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assets
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2e16ca5d01
- TAML schema (adding in custom TAML).
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12 years ago |
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controllers
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aa5da471df
- Fixed up some formatting issues only.
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12 years ago |
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core
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db8dd840bb
- Added Schema for CompositeSprite and all sub-sprites.
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12 years ago |
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experimental
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1d2918d3d6
- Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc.
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12 years ago |
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gui
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1d2918d3d6
- Removed AnimationController and replaced with ImageFrameProvider. This is a move towards unifying frames as a source for Sprites where potentially you can have assets that are compatible i.e. ImageAsset and AnimationAsset both supply frames so can be assigned to the same field (say) ".Asset = 'blah'". It also means that you could have a "MovieAsset" that could also supply the same asset i.e. be able to assign an image, animation or movie to a sprite, scroller, GuiSpriteButton etc.
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12 years ago |
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scene
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5ac312811a
- Added behavior component schema (there are no engine types involved so it's an unrestricted schema).
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12 years ago |
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sceneobject
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db8dd840bb
- Added Schema for CompositeSprite and all sub-sprites.
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12 years ago |