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engine
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db8dd840bb
- Added Schema for CompositeSprite and all sub-sprites.
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12 years ago |
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modules
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50d9c9cc4d
- Taml now writes a relative schema location if "$pref::T2D::TAMLSchema" is set. Simply specifying the filename is relative to the executable. Using "blah/foo.xsd" is a sub-folder relative to the executable.
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12 years ago |
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tools
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576d8666e8
- Added instructions and template code to export ImageAsset files directly from Zoptex (http://www.zwopple.com/zwoptex/)
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12 years ago |
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tutorials
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f961b49bfb
renamed "templates" directory to "tutorials"
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12 years ago |
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.gitignore
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 years ago |
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OpenAL32.dll
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 years ago |
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cleandso.bat
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 years ago |
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main.cs
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e5ca28f3ba
- Added a new module named "AppCore". This is the new entry module that gets loaded at the start, instead of Sandbox. This module contains the bare minimum required to run Torque 2D and present a blank window. Once it is loaded, it will load a module group named "gameBase".
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13 years ago |
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main.runAllUnitTests.cs
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
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13 years ago |
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sandbox.torsion
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
|
13 years ago |
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unicows.dll
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a20f2864a1
- First push of Torque 2D 2.0 (MIT)
|
13 years ago |