powerful and flexible 2d game engine written in C++ with a custom scripting language

#game-engine #gameengine #gamedev #engine #2d #cpp #scripting #opengl

MelvMay-GG db8dd840bb - Added Schema for CompositeSprite and all sub-sprites. преди 12 години
engine db8dd840bb - Added Schema for CompositeSprite and all sub-sprites. преди 12 години
modules 50d9c9cc4d - Taml now writes a relative schema location if "$pref::T2D::TAMLSchema" is set. Simply specifying the filename is relative to the executable. Using "blah/foo.xsd" is a sub-folder relative to the executable. преди 12 години
tools 576d8666e8 - Added instructions and template code to export ImageAsset files directly from Zoptex (http://www.zwopple.com/zwoptex/) преди 13 години
tutorials f961b49bfb renamed "templates" directory to "tutorials" преди 12 години
.gitignore a20f2864a1 - First push of Torque 2D 2.0 (MIT) преди 13 години
OpenAL32.dll a20f2864a1 - First push of Torque 2D 2.0 (MIT) преди 13 години
cleandso.bat a20f2864a1 - First push of Torque 2D 2.0 (MIT) преди 13 години
main.cs e5ca28f3ba - Added a new module named "AppCore". This is the new entry module that gets loaded at the start, instead of Sandbox. This module contains the bare minimum required to run Torque 2D and present a blank window. Once it is loaded, it will load a module group named "gameBase". преди 13 години
main.runAllUnitTests.cs a20f2864a1 - First push of Torque 2D 2.0 (MIT) преди 13 години
sandbox.torsion a20f2864a1 - First push of Torque 2D 2.0 (MIT) преди 13 години
unicows.dll a20f2864a1 - First push of Torque 2D 2.0 (MIT) преди 13 години