powerful and flexible 2d game engine written in C++ with a custom scripting language

#game-engine #gameengine #gamedev #engine #2d #cpp #scripting #opengl

MelvMay-GG db8dd840bb - Added Schema for CompositeSprite and all sub-sprites. 12 년 전
engine db8dd840bb - Added Schema for CompositeSprite and all sub-sprites. 12 년 전
modules 50d9c9cc4d - Taml now writes a relative schema location if "$pref::T2D::TAMLSchema" is set. Simply specifying the filename is relative to the executable. Using "blah/foo.xsd" is a sub-folder relative to the executable. 12 년 전
tools 576d8666e8 - Added instructions and template code to export ImageAsset files directly from Zoptex (http://www.zwopple.com/zwoptex/) 13 년 전
tutorials f961b49bfb renamed "templates" directory to "tutorials" 12 년 전
.gitignore a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 년 전
OpenAL32.dll a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 년 전
cleandso.bat a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 년 전
main.cs e5ca28f3ba - Added a new module named "AppCore". This is the new entry module that gets loaded at the start, instead of Sandbox. This module contains the bare minimum required to run Torque 2D and present a blank window. Once it is loaded, it will load a module group named "gameBase". 13 년 전
main.runAllUnitTests.cs a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 년 전
sandbox.torsion a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 년 전
unicows.dll a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 년 전