| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422 |
- <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "https://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
- <html xmlns="http://www.w3.org/1999/xhtml" lang="en-US">
- <head>
- <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/>
- <meta http-equiv="X-UA-Compatible" content="IE=11"/>
- <meta name="generator" content="Doxygen 1.9.8"/>
- <meta name="viewport" content="width=device-width, initial-scale=1"/>
- <title>Torque2D Reference: SceneRenderObject Class Reference</title>
- <link href="tabs.css" rel="stylesheet" type="text/css"/>
- <script type="text/javascript" src="jquery.js"></script>
- <script type="text/javascript" src="dynsections.js"></script>
- <link href="search/search.css" rel="stylesheet" type="text/css"/>
- <script type="text/javascript" src="search/searchdata.js"></script>
- <script type="text/javascript" src="search/search.js"></script>
- <link href="doxygen.css" rel="stylesheet" type="text/css" />
- <link href="t2d-stylesheet-extra.css" rel="stylesheet" type="text/css"/>
- </head>
- <body>
- <div id="top"><!-- do not remove this div, it is closed by doxygen! -->
- <div id="titlearea">
- <table cellspacing="0" cellpadding="0">
- <tbody>
- <tr id="projectrow">
- <td id="projectalign">
- <div id="projectname">Torque2D Reference
- </div>
- </td>
- </tr>
- </tbody>
- </table>
- </div>
- <!-- end header part -->
- <!-- Generated by Doxygen 1.9.8 -->
- <script type="text/javascript">
- /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
- var searchBox = new SearchBox("searchBox", "search/",'.html');
- /* @license-end */
- </script>
- <script type="text/javascript" src="menudata.js"></script>
- <script type="text/javascript" src="menu.js"></script>
- <script type="text/javascript">
- /* @license magnet:?xt=urn:btih:d3d9a9a6595521f9666a5e94cc830dab83b65699&dn=expat.txt MIT */
- $(function() {
- initMenu('',true,false,'search.php','Search');
- $(document).ready(function() { init_search(); });
- });
- /* @license-end */
- </script>
- <div id="main-nav"></div>
- <!-- window showing the filter options -->
- <div id="MSearchSelectWindow"
- onmouseover="return searchBox.OnSearchSelectShow()"
- onmouseout="return searchBox.OnSearchSelectHide()"
- onkeydown="return searchBox.OnSearchSelectKey(event)">
- </div>
- <!-- iframe showing the search results (closed by default) -->
- <div id="MSearchResultsWindow">
- <div id="MSearchResults">
- <div class="SRPage">
- <div id="SRIndex">
- <div id="SRResults"></div>
- <div class="SRStatus" id="Loading">Loading...</div>
- <div class="SRStatus" id="Searching">Searching...</div>
- <div class="SRStatus" id="NoMatches">No Matches</div>
- </div>
- </div>
- </div>
- </div>
- </div><!-- top -->
- <div class="header">
- <div class="summary">
- <a href="#pub-methods">Public Member Functions</a> |
- <a href="class_scene_render_object-members.html">List of all members</a> </div>
- <div class="headertitle"><div class="title">SceneRenderObject Class Reference<span class="mlabels"><span class="mlabel">abstract</span></span></div></div>
- </div><!--header-->
- <div class="contents">
- <p><code>#include <SceneRenderObject.h></code></p>
- <div id="dynsection-0" onclick="return toggleVisibility(this)" class="dynheader closed" style="cursor:pointer;">
- <img id="dynsection-0-trigger" src="closed.png" alt="+"/> Inheritance diagram for SceneRenderObject:</div>
- <div id="dynsection-0-summary" class="dynsummary" style="display:block;">
- </div>
- <div id="dynsection-0-content" class="dyncontent" style="display:none;">
- <div class="center">
- <img src="class_scene_render_object.png" usemap="#SceneRenderObject_map" alt=""/>
- <map id="SceneRenderObject_map" name="SceneRenderObject_map">
- <area href="class_scene_object.html" alt="SceneObject" shape="rect" coords="0,56,126,80"/>
