Casey Doran 04a856e9b0 update links and image host in README.md il y a 5 ans
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AlphaBlendToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. il y a 13 ans
AmbientForceControllerToy 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. il y a 13 ans
AngleToy 8b22129d10 Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules. il y a 11 ans
AppCore 3a26a19b19 Update canvas.cs il y a 9 ans
AquariumToy 91a64d689f - Removed redundant declared asset entry from the AquariumToy. il y a 12 ans
AudioToy 292f1ad173 AudioToy added to the Sandbox il y a 11 ans
BridgeToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) il y a 13 ans
BuoyancyControllerToy 8995a9f6a2 - Update BuoyancyControllerToy to better show off the features of the controller. il y a 12 ans
ChainToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) il y a 13 ans
CollisionToy a352bbc32b - Fixed console warning from CollisionToy (zero-sized dimension was being specified). il y a 12 ans
CompositeSpriteToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. il y a 12 ans
CompoundObjectsToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. il y a 12 ans
DeathBallToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. il y a 12 ans
Experiments 28beb53b39 - Added composite experiment. il y a 12 ans
FlipToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) il y a 13 ans
KeyboardToy 11fc2eee98 Virtual Keyboard named "Keyboard" confuse with ActionMap binding. il y a 8 ans
LeapToy f2c757fbd6 Attempted merge of Leap motion and current development. Windows support first. il y a 12 ans
MoveToToy 8b22129d10 Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules. il y a 11 ans
MultiWindowToy e181e2fe3c - Stopped the MultiWindowToy from mounting using "angle" to stop the view from spinning like crazy. il y a 12 ans
PickingToy 8b22129d10 Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules. il y a 11 ans
PointForceControllerToy 4de7c816af TorqueScript always uses degrees. Polar coordinates use the standard with 0 degrees along the postive X-axis and 90 degrees along the positive Y-axis. il y a 12 ans
PyramidToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) il y a 13 ans
RestitutionToy 6db2661b0e - Changed the contact filter so that the contact rules is now such that a contact occurs if either A is configured to contact B OR B is configured to contact A. Previously both conditions (AND) were required which caused undue configuration. il y a 12 ans
RotateToToy 8b22129d10 Replaced all instances of onTouchMoved to onTouchDragged in the Sandbox modules. il y a 11 ans
Sandbox 04a856e9b0 update links and image host in README.md il y a 5 ans
SceneLayerToy 7ed1f79dd3 - Reorganized controllers into a picking/grouped hierarchy. il y a 13 ans
ScrollerToy 3c0acabd9b - Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff. il y a 12 ans
ShapeVectorToy 7ecec41520 Updated ShapeVectorToy to use setPolyPrimitive instead of manual PolyList points il y a 12 ans
SoftbodyToy a20f2864a1 - First push of Torque 2D 2.0 (MIT) il y a 13 ans
SphereStackToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. il y a 13 ans
SpineToy 2ab09eaccd Fixes to get Windows platform to compile il y a 11 ans
SpriteStressToy 696bf04d2c - Moved and renamed the "setTimerOn()" and "setTimerOff()" functionality from SceneObject to SimObject. These are now named "startTimer()" and "stopTimer()" and now allow the callback function to be specified as well as the timer period and an optional repeat count which if not specified or specified as zero will repeat infinitely. il y a 13 ans
SpriteToy c63f333929 - Removed extra line in script. il y a 12 ans
TextSpriteToy 01251c2e0b TextSprite Complete! il y a 9 ans
ToyAssets 656640d12c TextSprite Object il y a 9 ans
TropicalAssets 391bbcf1e8 - Fixed bad particle asset reference. il y a 12 ans
TruckToy 3c0acabd9b - Sandbox toys are now automatically added as an input listener on the SandboxWindow object therefore they receive direct input events without the need to use the messy "package" stuff. il y a 12 ans
TumblerToy a5d5017dbe - Fixed a bug where when creating a joint and referencing an object using its name then the joint creation failed. il y a 13 ans
VirtualKeyboard 11fc2eee98 Virtual Keyboard named "Keyboard" confuse with ActionMap binding. il y a 8 ans