MelvMay-GG 5ac312811a - Added behavior component schema (there are no engine types involved so it's an unrestricted schema). 12 years ago
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ContactFilter.cc 6db2661b0e - Changed the contact filter so that the contact rules is now such that a contact occurs if either A is configured to contact B OR B is configured to contact A. Previously both conditions (AND) were required which caused undue configuration. 12 years ago
ContactFilter.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
DebugDraw.cc bfcbc32803 - Changed Buoyancy controller to be area based. It currently still only uses objects you tell it to but that's easy to change. Need to change the BuoyancyControllerToy art to show a region. 13 years ago
DebugDraw.h bfcbc32803 - Changed Buoyancy controller to be area based. It currently still only uses objects you tell it to but that's easy to change. Need to change the BuoyancyControllerToy art to show a region. 13 years ago
DebugStats.h d63a3db4bf - Scene controllers WIP. 13 years ago
PhysicsProxy.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
Scene.cc 5ac312811a - Added behavior component schema (there are no engine types involved so it's an unrestricted schema). 12 years ago
Scene.h 11ca2e3027 - Added support to declare statically whether a type is a container of children and what polymorphic type is allowed. 12 years ago
SceneRenderFactories.cpp a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
SceneRenderFactories.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
SceneRenderObject.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
SceneRenderQueue.cpp a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
SceneRenderQueue.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
SceneRenderRequest.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
SceneRenderState.h 3e74e7c6ec - Fixed scene color-clear clipping bug. 13 years ago
Scene_ScriptBinding.h acbe0fd54e fixed typo for getRevoluteJointMotor 12 years ago
WorldQuery.cc d418fff46a - Fixed bug in WorldQuery where a SceneObject was being passed to the query results as opposed to a WorldQueryResult. 13 years ago
WorldQuery.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
WorldQueryFilter.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago
WorldQueryResult.h a20f2864a1 - First push of Torque 2D 2.0 (MIT) 13 years ago