- <area href="class_composite_sprite.html" alt="CompositeSprite" shape="rect" coords="136,112,262,136"/>
- <area href="class_light_object.html" alt="LightObject" shape="rect" coords="136,168,262,192"/>
- <area href="class_particle_player.html" alt="ParticlePlayer" shape="rect" coords="136,224,262,248"/>
- <area href="class_path.html" alt="Path" shape="rect" coords="136,280,262,304"/>
- <area href="class_shape_vector.html" alt="ShapeVector" shape="rect" coords="136,336,262,360"/>
- <area href="class_sprite_base.html" alt="SpriteBase" shape="rect" coords="136,392,262,416"/>
- <area href="class_text_sprite.html" alt="TextSprite" shape="rect" coords="136,448,262,472"/>
- <area href="class_trigger.html" alt="Trigger" shape="rect" coords="136,504,262,528"/>
- <area href="class_wave_composite.html" alt="WaveComposite" shape="rect" coords="136,560,262,584"/>
- </map>
- </div></div>
- <table class="memberdecls">
- <tr class="heading"><td colspan="2"><h2 class="groupheader"><a id="pub-methods" name="pub-methods"></a>
- Public Member Functions</h2></td></tr>
- <tr class="memitem:a703430a1b3cc35728d7ac8f8ef5b4e93" id="r_a703430a1b3cc35728d7ac8f8ef5b4e93"><td class="memItemLeft" align="right" valign="top"> </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scene_render_object.html#a703430a1b3cc35728d7ac8f8ef5b4e93">SceneRenderObject</a> ()</td></tr>
- <tr class="separator:a703430a1b3cc35728d7ac8f8ef5b4e93"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a3e9bb076b3ee7aa88b393f1c6bfc7614" id="r_a3e9bb076b3ee7aa88b393f1c6bfc7614"><td class="memItemLeft" align="right" valign="top">virtual </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scene_render_object.html#a3e9bb076b3ee7aa88b393f1c6bfc7614">~SceneRenderObject</a> ()</td></tr>
- <tr class="separator:a3e9bb076b3ee7aa88b393f1c6bfc7614"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a4038c670c380ffe984460061daaf49e8" id="r_a4038c670c380ffe984460061daaf49e8"><td class="memItemLeft" align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scene_render_object.html#a4038c670c380ffe984460061daaf49e8">isBatchRendered</a> (void)=0</td></tr>
- <tr class="separator:a4038c670c380ffe984460061daaf49e8"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a06c34f6547cf980be49a961df3d10918" id="r_a06c34f6547cf980be49a961df3d10918"><td class="memItemLeft" align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scene_render_object.html#a06c34f6547cf980be49a961df3d10918">getBatchIsolated</a> (void)=0</td></tr>
- <tr class="separator:a06c34f6547cf980be49a961df3d10918"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a6aadac46de1a09efa848cc0df305c85e" id="r_a6aadac46de1a09efa848cc0df305c85e"><td class="memItemLeft" align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scene_render_object.html#a6aadac46de1a09efa848cc0df305c85e">validRender</a> (void) const =0</td></tr>
- <tr class="separator:a6aadac46de1a09efa848cc0df305c85e"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a68ff132765d5d101ffa8976a8975e031" id="r_a68ff132765d5d101ffa8976a8975e031"><td class="memItemLeft" align="right" valign="top">virtual bool </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scene_render_object.html#a68ff132765d5d101ffa8976a8975e031">shouldRender</a> (void) const =0</td></tr>
- <tr class="separator:a68ff132765d5d101ffa8976a8975e031"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:a25589538d1363052dbc086677ac4b498" id="r_a25589538d1363052dbc086677ac4b498"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scene_render_object.html#a25589538d1363052dbc086677ac4b498">scenePrepareRender</a> (const <a class="el" href="struct_scene_render_state.html">SceneRenderState</a> *pSceneRenderState, <a class="el" href="class_scene_render_queue.html">SceneRenderQueue</a> *pSceneRenderQueue)=0</td></tr>
