameengine #gamedev #engine #2d #cpp #scripting #opengl

Mike Lilligreen 2ab09eaccd Fixes to get Windows platform to compile 11 年之前
engine 2ab09eaccd Fixes to get Windows platform to compile 11 年之前
modules 2ab09eaccd Fixes to get Windows platform to compile 11 年之前
tools d75d644b54 Fixed some merge conflicts between development and linux branches 12 年之前
tutorials b644aede20 Minor cleanup of doxygen files 12 年之前
.gitignore c1fd59d755 Added the temp files from eclipse to gitignore 12 年之前
Leap.dll f2c757fbd6 Attempted merge of Leap motion and current development. Windows support first. 12 年之前
Leapd.dll f2c757fbd6 Attempted merge of Leap motion and current development. Windows support first. 12 年之前
OpenAL32.dll a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前
README.md 48040a67c9 Update README.md 12 年之前
cleandso.bat a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前
main.cs 9ba5b1b190 Added keyboard closing support and a fix for the NDK bug that locks up the app when closing keyboard 12 年之前
main.runAllUnitTests.cs a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前
sandbox.torsion a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前
unicows.dll a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 年之前

README.md

Torque2D

MIT Licensed Open Source version of Torque 2D from GarageGames.

You can find the main Wiki page here

This branch is dedicated to active development. Bug fixes, new features, and pull requests should happen here. It should always be considered unstable. Once changes are tested and accepted, this branch will be pushed into the Master.