- <tr class="separator:a25589538d1363052dbc086677ac4b498"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:ad36295c29e139df35b960f2db37e6456" id="r_ad36295c29e139df35b960f2db37e6456"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scene_render_object.html#ad36295c29e139df35b960f2db37e6456">sceneRender</a> (const <a class="el" href="struct_scene_render_state.html">SceneRenderState</a> *pSceneRenderState, const <a class="el" href="class_scene_render_request.html">SceneRenderRequest</a> *pSceneRenderRequest, <a class="el" href="class_batch_render.html">BatchRender</a> *pBatchRenderer)=0</td></tr>
- <tr class="separator:ad36295c29e139df35b960f2db37e6456"><td class="memSeparator" colspan="2"> </td></tr>
- <tr class="memitem:adf83e5fa9a41eb53ad5ad14bff0f170f" id="r_adf83e5fa9a41eb53ad5ad14bff0f170f"><td class="memItemLeft" align="right" valign="top">virtual void </td><td class="memItemRight" valign="bottom"><a class="el" href="class_scene_render_object.html#adf83e5fa9a41eb53ad5ad14bff0f170f">sceneRenderFallback</a> (const <a class="el" href="struct_scene_render_state.html">SceneRenderState</a> *pSceneRenderState, const <a class="el" href="class_scene_render_request.html">SceneRenderRequest</a> *pSceneRenderRequest, <a class="el" href="class_batch_render.html">BatchRender</a> *pBatchRenderer)=0</td></tr>
- <tr class="separator:adf83e5fa9a41eb53ad5ad14bff0f170f"><td class="memSeparator" colspan="2"> </td></tr>
- </table>
- <h2 class="groupheader">Constructor & Destructor Documentation</h2>
- <a id="a703430a1b3cc35728d7ac8f8ef5b4e93" name="a703430a1b3cc35728d7ac8f8ef5b4e93"></a>
- <h2 class="memtitle"><span class="permalink"><a href="#a703430a1b3cc35728d7ac8f8ef5b4e93">◆ </a></span>SceneRenderObject()</h2>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname"><a class="el" href="class_scene_render_object.html">SceneRenderObject</a> </td>
- <td>(</td>
- <td class="paramname"></td><td>)</td>
- <td></td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">inline</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <a id="a3e9bb076b3ee7aa88b393f1c6bfc7614" name="a3e9bb076b3ee7aa88b393f1c6bfc7614"></a>
- <h2 class="memtitle"><span class="permalink"><a href="#a3e9bb076b3ee7aa88b393f1c6bfc7614">◆ </a></span>~SceneRenderObject()</h2>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">virtual ~<a class="el" href="class_scene_render_object.html">SceneRenderObject</a> </td>
- <td>(</td>
- <td class="paramname"></td><td>)</td>
- <td></td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">inline</span><span class="mlabel">virtual</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- </div>
- </div>
- <h2 class="groupheader">Member Function Documentation</h2>
- <a id="a06c34f6547cf980be49a961df3d10918" name="a06c34f6547cf980be49a961df3d10918"></a>
- <h2 class="memtitle"><span class="permalink"><a href="#a06c34f6547cf980be49a961df3d10918">◆ </a></span>getBatchIsolated()</h2>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">virtual bool getBatchIsolated </td>
- <td>(</td>
- <td class="paramtype">void </td>
- <td class="paramname"></td><td>)</td>
- <td></td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Implemented in <a class="el" href="class_scene_object.html#a034e58fb120065707a455851f75896ce">SceneObject</a>.</p>
- </div>
- </div>
- <a id="a4038c670c380ffe984460061daaf49e8" name="a4038c670c380ffe984460061daaf49e8"></a>
- <h2 class="memtitle"><span class="permalink"><a href="#a4038c670c380ffe984460061daaf49e8">◆ </a></span>isBatchRendered()</h2>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">virtual bool isBatchRendered </td>
- <td>(</td>
- <td class="paramtype">void </td>
- <td class="paramname"></td><td>)</td>
- <td></td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Implemented in <a class="el" href="class_scene_object.html#a557cc0132a453b36ded7e18e8c0f08f8">SceneObject</a>, and <a class="el" href="class_shape_vector.html#a557cc0132a453b36ded7e18e8c0f08f8">ShapeVector</a>.</p>
- </div>
- </div>
- <a id="a25589538d1363052dbc086677ac4b498" name="a25589538d1363052dbc086677ac4b498"></a>
- <h2 class="memtitle"><span class="permalink"><a href="#a25589538d1363052dbc086677ac4b498">◆ </a></span>scenePrepareRender()</h2>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">virtual void scenePrepareRender </td>
- <td>(</td>
- <td class="paramtype">const <a class="el" href="struct_scene_render_state.html">SceneRenderState</a> * </td>
- <td class="paramname"><em>pSceneRenderState</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype"><a class="el" href="class_scene_render_queue.html">SceneRenderQueue</a> * </td>
- <td class="paramname"><em>pSceneRenderQueue</em> </td>
- </tr>
- <tr>
- <td></td>
- <td>)</td>
- <td></td><td></td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Implemented in <a class="el" href="class_wave_composite.html#ab74fc47417c4ba44e8a4a8721459b053">WaveComposite</a>, <a class="el" href="class_composite_sprite.html#ab74fc47417c4ba44e8a4a8721459b053">CompositeSprite</a>, <a class="el" href="class_scene_object.html#a9dccc074ebba658c9aff24d0b150c11f">SceneObject</a>, and <a class="el" href="class_text_sprite.html#ab74fc47417c4ba44e8a4a8721459b053">TextSprite</a>.</p>
- </div>
- </div>
- <a id="ad36295c29e139df35b960f2db37e6456" name="ad36295c29e139df35b960f2db37e6456"></a>
- <h2 class="memtitle"><span class="permalink"><a href="#ad36295c29e139df35b960f2db37e6456">◆ </a></span>sceneRender()</h2>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">virtual void sceneRender </td>
- <td>(</td>
- <td class="paramtype">const <a class="el" href="struct_scene_render_state.html">SceneRenderState</a> * </td>
- <td class="paramname"><em>pSceneRenderState</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">const <a class="el" href="class_scene_render_request.html">SceneRenderRequest</a> * </td>
- <td class="paramname"><em>pSceneRenderRequest</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype"><a class="el" href="class_batch_render.html">BatchRender</a> * </td>
- <td class="paramname"><em>pBatchRenderer</em> </td>
- </tr>
- <tr>
- <td></td>
- <td>)</td>
- <td></td><td></td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Implemented in <a class="el" href="class_wave_composite.html#a71f0087e869c8a9f99796a21651c6c57">WaveComposite</a>, <a class="el" href="class_composite_sprite.html#a71f0087e869c8a9f99796a21651c6c57">CompositeSprite</a>, <a class="el" href="class_particle_player.html#a71f0087e869c8a9f99796a21651c6c57">ParticlePlayer</a>, <a class="el" href="class_scene_object.html#a9a3cf0b13f4a74e64702e942ad4d9e8f">SceneObject</a>, <a class="el" href="class_scroller.html#a71f0087e869c8a9f99796a21651c6c57">Scroller</a>, <a class="el" href="class_shape_vector.html#a71f0087e869c8a9f99796a21651c6c57">ShapeVector</a>, <a class="el" href="class_sprite.html#a71f0087e869c8a9f99796a21651c6c57">Sprite</a>, <a class="el" href="class_text_sprite.html#a71f0087e869c8a9f99796a21651c6c57">TextSprite</a>, and <a class="el" href="class_light_object.html#a826306669ff76d4630547a8eda486091">LightObject</a>.</p>
- </div>
- </div>
- <a id="adf83e5fa9a41eb53ad5ad14bff0f170f" name="adf83e5fa9a41eb53ad5ad14bff0f170f"></a>
- <h2 class="memtitle"><span class="permalink"><a href="#adf83e5fa9a41eb53ad5ad14bff0f170f">◆ </a></span>sceneRenderFallback()</h2>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">virtual void sceneRenderFallback </td>
- <td>(</td>
- <td class="paramtype">const <a class="el" href="struct_scene_render_state.html">SceneRenderState</a> * </td>
- <td class="paramname"><em>pSceneRenderState</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype">const <a class="el" href="class_scene_render_request.html">SceneRenderRequest</a> * </td>
- <td class="paramname"><em>pSceneRenderRequest</em>, </td>
- </tr>
- <tr>
- <td class="paramkey"></td>
- <td></td>
- <td class="paramtype"><a class="el" href="class_batch_render.html">BatchRender</a> * </td>
- <td class="paramname"><em>pBatchRenderer</em> </td>
- </tr>
- <tr>
- <td></td>
- <td>)</td>
- <td></td><td></td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Implemented in <a class="el" href="class_scene_object.html#a4155dfc528990068c0edd9510dc78378">SceneObject</a>.</p>
- </div>
- </div>
- <a id="a68ff132765d5d101ffa8976a8975e031" name="a68ff132765d5d101ffa8976a8975e031"></a>
- <h2 class="memtitle"><span class="permalink"><a href="#a68ff132765d5d101ffa8976a8975e031">◆ </a></span>shouldRender()</h2>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">virtual bool shouldRender </td>
- <td>(</td>
- <td class="paramtype">void </td>
- <td class="paramname"></td><td>)</td>
- <td> const</td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Implemented in <a class="el" href="class_sprite_base.html#aa1eb722c880c6bf9c40c347964cfe305">SpriteBase</a>, <a class="el" href="class_wave_composite.html#aa1eb722c880c6bf9c40c347964cfe305">WaveComposite</a>, <a class="el" href="class_composite_sprite.html#aa1eb722c880c6bf9c40c347964cfe305">CompositeSprite</a>, <a class="el" href="class_light_object.html#aa1eb722c880c6bf9c40c347964cfe305">LightObject</a>, <a class="el" href="class_particle_player.html#aa1eb722c880c6bf9c40c347964cfe305">ParticlePlayer</a>, <a class="el" href="class_scene_object.html#aa1eb722c880c6bf9c40c347964cfe305">SceneObject</a>, <a class="el" href="class_shape_vector.html#aa1eb722c880c6bf9c40c347964cfe305">ShapeVector</a>, <a class="el" href="class_text_sprite.html#aa1eb722c880c6bf9c40c347964cfe305">TextSprite</a>, and <a class="el" href="class_trigger.html#aa1eb722c880c6bf9c40c347964cfe305">Trigger</a>.</p>
- </div>
- </div>
- <a id="a6aadac46de1a09efa848cc0df305c85e" name="a6aadac46de1a09efa848cc0df305c85e"></a>
- <h2 class="memtitle"><span class="permalink"><a href="#a6aadac46de1a09efa848cc0df305c85e">◆ </a></span>validRender()</h2>
- <div class="memitem">
- <div class="memproto">
- <table class="mlabels">
- <tr>
- <td class="mlabels-left">
- <table class="memname">
- <tr>
- <td class="memname">virtual bool validRender </td>
- <td>(</td>
- <td class="paramtype">void </td>
- <td class="paramname"></td><td>)</td>
- <td> const</td>
- </tr>
- </table>
- </td>
- <td class="mlabels-right">
- <span class="mlabels"><span class="mlabel">pure virtual</span></span> </td>
- </tr>
- </table>
- </div><div class="memdoc">
- <p>Implemented in <a class="el" href="class_sprite_base.html#af30f7aaa11c5d5c303de1deab5799487">SpriteBase</a>, <a class="el" href="class_wave_composite.html#a6251068bbfeb540f994dd7865f6ccd4d">WaveComposite</a>, <a class="el" href="class_particle_player.html#a6251068bbfeb540f994dd7865f6ccd4d">ParticlePlayer</a>, <a class="el" href="class_scene_object.html#a6251068bbfeb540f994dd7865f6ccd4d">SceneObject</a>, <a class="el" href="class_shape_vector.html#a6251068bbfeb540f994dd7865f6ccd4d">ShapeVector</a>, and <a class="el" href="class_text_sprite.html#a6251068bbfeb540f994dd7865f6ccd4d">TextSprite</a>.</p>
- </div>
- </div>
- <hr/>The documentation for this class was generated from the following file:<ul>
- <li>2d/scene/<b>SceneRenderObject.h</b></li>
- </ul>
- </div><!-- contents -->
- <!-- start footer part -->
- <hr class="footer"/><address class="footer"><small>
- Generated by <a href="https://www.doxygen.org/index.html"><img class="footer" src="doxygen.svg" width="104" height="31" alt="doxygen"/></a> 1.9.8
- </small></address>
- </body>
- </html>
|